Increase the number of unique bits for actors to avoid handle collisions (#12894)

This commit is contained in:
Eric Liang
2020-12-18 15:59:03 -08:00
committed by GitHub
parent 3521e74f3a
commit 3e492a79ec
19 changed files with 54 additions and 54 deletions
+4 -2
View File
@@ -142,7 +142,8 @@ class WorkerCrashedError(RayError):
"""Indicates that the worker died unexpectedly while executing a task."""
def __str__(self):
return "The worker died unexpectedly while executing this task."
return ("The worker died unexpectedly while executing this task. "
"Check python-core-worker-*.log files for more information.")
class RayActorError(RayError):
@@ -153,7 +154,8 @@ class RayActorError(RayError):
"""
def __str__(self):
return "The actor died unexpectedly before finishing this task."
return ("The actor died unexpectedly before finishing this task. "
"Check python-core-worker-*.log files for more information.")
class RaySystemError(RayError):