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fix #18: inverse the coding and shebang line
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@@ -1,5 +1,5 @@
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# -*- coding: utf-8 -*-
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#!/usr/bin/env python
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# -*- coding: utf-8 -*-
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"""Follow a body with the main camera in the world.
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Try to move the sphere with the mouse (left-click on the object).
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@@ -1,5 +1,5 @@
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# -*- coding: utf-8 -*-
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#!/usr/bin/env python
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# -*- coding: utf-8 -*-
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"""load a robot in a basic world and distribute randomly few objects on the floor.
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Load a basic world (i.e. with a floor and gravity enabled), and load a robot inside of it, and distributed randomly
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@@ -1,5 +1,5 @@
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# -*- coding: utf-8 -*-
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#!/usr/bin/env python
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# -*- coding: utf-8 -*-
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"""Load a basic world with different objects in it
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Load a basic world (i.e. with a floor and gravity enabled) with different objects (only visual, and with collision
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@@ -1,5 +1,5 @@
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# -*- coding: utf-8 -*-
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#!/usr/bin/env python
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# -*- coding: utf-8 -*-
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"""Move main camera in the world.
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Move the main camera in the world using the keyboard:
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