[1.0] move placement groups from experimental to util. Note they are still undocumented. (#10554)

* move files

* Update __init__.py

* remove

* Update __init__.py
This commit is contained in:
Eric Liang
2020-09-04 19:01:24 -07:00
committed by GitHub
parent 4b3b46e09f
commit 8ee7c182f5
6 changed files with 40 additions and 57 deletions
+5 -5
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@@ -2,11 +2,11 @@ from ray.util import iter
from ray.util.actor_pool import ActorPool
from ray.util.debug import log_once, disable_log_once_globally, \
enable_periodic_logging
from ray.util.placement_group import (placement_group, placement_group_table,
remove_placement_group)
__all__ = [
"ActorPool",
"disable_log_once_globally",
"enable_periodic_logging",
"iter",
"log_once",
"ActorPool", "disable_log_once_globally", "enable_periodic_logging",
"iter", "log_once", "placement_group", "placement_group_table",
"remove_placement_group"
]
+136
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@@ -0,0 +1,136 @@
from typing import (List, Dict)
import ray
from ray._raylet import PlacementGroupID, ObjectRef
class PlacementGroup:
"""A handle to a placement group.
Args:
id: Placement group id.
bundles: List of bundles.
"""
@staticmethod
def empty():
return PlacementGroup(PlacementGroupID.nil(), [])
def __init__(self, id: PlacementGroupID, bundles: List[Dict[str, float]]):
self.id = id
self.bundles = bundles
def ready(self) -> ObjectRef:
"""Returns an object ID to check ready status."""
worker = ray.worker.global_worker
worker.check_connected()
@ray.remote(num_cpus=0, max_calls=0)
def bundle_reservation_check(placement_group):
return placement_group
assert len(self.bundles) != 0, (
"ready() cannot be called on placement group object with a "
f"bundle length == 0, current bundle length: {len(self.bundles)}")
# Select the first bundle to schedule a dummy task.
# Since the placement group creation will be atomic, it is sufficient
# to schedule a single task.
bundle_index = 0
bundle = self.bundles[bundle_index]
resource_name, value = self._get_none_zero_resource(bundle)
num_cpus = 0
num_gpus = 0
resources = None
if resource_name == "CPU":
num_cpus = value
elif resource_name == "GPU":
num_gpus = value
else:
resources[resource_name] = value
return bundle_reservation_check.options(
num_cpus=num_cpus,
num_gpus=num_gpus,
placement_group=self,
placement_group_bundle_index=bundle_index,
resources=resources).remote(self)
@property
def bundle_count(self):
return len(self.bundles)
def _get_none_zero_resource(self, bundle: List[Dict]):
for key, value in bundle.items():
if value > 0:
value = min(value, 0.001)
return key, value
assert False, "This code should be unreachable."
def placement_group(bundles: List[Dict[str, float]],
strategy: str = "PACK",
name: str = "unnamed_group"):
"""
Create a placement group.
This method is the api to create placement group.
Args:
bundles: A list of bundles which represent the resources needed.
strategy: The strategy to create the placement group.
PACK: Packs Bundles into as few nodes as possible.
SPREAD: Places Bundles across distinct nodes as even as possible.
STRICT_PACK: Packs Bundles into one node.
STRICT_SPREAD: Packs Bundles across distinct nodes.
The group is not allowed to span multiple nodes.
name: The name of the placement group.
"""
worker = ray.worker.global_worker
worker.check_connected()
if not isinstance(bundles, list):
raise ValueError(
"The type of bundles must be list, got {}".format(bundles))
# Validate bundles
for bundle in bundles:
if (len(bundle) == 0 or all(resource_value == 0
for resource_value in bundle.values())):
raise ValueError(
"Bundles cannot be an empty dictionary or "
f"resources with only 0 values. Bundles: {bundles}")
placement_group_id = worker.core_worker.create_placement_group(
name, bundles, strategy)
return PlacementGroup(placement_group_id, bundles)
def remove_placement_group(placement_group):
assert placement_group is not None
worker = ray.worker.global_worker
worker.check_connected()
worker.core_worker.remove_placement_group(placement_group.id)
def placement_group_table(placement_group):
assert placement_group is not None
worker = ray.worker.global_worker
worker.check_connected()
return ray.state.state.placement_group_table(placement_group.id)
def check_placement_group_index(placement_group, bundle_index):
assert placement_group is not None
if placement_group.id.is_nil():
if bundle_index != -1:
raise ValueError("If placement group is not set, "
"the value of bundle index must be -1.")
elif bundle_index >= placement_group.bundle_count \
or bundle_index < -1:
raise ValueError(f"placement group bundle index {bundle_index} "
f"is invalid. Valid placement group indexes: "
f"0-{placement_group.bundle_count}")