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fix lint (#10315)
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@@ -102,7 +102,8 @@ size_t Queue::PendingCount() {
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}
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Status WriterQueue::Push(uint64_t seq_id, uint8_t *buffer, uint32_t buffer_size,
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uint64_t timestamp, uint64_t msg_id_start, uint64_t msg_id_end, bool raw) {
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uint64_t timestamp, uint64_t msg_id_start, uint64_t msg_id_end,
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bool raw) {
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if (IsPendingFull(buffer_size)) {
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return Status::OutOfMemory("Queue Push OutOfMemory");
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}
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@@ -122,8 +123,8 @@ Status WriterQueue::Push(uint64_t seq_id, uint8_t *buffer, uint32_t buffer_size,
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void WriterQueue::Send() {
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while (!IsPendingEmpty()) {
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QueueItem item = PopPending();
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DataMessage msg(actor_id_, peer_actor_id_, queue_id_, item.SeqId(), item.MsgIdStart(), item.MsgIdEnd(), item.Buffer(),
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item.IsRaw());
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DataMessage msg(actor_id_, peer_actor_id_, queue_id_, item.SeqId(), item.MsgIdStart(),
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item.MsgIdEnd(), item.Buffer(), item.IsRaw());
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std::unique_ptr<LocalMemoryBuffer> buffer = msg.ToBytes();
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STREAMING_CHECK(transport_ != nullptr);
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transport_->Send(std::move(buffer));
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@@ -191,8 +192,10 @@ int WriterQueue::ResendItems(std::list<QueueItem>::iterator start_iter,
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}
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void WriterQueue::FindItem(
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uint64_t target_msg_id, std::function<void()> greater_callback, std::function<void()> less_callback,
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std::function<void(std::list<QueueItem>::iterator, uint64_t, uint64_t)> equal_callback) {
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uint64_t target_msg_id, std::function<void()> greater_callback,
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std::function<void()> less_callback,
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std::function<void(std::list<QueueItem>::iterator, uint64_t, uint64_t)>
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equal_callback) {
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auto last_one = std::prev(watershed_iter_);
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bool last_item_too_small =
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last_one != buffer_queue_.end() && last_one->MsgIdEnd() < target_msg_id;
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@@ -243,10 +246,11 @@ void WriterQueue::OnPull(
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/// target_msg_id is too small.
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[this, &pull_msg, &callback]() {
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STREAMING_LOG(WARNING) << "Data lost.";
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PullResponseMessage msg(
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pull_msg->PeerActorId(), pull_msg->ActorId(), pull_msg->QueueId(),
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QUEUE_INVALID_SEQ_ID, QUEUE_INVALID_SEQ_ID,
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queue::protobuf::StreamingQueueError::DATA_LOST, is_upstream_first_pull_);
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PullResponseMessage msg(pull_msg->PeerActorId(), pull_msg->ActorId(),
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pull_msg->QueueId(), QUEUE_INVALID_SEQ_ID,
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QUEUE_INVALID_SEQ_ID,
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queue::protobuf::StreamingQueueError::DATA_LOST,
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is_upstream_first_pull_);
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std::unique_ptr<LocalMemoryBuffer> buffer = msg.ToBytes();
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callback(std::move(buffer));
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