mirror of
https://github.com/wassname/ray.git
synced 2026-09-09 11:32:43 +08:00
Prototype distributed actor handles (#1137)
* Add actor handle ID to the task spec * Local scheduler dispatches actor tasks according to a task counter per handle * Fix python test * Allow passing actor handles into tasks. Not completely working yet. Also this is very messy. * Fixes, should be roughly working now. * Refactor actor handle wrapper * Fix __init__ tests * Terminate actor when the original handle goes out of scope * TODO and a couple test cases * Make tests for unsupported cases * Fix Python mode tests * Linting. * Cache actor definitions that occur before ray.init() is called. * Fix export actor class * Deterministically compute actor handle ID * Fix __getattribute__ * Fix string encoding for python3 * doc * Add comment and assertion.
This commit is contained in:
committed by
Robert Nishihara
parent
2f45ac9e95
commit
af47737bd5
+198
-74
@@ -16,6 +16,9 @@ import ray.test.test_utils
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class ActorAPI(unittest.TestCase):
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def tearDown(self):
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ray.worker.cleanup()
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def testKeywordArgs(self):
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ray.init(num_workers=0, driver_mode=ray.SILENT_MODE)
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@@ -64,8 +67,6 @@ class ActorAPI(unittest.TestCase):
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with self.assertRaises(Exception):
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ray.get(actor.get_values.remote())
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ray.worker.cleanup()
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def testVariableNumberOfArgs(self):
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ray.init(num_workers=0)
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@@ -109,8 +110,6 @@ class ActorAPI(unittest.TestCase):
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a = Actor.remote(1, 2)
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self.assertEqual(ray.get(a.get_values.remote(3, 4)), ((1, 2), (3, 4)))
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ray.worker.cleanup()
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def testNoArgs(self):
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ray.init(num_workers=0)
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@@ -125,8 +124,6 @@ class ActorAPI(unittest.TestCase):
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actor = Actor.remote()
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self.assertEqual(ray.get(actor.get_values.remote()), None)
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ray.worker.cleanup()
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def testNoConstructor(self):
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# If no __init__ method is provided, that should not be a problem.
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ray.init(num_workers=0)
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@@ -139,8 +136,6 @@ class ActorAPI(unittest.TestCase):
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actor = Actor.remote()
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self.assertEqual(ray.get(actor.get_values.remote()), None)
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ray.worker.cleanup()
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def testCustomClasses(self):
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ray.init(num_workers=0)
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@@ -169,11 +164,27 @@ class ActorAPI(unittest.TestCase):
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self.assertEqual(results2[1].x, 2)
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self.assertEqual(results2[2].x, 3)
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ray.worker.cleanup()
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def testCachingActors(self):
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# Test defining actors before ray.init() has been called.
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# def testCachingActors(self):
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# # TODO(rkn): Implement this.
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# pass
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@ray.remote
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class Foo(object):
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def __init__(self):
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pass
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def get_val(self):
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return 3
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# Check that we can't actually create actors before ray.init() has been
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# called.
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with self.assertRaises(Exception):
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f = Foo.remote()
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ray.init(num_workers=0)
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f = Foo.remote()
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self.assertEqual(ray.get(f.get_val.remote()), 3)
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def testDecoratorArgs(self):
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ray.init(num_workers=0, driver_mode=ray.SILENT_MODE)
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@@ -217,8 +228,6 @@ class ActorAPI(unittest.TestCase):
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def __init__(self):
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pass
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ray.worker.cleanup()
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def testRandomIDGeneration(self):
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ray.init(num_workers=0)
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@@ -238,8 +247,6 @@ class ActorAPI(unittest.TestCase):
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self.assertNotEqual(f1._ray_actor_id.id(), f2._ray_actor_id.id())
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ray.worker.cleanup()
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def testActorClassName(self):
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ray.init(num_workers=0)
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@@ -257,11 +264,12 @@ class ActorAPI(unittest.TestCase):
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self.assertEqual(actor_class_info[b"class_name"], b"Foo")
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self.assertEqual(actor_class_info[b"module"], b"__main__")
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ray.worker.cleanup()
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class ActorMethods(unittest.TestCase):
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def tearDown(self):
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ray.worker.cleanup()
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def testDefineActor(self):
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ray.init()
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@@ -280,8 +288,6 @@ class ActorMethods(unittest.TestCase):
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with self.assertRaises(Exception):
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t.f(1)
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ray.worker.cleanup()
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def testActorDeletion(self):
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ray.init(num_workers=0)
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@@ -314,8 +320,6 @@ class ActorMethods(unittest.TestCase):
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# called.
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self.assertEqual(ray.get(Actor.remote().method.remote()), 1)
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ray.worker.cleanup()
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def testActorDeletionWithGPUs(self):
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ray.init(num_workers=0, num_gpus=1)
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@@ -341,8 +345,6 @@ class ActorMethods(unittest.TestCase):
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a = None
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ray.test.test_utils.wait_for_pid_to_exit(pid)
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ray.worker.cleanup()
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def testActorState(self):
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ray.init()
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@@ -366,8 +368,6 @@ class ActorMethods(unittest.TestCase):
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c2.increase.remote()
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self.assertEqual(ray.get(c2.value.remote()), 2)
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ray.worker.cleanup()
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def testMultipleActors(self):
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# Create a bunch of actors and call a bunch of methods on all of them.
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ray.init(num_workers=0)
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@@ -412,11 +412,12 @@ class ActorMethods(unittest.TestCase):
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result_values[(num_actors * j):(num_actors * (j + 1))],
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num_actors * [j + 1])
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ray.worker.cleanup()
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class ActorNesting(unittest.TestCase):
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def tearDown(self):
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ray.worker.cleanup()
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def testRemoteFunctionWithinActor(self):
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# Make sure we can use remote funtions within actors.
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ray.init(num_cpus=100)
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@@ -466,8 +467,6 @@ class ActorNesting(unittest.TestCase):
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ray.get(actor.h.remote([f.remote(i) for i in range(5)])),
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list(range(1, 6)))
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ray.worker.cleanup()
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def testDefineActorWithinActor(self):
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# Make sure we can use remote funtions within actors.
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ray.init(num_cpus=10)
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@@ -494,8 +493,6 @@ class ActorNesting(unittest.TestCase):
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actor1 = Actor1.remote(3)
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self.assertEqual(ray.get(actor1.get_values.remote(5)), (3, 5))
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ray.worker.cleanup()
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def testUseActorWithinActor(self):
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# Make sure we can use actors within actors.
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ray.init(num_cpus=10)
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@@ -520,8 +517,6 @@ class ActorNesting(unittest.TestCase):
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actor2 = Actor2.remote(3, 4)
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self.assertEqual(ray.get(actor2.get_values.remote(5)), (3, 4))
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ray.worker.cleanup()
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def testDefineActorWithinRemoteFunction(self):
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# Make sure we can define and actors within remote funtions.
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ray.init(num_cpus=10)
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@@ -542,8 +537,6 @@ class ActorNesting(unittest.TestCase):
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self.assertEqual(ray.get([f.remote(i, 20) for i in range(10)]),
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[20 * [i] for i in range(10)])
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ray.worker.cleanup()
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def testUseActorWithinRemoteFunction(self):
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# Make sure we can create and use actors within remote funtions.
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ray.init(num_cpus=10)
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@@ -563,8 +556,6 @@ class ActorNesting(unittest.TestCase):
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self.assertEqual(ray.get(f.remote(3)), 3)
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ray.worker.cleanup()
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def testActorImportCounter(self):
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# This is mostly a test of the export counters to make sure that when
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# an actor is imported, all of the necessary remote functions have been
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@@ -594,11 +585,12 @@ class ActorNesting(unittest.TestCase):
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self.assertEqual(ray.get(g.remote()), num_remote_functions - 1)
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ray.worker.cleanup()
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class ActorInheritance(unittest.TestCase):
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def tearDown(self):
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ray.worker.cleanup()
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def testInheritActorFromClass(self):
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# Make sure we can define an actor by inheriting from a regular class.
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# Note that actors cannot inherit from other actors.
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@@ -626,11 +618,12 @@ class ActorInheritance(unittest.TestCase):
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self.assertEqual(ray.get(actor.get_value.remote()), 1)
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self.assertEqual(ray.get(actor.g.remote(5)), 6)
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ray.worker.cleanup()
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class ActorSchedulingProperties(unittest.TestCase):
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def tearDown(self):
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ray.worker.cleanup()
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def testRemoteFunctionsNotScheduledOnActors(self):
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# Make sure that regular remote functions are not scheduled on actors.
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ray.init(num_workers=0)
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@@ -653,11 +646,12 @@ class ActorSchedulingProperties(unittest.TestCase):
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resulting_ids = ray.get([f.remote() for _ in range(100)])
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self.assertNotIn(actor_id, resulting_ids)
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ray.worker.cleanup()
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class ActorsOnMultipleNodes(unittest.TestCase):
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def tearDown(self):
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ray.worker.cleanup()
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def testActorsOnNodesWithNoCPUs(self):
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ray.init(num_cpus=0)
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@@ -669,8 +663,6 @@ class ActorsOnMultipleNodes(unittest.TestCase):
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with self.assertRaises(Exception):
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Foo.remote()
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ray.worker.cleanup()
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def testActorLoadBalancing(self):
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num_local_schedulers = 3
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ray.worker._init(start_ray_local=True, num_workers=0,
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@@ -711,11 +703,12 @@ class ActorsOnMultipleNodes(unittest.TestCase):
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results.append(actors[index].get_location.remote())
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ray.get(results)
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ray.worker.cleanup()
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class ActorsWithGPUs(unittest.TestCase):
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def tearDown(self):
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ray.worker.cleanup()
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def testActorGPUs(self):
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num_local_schedulers = 3
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num_gpus_per_scheduler = 4
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@@ -755,8 +748,6 @@ class ActorsWithGPUs(unittest.TestCase):
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with self.assertRaises(Exception):
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Actor1.remote()
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ray.worker.cleanup()
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def testActorMultipleGPUs(self):
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num_local_schedulers = 3
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num_gpus_per_scheduler = 5
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@@ -825,8 +816,6 @@ class ActorsWithGPUs(unittest.TestCase):
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with self.assertRaises(Exception):
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Actor2.remote()
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ray.worker.cleanup()
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def testActorDifferentNumbersOfGPUs(self):
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# Test that we can create actors on two nodes that have different
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# numbers of GPUs.
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@@ -862,8 +851,6 @@ class ActorsWithGPUs(unittest.TestCase):
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with self.assertRaises(Exception):
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Actor1.remote()
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ray.worker.cleanup()
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def testActorMultipleGPUsFromMultipleTasks(self):
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num_local_schedulers = 10
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num_gpus_per_scheduler = 10
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@@ -904,8 +891,6 @@ class ActorsWithGPUs(unittest.TestCase):
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with self.assertRaises(Exception):
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Actor.remote()
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ray.worker.cleanup()
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@unittest.skipIf(sys.version_info < (3, 0), "This test requires Python 3.")
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def testActorsAndTasksWithGPUs(self):
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num_local_schedulers = 3
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@@ -1045,8 +1030,6 @@ class ActorsWithGPUs(unittest.TestCase):
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ready_ids, remaining_ids = ray.wait(results, timeout=1000)
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self.assertEqual(len(ready_ids), 0)
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ray.worker.cleanup()
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def testActorsAndTasksWithGPUsVersionTwo(self):
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# Create tasks and actors that both use GPUs and make sure that they
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# are given different GPUs
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@@ -1082,8 +1065,6 @@ class ActorsWithGPUs(unittest.TestCase):
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gpu_ids = ray.get(results)
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self.assertEqual(set(gpu_ids), set(range(10)))
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ray.worker.cleanup()
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@unittest.skipIf(sys.version_info < (3, 0), "This test requires Python 3.")
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def testActorsAndTaskResourceBookkeeping(self):
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ray.init(num_cpus=1)
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@@ -1121,8 +1102,6 @@ class ActorsWithGPUs(unittest.TestCase):
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self.assertLess(interval1[1], interval2[0])
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self.assertLess(interval2[0], interval2[1])
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ray.worker.cleanup()
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def testBlockingActorTask(self):
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ray.init(num_cpus=1, num_gpus=1)
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@@ -1158,11 +1137,12 @@ class ActorsWithGPUs(unittest.TestCase):
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self.assertEqual(ready_ids, [])
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self.assertEqual(remaining_ids, [x_id])
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ray.worker.cleanup()
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class ActorReconstruction(unittest.TestCase):
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def tearDown(self):
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ray.worker.cleanup()
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def testLocalSchedulerDying(self):
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ray.worker._init(start_ray_local=True, num_local_schedulers=2,
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num_workers=0, redirect_output=True)
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@@ -1203,8 +1183,6 @@ class ActorReconstruction(unittest.TestCase):
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self.assertEqual(results, list(range(1, 1 + len(results))))
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ray.worker.cleanup()
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def testManyLocalSchedulersDying(self):
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# This test can be made more stressful by increasing the numbers below.
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# The total number of actors created will be
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@@ -1270,8 +1248,6 @@ class ActorReconstruction(unittest.TestCase):
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self.assertEqual(ray.get(result_id_list),
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list(range(1, len(result_id_list) + 1)))
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ray.worker.cleanup()
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def setup_test_checkpointing(self, save_exception=False,
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resume_exception=False):
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ray.worker._init(start_ray_local=True, num_local_schedulers=2,
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@@ -1350,8 +1326,6 @@ class ActorReconstruction(unittest.TestCase):
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# the one method call since the most recent checkpoint).
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self.assertEqual(ray.get(actor.get_num_inc_calls.remote()), 1)
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ray.worker.cleanup()
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def testLostCheckpoint(self):
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actor, ids = self.setup_test_checkpointing()
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# Wait for the first fraction of tasks to finish running.
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@@ -1378,8 +1352,6 @@ class ActorReconstruction(unittest.TestCase):
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results = ray.get(ids)
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self.assertEqual(results, list(range(1, 1 + len(results))))
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ray.worker.cleanup()
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def testCheckpointException(self):
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actor, ids = self.setup_test_checkpointing(save_exception=True)
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# Wait for the last task to finish running.
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@@ -1408,8 +1380,6 @@ class ActorReconstruction(unittest.TestCase):
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self.assertEqual(len([error for error in errors if error[b"type"] ==
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b"task"]), num_checkpoints * 2)
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ray.worker.cleanup()
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def testCheckpointResumeException(self):
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actor, ids = self.setup_test_checkpointing(resume_exception=True)
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# Wait for the last task to finish running.
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@@ -1437,8 +1407,162 @@ class ActorReconstruction(unittest.TestCase):
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self.assertTrue(len([error for error in errors if error[b"type"] ==
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b"task"]) > 0)
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class DistributedActorHandles(unittest.TestCase):
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def tearDown(self):
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ray.worker.cleanup()
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def make_counter_actor(self, checkpoint_interval=-1):
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ray.init()
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@ray.remote(checkpoint_interval=checkpoint_interval)
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class Counter(object):
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def __init__(self):
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self.value = 0
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def increase(self):
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self.value += 1
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return self.value
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return Counter.remote()
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def testFork(self):
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counter = self.make_counter_actor()
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num_calls = 1
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self.assertEqual(ray.get(counter.increase.remote()), num_calls)
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@ray.remote
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def fork(counter):
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return ray.get(counter.increase.remote())
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# Fork once.
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num_calls += 1
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self.assertEqual(ray.get(fork.remote(counter)), num_calls)
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num_calls += 1
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self.assertEqual(ray.get(counter.increase.remote()), num_calls)
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# Fork num_iters times.
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num_iters = 100
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num_calls += num_iters
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ray.get([fork.remote(counter) for _ in range(num_iters)])
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num_calls += 1
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self.assertEqual(ray.get(counter.increase.remote()), num_calls)
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def testForkConsistency(self):
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counter = self.make_counter_actor()
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@ray.remote
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def fork_many_incs(counter, num_incs):
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x = None
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for _ in range(num_incs):
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x = counter.increase.remote()
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# Only call ray.get() on the last task submitted.
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return ray.get(x)
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num_incs = 100
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# Fork once.
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num_calls = num_incs
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self.assertEqual(ray.get(fork_many_incs.remote(counter, num_incs)),
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num_calls)
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num_calls += 1
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self.assertEqual(ray.get(counter.increase.remote()), num_calls)
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# Fork num_iters times.
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num_iters = 10
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num_calls += num_iters * num_incs
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ray.get([fork_many_incs.remote(counter, num_incs) for _ in
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range(num_iters)])
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# Check that we ensured per-handle serialization.
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num_calls += 1
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self.assertEqual(ray.get(counter.increase.remote()), num_calls)
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|
||||
@unittest.skip("Garbage collection for distributed actor handles not "
|
||||
"implemented.")
|
||||
def testGarbageCollection(self):
|
||||
counter = self.make_counter_actor()
|
||||
|
||||
@ray.remote
|
||||
def fork(counter):
|
||||
for _ in range(10):
|
||||
x = counter.increase.remote()
|
||||
time.sleep(0.1)
|
||||
return ray.get(x)
|
||||
|
||||
x = fork.remote(counter)
|
||||
ray.get(counter.increase.remote())
|
||||
del counter
|
||||
|
||||
print(ray.get(x))
|
||||
|
||||
def testCheckpoint(self):
|
||||
counter = self.make_counter_actor(checkpoint_interval=1)
|
||||
num_calls = 1
|
||||
self.assertEqual(ray.get(counter.increase.remote()), num_calls)
|
||||
|
||||
@ray.remote
|
||||
def fork(counter):
|
||||
return ray.get(counter.increase.remote())
|
||||
|
||||
# Passing an actor handle with checkpointing enabled shouldn't be
|
||||
# allowed yet.
|
||||
with self.assertRaises(Exception):
|
||||
fork.remote(counter)
|
||||
|
||||
num_calls += 1
|
||||
self.assertEqual(ray.get(counter.increase.remote()), num_calls)
|
||||
|
||||
@unittest.skip("Fork/join consistency not yet implemented.")
|
||||
def testLocalSchedulerDying(self):
|
||||
ray.worker._init(start_ray_local=True, num_local_schedulers=2,
|
||||
num_workers=0, redirect_output=False)
|
||||
|
||||
@ray.remote
|
||||
class Counter(object):
|
||||
def __init__(self):
|
||||
self.x = 0
|
||||
|
||||
def local_plasma(self):
|
||||
return ray.worker.global_worker.plasma_client.store_socket_name
|
||||
|
||||
def inc(self):
|
||||
self.x += 1
|
||||
return self.x
|
||||
|
||||
@ray.remote
|
||||
def foo(counter):
|
||||
for _ in range(100):
|
||||
x = counter.inc.remote()
|
||||
return ray.get(x)
|
||||
|
||||
local_plasma = ray.worker.global_worker.plasma_client.store_socket_name
|
||||
|
||||
# Create an actor that is not on the local scheduler.
|
||||
actor = Counter.remote()
|
||||
while ray.get(actor.local_plasma.remote()) == local_plasma:
|
||||
actor = Counter.remote()
|
||||
|
||||
# Concurrently, submit many tasks to the actor through the original
|
||||
# handle and the forked handle.
|
||||
x = foo.remote(actor)
|
||||
ids = [actor.inc.remote() for _ in range(100)]
|
||||
|
||||
# Wait for the last task to finish running.
|
||||
ray.get(ids[-1])
|
||||
y = ray.get(x)
|
||||
|
||||
# Kill the second plasma store to get rid of the cached objects and
|
||||
# trigger the corresponding local scheduler to exit.
|
||||
process = ray.services.all_processes[
|
||||
ray.services.PROCESS_TYPE_PLASMA_STORE][1]
|
||||
process.kill()
|
||||
process.wait()
|
||||
|
||||
# Submit a new task. Its results should reflect the tasks submitted
|
||||
# through both the original handle and the forked handle.
|
||||
self.assertEqual(ray.get(actor.inc.remote()), y + 1)
|
||||
|
||||
|
||||
if __name__ == "__main__":
|
||||
unittest.main(verbosity=2)
|
||||
|
||||
Reference in New Issue
Block a user