Files
phaser/Tests/tweens/bounce.js
T

23 lines
696 B
JavaScript

/// <reference path="../../Phaser/Game.ts" />
(function () {
var myGame = new Phaser.Game(this, 'game', 800, 600, init, create);
function init() {
myGame.loader.addImageFile('atari', 'assets/sprites/atari130xe.png');
myGame.loader.load();
}
var atari;
function create() {
atari = myGame.createSprite(300, 0, 'atari');
startBounceTween();
}
function startBounceTween() {
atari.y = 0;
var bounce = myGame.createTween(atari);
bounce.to({
y: 500
}, 1000 + Math.random() * 3000, Phaser.Easing.Bounce.Out);
bounce.onComplete.add(startBounceTween, this);
bounce.start();
}
})();