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Run flake8 in Travis and make code PEP8 compliant. (#387)
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committed by
Philipp Moritz
parent
083e7a28ad
commit
ba02fc0eb0
+22
-12
@@ -2,19 +2,29 @@ from __future__ import absolute_import
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from __future__ import division
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from __future__ import print_function
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# Ray version string
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__version__ = "0.01"
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import ctypes
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# Windows only
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if hasattr(ctypes, "windll"):
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# Makes sure that all child processes die when we die
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# Also makes sure that fatal crashes result in process termination rather than an error dialog (the latter is annoying since we have a lot of processes)
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# This is done by associating all child processes with a "job" object that imposes this behavior.
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(lambda kernel32: (lambda job: (lambda n: kernel32.SetInformationJobObject(job, 9, "\0" * 17 + chr(0x8 | 0x4 | 0x20) + "\0" * (n - 18), n))(0x90 if ctypes.sizeof(ctypes.c_void_p) > ctypes.sizeof(ctypes.c_int) else 0x70) and kernel32.AssignProcessToJobObject(job, ctypes.c_void_p(kernel32.GetCurrentProcess())))(ctypes.c_void_p(kernel32.CreateJobObjectW(None, None))) if kernel32 is not None else None)(ctypes.windll.kernel32)
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from ray.worker import register_class, error_info, init, connect, disconnect, get, put, wait, remote, log_event, log_span, flush_log
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from ray.worker import (register_class, error_info, init, connect, disconnect,
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get, put, wait, remote, log_event, log_span,
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flush_log)
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from ray.actor import actor
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from ray.actor import get_gpu_ids
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from ray.worker import EnvironmentVariable, env
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from ray.worker import SCRIPT_MODE, WORKER_MODE, PYTHON_MODE, SILENT_MODE
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# Ray version string
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__version__ = "0.01"
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__all__ = ["register_class", "error_info", "init", "connect", "disconnect",
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"get", "put", "wait", "remote", "log_event", "log_span",
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"flush_log", "actor", "get_gpu_ids", "EnvironmentVariable", "env",
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"SCRIPT_MODE", "WORKER_MODE", "PYTHON_MODE", "SILENT_MODE",
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"__version__"]
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import ctypes
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# Windows only
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if hasattr(ctypes, "windll"):
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# Makes sure that all child processes die when we die. Also makes sure that
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# fatal crashes result in process termination rather than an error dialog
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# (the latter is annoying since we have a lot of processes). This is done by
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# associating all child processes with a "job" object that imposes this
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# behavior.
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(lambda kernel32: (lambda job: (lambda n: kernel32.SetInformationJobObject(job, 9, "\0" * 17 + chr(0x8 | 0x4 | 0x20) + "\0" * (n - 18), n))(0x90 if ctypes.sizeof(ctypes.c_void_p) > ctypes.sizeof(ctypes.c_int) else 0x70) and kernel32.AssignProcessToJobObject(job, ctypes.c_void_p(kernel32.GetCurrentProcess())))(ctypes.c_void_p(kernel32.CreateJobObjectW(None, None))) if kernel32 is not None else None)(ctypes.windll.kernel32) # noqa: E501
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