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[autoscaler] fix the autoscaling bug for continuously launching failed nodes (#11714)
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@@ -17,8 +17,7 @@ from typing import List, Dict
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from ray.autoscaler.node_provider import NodeProvider
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from ray.gcs_utils import PlacementGroupTableData
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from ray.core.generated.common_pb2 import PlacementStrategy
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from ray.autoscaler.tags import TAG_RAY_USER_NODE_TYPE, NODE_KIND_UNMANAGED, \
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STATUS_UPDATE_FAILED, STATUS_UP_TO_DATE, TAG_RAY_NODE_STATUS
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from ray.autoscaler.tags import TAG_RAY_USER_NODE_TYPE, NODE_KIND_UNMANAGED
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logger = logging.getLogger(__name__)
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@@ -31,9 +30,12 @@ NodeTypeConfigDict = str
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# e.g., {"GPU": 1}.
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ResourceDict = Dict[str, Number]
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# e.g., IP address of the node.
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# e.g., "node-1".
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NodeID = str
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# e.g., "127.0.0.1".
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NodeIP = str
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class ResourceDemandScheduler:
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def __init__(self, provider: NodeProvider,
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@@ -46,7 +48,7 @@ class ResourceDemandScheduler:
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def get_nodes_to_launch(
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self, nodes: List[NodeID], pending_nodes: Dict[NodeType, int],
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resource_demands: List[ResourceDict],
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usage_by_ip: Dict[str, ResourceDict],
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usage_by_ip: Dict[NodeIP, ResourceDict],
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pending_placement_groups: List[PlacementGroupTableData]
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) -> Dict[NodeType, int]:
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"""Given resource demands, return node types to add to the cluster.
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@@ -111,14 +113,14 @@ class ResourceDemandScheduler:
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# Limit the number of concurrent launches
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total_nodes_to_add = self._get_concurrent_resource_demand_to_launch(
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total_nodes_to_add, nodes, pending_nodes)
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total_nodes_to_add, usage_by_ip.keys(), nodes, pending_nodes)
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logger.info("Node requests: {}".format(total_nodes_to_add))
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return total_nodes_to_add
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def _get_concurrent_resource_demand_to_launch(
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self, to_launch: Dict[NodeType, int],
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non_terminated_nodes: List[NodeID],
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connected_nodes: List[NodeIP], non_terminated_nodes: List[NodeID],
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pending_launches_nodes: Dict[NodeType, int]
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) -> Dict[NodeType, int]:
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"""Updates the max concurrent resources to launch for each node type.
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@@ -133,7 +135,9 @@ class ResourceDemandScheduler:
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to-be-launched nodes to max(5, frac * running_nodes[node_type]).
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Args:
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to_launch: Number of nodes to launch based on resource demand.
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to_launch: List of number of nodes to launch based on resource
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demand for every node type.
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connected_nodes: Running nodes (from LoadMetrics).
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non_terminated_nodes: Non terminated nodes (pending/running).
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pending_launches_nodes: Nodes that are in the launch queue.
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Returns:
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@@ -145,7 +149,7 @@ class ResourceDemandScheduler:
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updated_nodes_to_launch = {}
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running_nodes, pending_nodes = \
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self._separate_running_and_pending_nodes(
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non_terminated_nodes
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non_terminated_nodes, connected_nodes,
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)
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for node_type in to_launch:
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# Enforce here max allowed pending nodes to be frac of total
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@@ -170,8 +174,9 @@ class ResourceDemandScheduler:
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def _separate_running_and_pending_nodes(
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self,
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non_terminated_nodes: List[NodeID],
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connected_nodes: List[NodeIP],
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) -> (Dict[NodeType, int], Dict[NodeType, int]):
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"""Receives non terminated nodes & splits them to pending & running."""
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"""Splits connected and non terminated nodes to pending & running."""
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running_nodes = collections.defaultdict(int)
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pending_nodes = collections.defaultdict(int)
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@@ -179,10 +184,10 @@ class ResourceDemandScheduler:
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tags = self.provider.node_tags(node_id)
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if TAG_RAY_USER_NODE_TYPE in tags:
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node_type = tags[TAG_RAY_USER_NODE_TYPE]
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status = tags.get(TAG_RAY_NODE_STATUS)
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if status == STATUS_UP_TO_DATE:
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node_ip = self.provider.internal_ip(node_id)
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if node_ip in connected_nodes:
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running_nodes[node_type] += 1
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elif status != STATUS_UPDATE_FAILED:
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else:
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pending_nodes[node_type] += 1
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return running_nodes, pending_nodes
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@@ -468,40 +468,39 @@ def test_get_concurrent_resource_demand_to_launch():
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# Sanity check.
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updated_to_launch = \
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scheduler._get_concurrent_resource_demand_to_launch({}, [], {})
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scheduler._get_concurrent_resource_demand_to_launch({}, [], [], {})
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assert updated_to_launch == {}
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provider.create_node({}, {
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TAG_RAY_USER_NODE_TYPE: "p2.8xlarge",
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TAG_RAY_NODE_KIND: NODE_KIND_WORKER,
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TAG_RAY_NODE_STATUS: STATUS_UNINITIALIZED
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}, 1)
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provider.create_node({}, {
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TAG_RAY_USER_NODE_TYPE: "m4.large",
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TAG_RAY_NODE_KIND: NODE_KIND_WORKER,
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TAG_RAY_NODE_STATUS: STATUS_UNINITIALIZED
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}, 2)
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# All nodes so far are pending/launching here.
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to_launch = {"p2.8xlarge": 4, "m4.large": 40}
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non_terminated_nodes = provider.non_terminated_nodes({})
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pending_launches_nodes = {"p2.8xlarge": 1, "m4.large": 1}
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updated_to_launch = \
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scheduler._get_concurrent_resource_demand_to_launch(
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to_launch, non_terminated_nodes, pending_launches_nodes)
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connected_nodes = [] # All the non_terminated_nodes are not connected yet.
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updated_to_launch = scheduler._get_concurrent_resource_demand_to_launch(
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to_launch, connected_nodes, non_terminated_nodes,
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pending_launches_nodes)
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# Note: we have 2 pending/launching gpus, 3 pending/launching cpus,
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# 0 running gpu, and 0 running cpus.
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assert updated_to_launch == {"p2.8xlarge": 3, "m4.large": 2}
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# This starts the min workers only, so we have no more pending workers.
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# The workers here are either running or in pending_launches_nodes,
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# which is "launching".
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for node_id in non_terminated_nodes:
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provider.set_node_tags(node_id,
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{TAG_RAY_NODE_STATUS: STATUS_UP_TO_DATE})
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updated_to_launch = \
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scheduler._get_concurrent_resource_demand_to_launch(
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to_launch, non_terminated_nodes, pending_launches_nodes)
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# The workers here are either running (connected) or in
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# pending_launches_nodes (i.e., launching).
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connected_nodes = [
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provider.internal_ip(node_id) for node_id in non_terminated_nodes
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]
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updated_to_launch = scheduler._get_concurrent_resource_demand_to_launch(
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to_launch, connected_nodes, non_terminated_nodes,
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pending_launches_nodes)
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# Note that here we have 1 launching gpu, 1 launching cpu,
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# 1 running gpu, and 2 running cpus.
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assert updated_to_launch == {"p2.8xlarge": 4, "m4.large": 4}
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@@ -510,31 +509,30 @@ def test_get_concurrent_resource_demand_to_launch():
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provider.create_node({}, {
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TAG_RAY_USER_NODE_TYPE: "p2.8xlarge",
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TAG_RAY_NODE_KIND: NODE_KIND_WORKER,
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TAG_RAY_NODE_STATUS: STATUS_UNINITIALIZED
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}, 5)
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provider.create_node({}, {
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TAG_RAY_USER_NODE_TYPE: "m4.large",
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TAG_RAY_NODE_KIND: NODE_KIND_WORKER,
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TAG_RAY_NODE_STATUS: STATUS_UNINITIALIZED
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}, 5)
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# Continue scaling.
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non_terminated_nodes = provider.non_terminated_nodes({})
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to_launch = {"m4.large": 36} # No more gpus are necessary
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pending_launches_nodes = {} # No pending launches
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updated_to_launch = \
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scheduler._get_concurrent_resource_demand_to_launch(
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to_launch, non_terminated_nodes, pending_launches_nodes)
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updated_to_launch = scheduler._get_concurrent_resource_demand_to_launch(
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to_launch, connected_nodes, non_terminated_nodes,
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pending_launches_nodes)
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# Note: we have 5 pending cpus. So we are not allowed to start any.
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# Still only 2 running cpus.
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assert updated_to_launch == {}
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for node_id in non_terminated_nodes:
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provider.set_node_tags(node_id,
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{TAG_RAY_NODE_STATUS: STATUS_UP_TO_DATE})
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updated_to_launch = \
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scheduler._get_concurrent_resource_demand_to_launch(
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to_launch, non_terminated_nodes, pending_launches_nodes)
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# All the non_terminated_nodes are connected here.
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connected_nodes = [
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provider.internal_ip(node_id) for node_id in non_terminated_nodes
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]
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updated_to_launch = scheduler._get_concurrent_resource_demand_to_launch(
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to_launch, connected_nodes, non_terminated_nodes,
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pending_launches_nodes)
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# Note: that here we have 7 running cpus and nothing pending/launching.
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assert updated_to_launch == {"m4.large": 7}
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@@ -542,26 +540,26 @@ def test_get_concurrent_resource_demand_to_launch():
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provider.create_node({}, {
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TAG_RAY_USER_NODE_TYPE: "m4.large",
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TAG_RAY_NODE_KIND: NODE_KIND_WORKER,
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TAG_RAY_NODE_STATUS: STATUS_UNINITIALIZED
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}, 7)
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# Continue scaling.
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non_terminated_nodes = provider.non_terminated_nodes({})
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to_launch = {"m4.large": 29}
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pending_launches_nodes = {"m4.large": 1}
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updated_to_launch = \
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scheduler._get_concurrent_resource_demand_to_launch(
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to_launch, non_terminated_nodes, pending_launches_nodes)
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updated_to_launch = scheduler._get_concurrent_resource_demand_to_launch(
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to_launch, connected_nodes, non_terminated_nodes,
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pending_launches_nodes)
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# Note: we have 8 pending/launching cpus and only 7 running.
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# So we should not launch anything (8 < 7).
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assert updated_to_launch == {}
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for node_id in non_terminated_nodes:
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provider.set_node_tags(node_id,
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{TAG_RAY_NODE_STATUS: STATUS_UP_TO_DATE})
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updated_to_launch = \
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scheduler._get_concurrent_resource_demand_to_launch(
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to_launch, non_terminated_nodes, pending_launches_nodes)
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# All the non_terminated_nodes are connected here.
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connected_nodes = [
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provider.internal_ip(node_id) for node_id in non_terminated_nodes
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]
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updated_to_launch = scheduler._get_concurrent_resource_demand_to_launch(
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to_launch, connected_nodes, non_terminated_nodes,
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pending_launches_nodes)
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# Note: that here we have 14 running cpus and 1 launching.
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assert updated_to_launch == {"m4.large": 13}
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@@ -574,7 +572,7 @@ def test_get_nodes_to_launch_max_launch_concurrency():
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scheduler = ResourceDemandScheduler(provider, new_types, 30)
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to_launch = scheduler.get_nodes_to_launch([], {}, [], [], [])
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to_launch = scheduler.get_nodes_to_launch([], {}, [], {}, [])
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# Respects min_workers despite concurrency limitation.
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assert to_launch == {"p2.8xlarge": 4}
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@@ -583,7 +581,11 @@ def test_get_nodes_to_launch_max_launch_concurrency():
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TAG_RAY_NODE_STATUS: STATUS_UNINITIALIZED
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}, 1)
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nodes = provider.non_terminated_nodes({})
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ips = provider.non_terminated_node_ips({})
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# Trying to force here that the node shows in nodes but not connected yet
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# and hence does not show up in LoadMetrics (or utilizations).
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ips = provider.non_terminated_node_ips({
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TAG_RAY_NODE_STATUS: STATUS_UP_TO_DATE
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})
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utilizations = {ip: {"GPU": 8} for ip in ips}
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launching_nodes = {"p2.8xlarge": 1}
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# requires 41 p2.8xls (currently 1 pending, 1 launching, 0 running}
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@@ -598,10 +600,12 @@ def test_get_nodes_to_launch_max_launch_concurrency():
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TAG_RAY_NODE_STATUS: STATUS_UP_TO_DATE
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}, 8)
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nodes = provider.non_terminated_nodes({})
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ips = provider.non_terminated_node_ips({})
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ips = provider.non_terminated_node_ips({
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TAG_RAY_NODE_STATUS: STATUS_UP_TO_DATE
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})
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utilizations = {ip: {"GPU": 8} for ip in ips}
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launching_nodes = {"p2.8xlarge": 1}
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# requires 17 p2.8xls (currently 1 pending, 1 launching, 8 running}
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# Requires additional 17 p2.8xls (now 1 pending, 1 launching, 8 running}
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demands = [{"GPU": 8}] * (len(utilizations) + 15)
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to_launch = scheduler.get_nodes_to_launch(nodes, launching_nodes, demands,
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utilizations, [])
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