mirror of
https://github.com/wassname/ray.git
synced 2026-08-14 12:40:23 +08:00
[RLlib] Unity3D integration (n Unity3D clients vs learning server). (#8590)
This commit is contained in:
Vendored
+8
-4
@@ -4,12 +4,16 @@ from ray.rllib.env.multi_agent_env import MultiAgentEnv
|
||||
from ray.rllib.tests.test_rollout_worker import MockEnv, MockEnv2
|
||||
|
||||
|
||||
def make_multiagent(env_name):
|
||||
def make_multiagent(env_name_or_creator):
|
||||
class MultiEnv(MultiAgentEnv):
|
||||
def __init__(self, config):
|
||||
self.agents = [
|
||||
gym.make(env_name) for _ in range(config["num_agents"])
|
||||
]
|
||||
num = config.pop("num_agents", 1)
|
||||
if isinstance(env_name_or_creator, str):
|
||||
self.agents = [
|
||||
gym.make(env_name_or_creator) for _ in range(num)
|
||||
]
|
||||
else:
|
||||
self.agents = [env_name_or_creator(config) for _ in range(num)]
|
||||
self.dones = set()
|
||||
self.observation_space = self.agents[0].observation_space
|
||||
self.action_space = self.agents[0].action_space
|
||||
|
||||
Reference in New Issue
Block a user