## Examples In this folder, you will find different examples on how to use the framework. Warning: this folder is currently being updated; few files might still have some bugs or not implemented completely. Some other folders will be added in the upcoming days. You can check the following folders: - `worlds`: how to create a world in the simulator, load various objects inside and interact with them, use the camera, and load or generate terrains. - `robots`: check how to load a specific robot (biped, quadruped, wheeled, etc) into the world. - `interfaces`: the various interfaces (game controllers, webcam, etc) and bridges that you can use. - `kinematics`: check how to use forward and inverse kinematics as well as position and velocity control. - `manipulability`: check how to use the velocity and dynamic manipulability ellipsoids. - `states`: how to query the states / observations. - `models`: the different learning models that you can use. - `imitation`: how to use imitation learning with the framework. - `gym/cartpole`: policies are trained with different algorithms on the gym Cartpole environment.