From b7cc1e78d74c5f67b59450708501ce58d29dbfdb Mon Sep 17 00:00:00 2001 From: Dean Wampler Date: Fri, 26 Jun 2020 11:47:41 -0500 Subject: [PATCH] Removed obsolete "detached=True" for detached actor in documentation. (#9158) * Added small section on installation when using Anaconda. Also fixed an obsolete link to Anaconda. * Delete more temporary directories when running the doc "make clean". * Fixed typo in LinearDiscreteEnv docs * Removed the "detached=True" from the description of detachted actors, because it is now deprecated. Co-authored-by: Dean Wampler --- doc/source/advanced.rst | 6 +++--- 1 file changed, 3 insertions(+), 3 deletions(-) diff --git a/doc/source/advanced.rst b/doc/source/advanced.rst index 3b6037c93..c2b3d4178 100644 --- a/doc/source/advanced.rst +++ b/doc/source/advanced.rst @@ -243,9 +243,9 @@ Detached Actors When original actor handles goes out of scope or the driver that originally created the actor exits, ray will clean up the actor by default. If you want to make sure the actor is kept alive, you can use -``_remote(name="some_name", detached=True)`` to keep the actor alive after -the driver exits. The actor will have a globally unique name and can be -accessed across different drivers. +``_remote(name="some_name")`` to keep the actor alive after +the driver exits. The actor will have a globally unique name and can be +accessed across different drivers. For example, you can instantiate and register a persistent actor as follows: