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Start integrating new GCS APIs (#1379)
* Start integrating new GCS calls * fixes * tests * cleanup * cleanup and valgrind fix * update tests * fix valgrind * fix more valgrind * fixes * add separate tests for GCS * fix linting * update tests * cleanup * fix python linting * more fixes * fix linting * add plasma manager callback * add some documentation * fix linting * fix linting * fixes * update * fix linting * fix * add spillback count * fixes * linting * fixes * fix linting * fix * fix * fix
This commit is contained in:
committed by
Zongheng Yang
parent
35b1d6189b
commit
a3f8fa426b
@@ -743,6 +743,9 @@ class ActorsWithGPUs(unittest.TestCase):
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def tearDown(self):
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ray.worker.cleanup()
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@unittest.skipIf(
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os.environ.get('RAY_USE_NEW_GCS', False),
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"Crashing with new GCS API.")
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def testActorGPUs(self):
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num_local_schedulers = 3
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num_gpus_per_scheduler = 4
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@@ -1177,6 +1180,9 @@ class ActorReconstruction(unittest.TestCase):
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def tearDown(self):
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ray.worker.cleanup()
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@unittest.skipIf(
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os.environ.get('RAY_USE_NEW_GCS', False),
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"Hanging with new GCS API.")
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def testLocalSchedulerDying(self):
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ray.worker._init(start_ray_local=True, num_local_schedulers=2,
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num_workers=0, redirect_output=True)
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@@ -1217,6 +1223,9 @@ class ActorReconstruction(unittest.TestCase):
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self.assertEqual(results, list(range(1, 1 + len(results))))
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@unittest.skipIf(
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os.environ.get('RAY_USE_NEW_GCS', False),
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"Hanging with new GCS API.")
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def testManyLocalSchedulersDying(self):
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# This test can be made more stressful by increasing the numbers below.
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# The total number of actors created will be
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@@ -1339,6 +1348,9 @@ class ActorReconstruction(unittest.TestCase):
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return actor, ids
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@unittest.skipIf(
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os.environ.get('RAY_USE_NEW_GCS', False),
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"Hanging with new GCS API.")
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def testCheckpointing(self):
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actor, ids = self.setup_test_checkpointing()
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# Wait for the last task to finish running.
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@@ -1360,6 +1372,9 @@ class ActorReconstruction(unittest.TestCase):
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# the one method call since the most recent checkpoint).
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self.assertEqual(ray.get(actor.get_num_inc_calls.remote()), 1)
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@unittest.skipIf(
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os.environ.get('RAY_USE_NEW_GCS', False),
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"Hanging with new GCS API.")
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def testLostCheckpoint(self):
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actor, ids = self.setup_test_checkpointing()
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# Wait for the first fraction of tasks to finish running.
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@@ -1386,6 +1401,9 @@ class ActorReconstruction(unittest.TestCase):
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results = ray.get(ids)
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self.assertEqual(results, list(range(1, 1 + len(results))))
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@unittest.skipIf(
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os.environ.get('RAY_USE_NEW_GCS', False),
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"Hanging with new GCS API.")
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def testCheckpointException(self):
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actor, ids = self.setup_test_checkpointing(save_exception=True)
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# Wait for the last task to finish running.
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@@ -1414,6 +1432,9 @@ class ActorReconstruction(unittest.TestCase):
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self.assertEqual(len([error for error in errors if error[b"type"] ==
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b"task"]), num_checkpoints * 2)
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@unittest.skipIf(
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os.environ.get('RAY_USE_NEW_GCS', False),
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"Hanging with new GCS API.")
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def testCheckpointResumeException(self):
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actor, ids = self.setup_test_checkpointing(resume_exception=True)
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# Wait for the last task to finish running.
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@@ -1696,6 +1717,9 @@ class DistributedActorHandles(unittest.TestCase):
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# the initial execution.
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self.assertEqual(queue, reconstructed_queue[:len(queue)])
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@unittest.skipIf(
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os.environ.get('RAY_USE_NEW_GCS', False),
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"Currently doesn't work with the new GCS.")
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def testNondeterministicReconstruction(self):
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self._testNondeterministicReconstruction(10, 100, 10)
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