Deprecate num_workers argument to ray.init and ray start. (#3114)

* Remove num_workers argument.

* Fix

* Fix
This commit is contained in:
Robert Nishihara
2018-10-28 20:12:49 -07:00
committed by Philipp Moritz
parent 9868af4c7c
commit 32f0d6b77e
17 changed files with 31 additions and 72 deletions
+6 -15
View File
@@ -718,7 +718,7 @@ def test_actor_load_balancing(shutdown_only):
num_local_schedulers = 3
ray.worker._init(
start_ray_local=True,
num_workers=0,
num_cpus=1,
num_local_schedulers=num_local_schedulers)
@ray.remote
@@ -764,7 +764,6 @@ def test_actor_gpus(shutdown_only):
num_gpus_per_scheduler = 4
ray.worker._init(
start_ray_local=True,
num_workers=0,
num_local_schedulers=num_local_schedulers,
num_cpus=(num_local_schedulers * [10 * num_gpus_per_scheduler]),
num_gpus=(num_local_schedulers * [num_gpus_per_scheduler]))
@@ -807,7 +806,6 @@ def test_actor_multiple_gpus(shutdown_only):
num_gpus_per_scheduler = 5
ray.worker._init(
start_ray_local=True,
num_workers=0,
num_local_schedulers=num_local_schedulers,
num_cpus=(num_local_schedulers * [10 * num_gpus_per_scheduler]),
num_gpus=(num_local_schedulers * [num_gpus_per_scheduler]))
@@ -878,7 +876,6 @@ def test_actor_different_numbers_of_gpus(shutdown_only):
# numbers of GPUs.
ray.worker._init(
start_ray_local=True,
num_workers=0,
num_local_schedulers=3,
num_cpus=[10, 10, 10],
num_gpus=[0, 5, 10])
@@ -919,7 +916,6 @@ def test_actor_multiple_gpus_from_multiple_tasks(shutdown_only):
num_gpus_per_scheduler = 10
ray.worker._init(
start_ray_local=True,
num_workers=0,
num_local_schedulers=num_local_schedulers,
redirect_output=True,
num_cpus=(num_local_schedulers * [10 * num_gpus_per_scheduler]),
@@ -968,7 +964,6 @@ def test_actors_and_tasks_with_gpus(shutdown_only):
num_gpus_per_scheduler = 6
ray.worker._init(
start_ray_local=True,
num_workers=0,
num_local_schedulers=num_local_schedulers,
num_cpus=num_gpus_per_scheduler,
num_gpus=(num_local_schedulers * [num_gpus_per_scheduler]))
@@ -1283,7 +1278,7 @@ def test_local_scheduler_dying(shutdown_only):
ray.worker._init(
start_ray_local=True,
num_local_schedulers=2,
num_workers=0,
num_cpus=1,
redirect_output=True)
@ray.remote
@@ -1399,7 +1394,7 @@ def setup_counter_actor(test_checkpoint=False,
ray.worker._init(
start_ray_local=True,
num_local_schedulers=2,
num_workers=0,
num_cpus=1,
redirect_output=True)
# Only set the checkpoint interval if we're testing with checkpointing.
@@ -1733,7 +1728,7 @@ def _test_nondeterministic_reconstruction(num_forks, num_items_per_fork,
ray.worker._init(
start_ray_local=True,
num_local_schedulers=2,
num_workers=0,
num_cpus=1,
redirect_output=True)
# Make a shared queue.
@@ -2033,7 +2028,7 @@ def test_custom_label_placement(shutdown_only):
ray.worker._init(
start_ray_local=True,
num_local_schedulers=2,
num_workers=0,
num_cpus=2,
resources=[{
"CustomResource1": 2
}, {
@@ -2064,11 +2059,7 @@ def test_custom_label_placement(shutdown_only):
def test_creating_more_actors_than_resources(shutdown_only):
ray.init(
num_workers=0,
num_cpus=10,
num_gpus=2,
resources={"CustomResource1": 1})
ray.init(num_cpus=10, num_gpus=2, resources={"CustomResource1": 1})
@ray.remote(num_gpus=1)
class ResourceActor1(object):