[tune] Function API checkpointing (#8471)

Co-authored-by: krfricke <krfricke@users.noreply.github.com>
This commit is contained in:
Richard Liaw
2020-06-15 10:42:54 -07:00
committed by GitHub
co-authored by krfricke
parent 91e57f2e53
commit 6c49c01837
21 changed files with 897 additions and 237 deletions
+142 -60
View File
@@ -3,9 +3,7 @@
Training (tune.Trainable, tune.report)
======================================
Training can be done with either a **Class API** (``tune.Trainable``) or **function-based API** (``tune.report``).
You can use the **function-based API** for fast prototyping. On the other hand, the ``tune.Trainable`` interface supports checkpoint/restore functionality and provides more control for advanced algorithms.
Training can be done with either a **Class API** (``tune.Trainable``) or **function API** (``tune.report``).
For the sake of example, let's maximize this objective function:
@@ -16,8 +14,10 @@ For the sake of example, let's maximize this objective function:
.. _tune-function-api:
Function-based API
------------------
Function API
------------
Here is a simple example of using the function API. You can report intermediate metrics by simply calling ``tune.report`` within the provided function.
.. code-block:: python
@@ -25,31 +25,74 @@ Function-based API
# config (dict): A dict of hyperparameters.
for x in range(20):
score = objective(x, config["a"], config["b"])
intermediate_score = objective(x, config["a"], config["b"])
tune.report(score=score) # This sends the score to Tune.
tune.report(value=intermediate_score) # This sends the score to Tune.
analysis = tune.run(
trainable,
config={
"a": 2,
"b": 4
})
config={"a": 2, "b": 4}
)
print("best config: ", analysis.get_best_config(metric="score", mode="max"))
.. tip:: Do not use ``tune.track.log`` within a ``Trainable`` class.
.. tip:: Do not use ``tune.report`` within a ``Trainable`` class.
Tune will run this function on a separate thread in a Ray actor process. Note that this API is not checkpointable, since the thread will never return control back to its caller.
Tune will run this function on a separate thread in a Ray actor process.
.. note:: If you want to pass in a Python lambda, you will need to first register the function: ``tune.register_trainable("lambda_id", lambda x: ...)``. You can then use ``lambda_id`` in place of ``my_trainable``.
Function API Checkpointing
~~~~~~~~~~~~~~~~~~~~~~~~~~
Many Tune features rely on checkpointing, including the usage of certain Trial Schedulers and fault tolerance. To use Tune's checkpointing features, you must expose a ``checkpoint`` argument in the function signature, and call ``tune.make_checkpoint_dir`` and ``tune.save_checkpoint``:
.. code-block:: python
import time
from ray import tune
def train_func(config, checkpoint=None):
start = 0
if checkpoint:
with open(checkpoint) as f:
state = json.loads(f.read())
start = state["step"] + 1
for iter in range(start, 100):
time.sleep(1)
#
checkpoint_dir = tune.make_checkpoint_dir(step=step)
path = os.path.join(checkpoint_dir, "checkpoint")
with open(path, "w") as f:
f.write(json.dumps({"step": start}))
tune.save_checkpoint(path)
tune.report(hello="world", ray="tune")
tune.run(train_func)
In this example, checkpoints will be saved by training iteration to ``local_dir/exp_name/trial_name/checkpoint_<step>``. You can restore a single trial checkpoint by using ``tune.run(restore=<checkpoint_dir>)``:
.. code-block:: python
analysis = tune.run(
train,
config={
"max_iter": 5
},
).trials
last_ckpt = trial.checkpoint.value
analysis = tune.run(train, config={"max_iter": 10}, restore=last_ckpt)
Tune also may copy or move checkpoints during the course of tuning. For this purpose, it is important not to depend on absolute paths in the implementation of ``save``.
.. _tune-class-api:
Trainable Class API
-------------------
.. caution:: Do not use ``tune.track.log`` within a ``Trainable`` class.
.. caution:: Do not use ``tune.report`` within a ``Trainable`` class.
The Trainable **class API** will require users to subclass ``ray.tune.Trainable``. Here's a naive example of this API:
@@ -87,14 +130,13 @@ As a subclass of ``tune.Trainable``, Tune will create a ``Trainable`` object on
.. tip:: As a rule of thumb, the execution time of ``_train`` should be large enough to avoid overheads (i.e. more than a few seconds), but short enough to report progress periodically (i.e. at most a few minutes).
In this example, we only implemented the ``_setup`` and ``_train`` methods for simplification. Next, we'll implement ``_save`` and ``_restore`` for checkpoint and fault tolerance.
.. _tune-trainable-save-restore:
Save and Restore
~~~~~~~~~~~~~~~~
Class API Checkpointing
~~~~~~~~~~~~~~~~~~~~~~~
Many Tune features rely on ``_save``, and ``_restore``, including the usage of certain Trial Schedulers, fault tolerance, and checkpointing.
You can also implement checkpoint/restore using the Trainable Class API:
.. code-block:: python
@@ -108,9 +150,45 @@ Many Tune features rely on ``_save``, and ``_restore``, including the usage of c
checkpoint_path = os.path.join(tmp_checkpoint_dir, "model.pth")
self.model.load_state_dict(torch.load(checkpoint_path))
Checkpoints will be saved by training iteration to ``local_dir/exp_name/trial_name/checkpoint_<iter>``. You can restore a single trial checkpoint by using ``tune.run(restore=<checkpoint_dir>)``.
tune.run(MyTrainableClass, checkpoint_freq=2)
You can checkpoint with three different mechanisms: manually, periodically, and at termination.
**Manual Checkpointing**: A custom Trainable can manually trigger checkpointing by returning ``should_checkpoint: True`` (or ``tune.result.SHOULD_CHECKPOINT: True``) in the result dictionary of `_train`. This can be especially helpful in spot instances:
.. code-block:: python
def _train(self):
# training code
result = {"mean_accuracy": accuracy}
if detect_instance_preemption():
result.update(should_checkpoint=True)
return result
**Periodic Checkpointing**: periodic checkpointing can be used to provide fault-tolerance for experiments. This can be enabled by setting ``checkpoint_freq=<int>`` and ``max_failures=<int>`` to checkpoint trials every *N* iterations and recover from up to *M* crashes per trial, e.g.:
.. code-block:: python
tune.run(
my_trainable,
checkpoint_freq=10,
max_failures=5,
)
**Checkpointing at Termination**: The checkpoint_freq may not coincide with the exact end of an experiment. If you want a checkpoint to be created at the end
of a trial, you can additionally set the ``checkpoint_at_end=True``:
.. code-block:: python
:emphasize-lines: 5
tune.run(
my_trainable,
checkpoint_freq=10,
checkpoint_at_end=True,
max_failures=5,
)
Tune also generates temporary checkpoints for pausing and switching between trials. For this purpose, it is important not to depend on absolute paths in the implementation of ``save``.
Use ``validate_save_restore`` to catch ``_save``/``_restore`` errors before execution.
@@ -122,31 +200,11 @@ Use ``validate_save_restore`` to catch ``_save``/``_restore`` errors before exec
validate_save_restore(MyTrainableClass)
validate_save_restore(MyTrainableClass, use_object_store=True)
Advanced Resource Allocation
----------------------------
Trainables can themselves be distributed. If your trainable function / class creates further Ray actors or tasks that also consume CPU / GPU resources, you will want to set ``extra_cpu`` or ``extra_gpu`` inside ``tune.run`` to reserve extra resource slots. For example, if a trainable class requires 1 GPU itself, but also launches 4 actors, each using another GPU, then you should set ``"gpu": 1, "extra_gpu": 4``.
.. code-block:: python
:emphasize-lines: 4-8
tune.run(
my_trainable,
name="my_trainable",
resources_per_trial={
"cpu": 1,
"gpu": 1,
"extra_gpu": 4
}
)
The ``Trainable`` also provides the ``default_resource_requests`` interface to automatically declare the ``resources_per_trial`` based on the given configuration.
Advanced: Reusing Actors
~~~~~~~~~~~~~~~~~~~~~~~~
.. note:: This feature is only for the Trainable Class API.
Your Trainable can often take a long time to start. To avoid this, you can do ``tune.run(reuse_actors=True)`` to reuse the same Trainable Python process and object for multiple hyperparameters.
This requires you to implement ``Trainable.reset_config``, which provides a new set of hyperparameters. It is up to the user to correctly update the hyperparameters of your trainable.
@@ -176,8 +234,47 @@ This requires you to implement ``Trainable.reset_config``, which provides a new
return True
tune.Trainable
--------------
Advanced Resource Allocation
----------------------------
Trainables can themselves be distributed. If your trainable function / class creates further Ray actors or tasks that also consume CPU / GPU resources, you will want to set ``extra_cpu`` or ``extra_gpu`` inside ``tune.run`` to reserve extra resource slots. For example, if a trainable class requires 1 GPU itself, but also launches 4 actors, each using another GPU, then you should set ``"gpu": 1, "extra_gpu": 4``.
.. code-block:: python
:emphasize-lines: 4-8
tune.run(
my_trainable,
name="my_trainable",
resources_per_trial={
"cpu": 1,
"gpu": 1,
"extra_gpu": 4
}
)
The ``Trainable`` also provides the ``default_resource_requests`` interface to automatically declare the ``resources_per_trial`` based on the given configuration.
.. _track-docstring:
tune.report / tune.checkpoint (Function API)
--------------------------------------------
.. autofunction:: ray.tune.report
.. autofunction:: ray.tune.make_checkpoint_dir
.. autofunction:: ray.tune.save_checkpoint
.. autofunction:: ray.tune.get_trial_dir
.. autofunction:: ray.tune.get_trial_name
.. autofunction:: ray.tune.get_trial_id
tune.Trainable (Class API)
--------------------------
.. autoclass:: ray.tune.Trainable
@@ -190,21 +287,6 @@ tune.DurableTrainable
.. autoclass:: ray.tune.DurableTrainable
.. _track-docstring:
tune.track
----------
.. automodule:: ray.tune.track
:members:
:exclude-members: init,
KerasCallback
-------------
.. automodule:: ray.tune.integration.keras
:members:
StatusReporter
--------------