Fix global state actors() call (#7567)

This commit is contained in:
Simon Mo
2020-03-11 16:59:50 -07:00
committed by GitHub
parent b38ed4be71
commit 31d63d3ca7
2 changed files with 32 additions and 2 deletions
+2 -2
View File
@@ -318,9 +318,9 @@ class GlobalState:
return {}
gcs_entries = gcs_utils.GcsEntry.FromString(message)
assert len(gcs_entries.entries) == 1
assert len(gcs_entries.entries) > 0
actor_table_data = gcs_utils.ActorTableData.FromString(
gcs_entries.entries[0])
gcs_entries.entries[-1])
actor_info = {
"ActorID": binary_to_hex(actor_table_data.actor_id),