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Adds a push_id to every push in the object manager (#4407)
This commit is contained in:
committed by
Robert Nishihara
parent
c2349cf12d
commit
4b25810994
@@ -308,16 +308,17 @@ class ObjectManager : public ObjectManagerInterface {
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/// Begin executing a send.
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/// Executes on send_service_ thread pool.
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ray::Status ExecuteSendObject(const ClientID &client_id, const ObjectID &object_id,
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uint64_t data_size, uint64_t metadata_size,
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uint64_t chunk_index,
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ray::Status ExecuteSendObject(const UniqueID &push_id, const ClientID &client_id,
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const ObjectID &object_id, uint64_t data_size,
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uint64_t metadata_size, uint64_t chunk_index,
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const RemoteConnectionInfo &connection_info);
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/// This method synchronously sends the object id and object size
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/// to the remote object manager.
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/// Executes on send_service_ thread pool.
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ray::Status SendObjectHeaders(const ObjectID &object_id, uint64_t data_size,
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uint64_t metadata_size, uint64_t chunk_index,
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ray::Status SendObjectHeaders(const UniqueID &push_id, const ObjectID &object_id,
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uint64_t data_size, uint64_t metadata_size,
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uint64_t chunk_index,
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std::shared_ptr<SenderConnection> &conn);
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/// This method initiates the actual object transfer.
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