[RLlib] Unity3D integration (n Unity3D clients vs learning server). (#8590)

This commit is contained in:
Sven Mika
2020-05-30 22:48:34 +02:00
committed by GitHub
parent 016337d4eb
commit d8a081a185
31 changed files with 870 additions and 191 deletions
+2 -5
View File
@@ -14,7 +14,7 @@ class ExternalMultiAgentEnv(ExternalEnv):
ExternalMultiAgentEnv subclasses must call this during their __init__.
Arguments:
Args:
action_space (gym.Space): Action space of the env.
observation_space (gym.Space): Observation space of the env.
max_concurrent (int): Max number of active episodes to allow at
@@ -135,10 +135,7 @@ class ExternalMultiAgentEnv(ExternalEnv):
if multiagent_done_dict:
for agent, done in multiagent_done_dict.items():
if agent in episode.cur_done_dict:
episode.cur_done_dict[agent] = done
else:
episode.cur_done_dict[agent] = done
episode.cur_done_dict[agent] = done
if info_dict:
episode.cur_info_dict = info_dict or {}