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Raise application-level exceptions for some failure scenarios. (#2429)
* Raise application level exception for actor methods that can't be executed and failed tasks. * Retry task forwarding for actor tasks. * Small cleanups * Move constant to ray_config. * Create ForwardTaskOrResubmit method. * Minor * Clean up queued tasks for dead actors. * Some cleanups. * Linting * Notify task_dependency_manager_ about failed tasks. * Manage timer lifetime better. * Use smart pointers to deallocate the timer. * Fix * add comment
This commit is contained in:
committed by
Stephanie Wang
parent
24649726dc
commit
2be1ccbd8f
@@ -88,6 +88,10 @@ class RayConfig {
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return actor_creation_num_spillbacks_warning_;
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}
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int node_manager_forward_task_retry_timeout_milliseconds() const {
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return node_manager_forward_task_retry_timeout_milliseconds_;
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}
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int object_manager_pull_timeout_ms() const {
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return object_manager_pull_timeout_ms_;
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}
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@@ -131,6 +135,7 @@ class RayConfig {
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L3_cache_size_bytes_(100000000),
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max_tasks_to_spillback_(10),
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actor_creation_num_spillbacks_warning_(100),
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node_manager_forward_task_retry_timeout_milliseconds_(1000),
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// TODO: Setting this to large values results in latency, which needs to
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// be addressed. This timeout is often on the critical path for object
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// transfers.
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@@ -226,6 +231,10 @@ class RayConfig {
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/// a value of 100 corresponds to a warning every 10 seconds.
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int64_t actor_creation_num_spillbacks_warning_;
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/// If a node manager attempts to forward a task to another node manager and
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/// the forward fails, then it will resubmit the task after this duration.
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int64_t node_manager_forward_task_retry_timeout_milliseconds_;
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/// Timeout, in milliseconds, to wait before retrying a failed pull in the
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/// ObjectManager.
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int object_manager_pull_timeout_ms_;
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