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Fix async actor high cpu utilization when idle (#6877)
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@@ -53,7 +53,7 @@ cdef extern from "ray/core_worker/profiling.h" nogil:
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cdef cppclass CProfileEvent "ray::worker::ProfileEvent":
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void SetExtraData(const c_string &extra_data)
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cdef extern from "ray/core_worker/transport/direct_actor_transport.h" nogil:
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cdef extern from "ray/core_worker/fiber.h" nogil:
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cdef cppclass CFiberEvent "ray::FiberEvent":
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CFiberEvent()
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void Wait()
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