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[Object spilling] Queue failed object creation requests until objects have been spilled (#11796)
* Queue creation requests * Cleanup disconnected clients * Remove unused * todo * FIFO order for create requests, remove warmup for IO workers * test and lint * disable test * lint * Skip on windows
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@@ -271,6 +271,8 @@ def test_spill_remote_object(ray_start_cluster_head):
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ray.get(depends.remote(ref))
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@pytest.mark.skipif(
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platform.system() == "Windows", reason="Failing on Windows.")
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def test_spill_objects_automatically(object_spilling_config, shutdown_only):
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# Limit our object store to 75 MiB of memory.
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ray.init(
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@@ -306,6 +308,9 @@ def test_spill_objects_automatically(object_spilling_config, shutdown_only):
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@pytest.mark.skipif(
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platform.system() == "Windows", reason="Failing on Windows.")
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@pytest.mark.skip(
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"Temporarily disabled until OutOfMemory retries can be moved "
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"into the plasma store")
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def test_spill_during_get(object_spilling_config, shutdown_only):
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ray.init(
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num_cpus=4,
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