Revert "Increase the number of unique bits for actors to avoid handle collisions (#12894)" (#12988)

This reverts commit 3e492a79ec.
This commit is contained in:
Eric Liang
2020-12-18 23:51:44 -08:00
committed by GitHub
parent a092433bc8
commit 5d987f5988
19 changed files with 54 additions and 54 deletions
@@ -7,7 +7,7 @@ import java.util.Random;
public class ActorId extends BaseId implements Serializable {
private static final int UNIQUE_BYTES_LENGTH = 12;
private static final int UNIQUE_BYTES_LENGTH = 4;
public static final int LENGTH = JobId.LENGTH + UNIQUE_BYTES_LENGTH;
@@ -10,7 +10,7 @@ import java.util.Random;
*/
public class ObjectId extends BaseId implements Serializable {
public static final int LENGTH = 28;
public static final int LENGTH = 20;
/**
* Create an ObjectId from a ByteBuffer.
@@ -11,7 +11,7 @@ import java.util.Random;
*/
public class UniqueId extends BaseId implements Serializable {
public static final int LENGTH = 28;
public static final int LENGTH = 20;
public static final UniqueId NIL = genNil();
/**