Shard Redis. (#539)

* Implement sharding in the Ray core

* Single node Python modifications to do sharding

* Do the sharding in redis.cc

* Pipe num_redis_shards through start_ray.py and worker.py.

* Use multiple redis shards in multinode tests.

* first steps for sharding ray.global_state

* Fix problem in multinode docker test.

* fix runtest.py

* fix some tests

* fix redis shard startup

* fix redis sharding

* fix

* fix bug introduced by the map-iterator being consumed

* fix sharding bug

* shard event table

* update number of Redis clients to be 64K

* Fix object table tests by flushing shards in between unit tests

* Fix local scheduler tests

* Documentation

* Register shard locations in the primary shard

* Add plasma unit tests back to build

* lint

* lint and fix build

* Fix

* Address Robert's comments

* Refactor start_ray_processes to start Redis shard

* lint

* Fix global scheduler python tests

* Fix redis module test

* Fix plasma test

* Fix component failure test

* Fix local scheduler test

* Fix runtest.py

* Fix global scheduler test for python3

* Fix task_table_test_and_update bug, from actor task table submission race

* Fix jenkins tests.

* Retry Redis shard connections

* Fix test cases

* Convert database clients to DBClient struct

* Fix race condition when subscribing to db client table

* Remove unused lines, add APITest for sharded Ray

* Fix

* Fix memory leak

* Suppress ReconstructionTests output

* Suppress output for APITestSharded

* Reissue task table add/update commands if initial command does not publish to any subscribers.

* fix

* Fix linting.

* fix tests

* fix linting

* fix python test

* fix linting
This commit is contained in:
Stephanie Wang
2017-05-18 17:40:41 -07:00
committed by Philipp Moritz
parent 0a4304725f
commit ee08c8274b
39 changed files with 1336 additions and 651 deletions
+22 -1
View File
@@ -2,11 +2,13 @@
#define TEST_COMMON_H
#include <unistd.h>
#include <vector>
#include "common.h"
#include "io.h"
#include "hiredis/hiredis.h"
#include "utstring.h"
#include "state/redis.h"
#ifndef _WIN32
/* This function is actually not declared in standard POSIX, so declare it. */
@@ -48,10 +50,29 @@ static inline int bind_inet_sock_retry(int *fd) {
}
/* Flush redis. */
static inline void flushall_redis() {
static inline void flushall_redis(void) {
/* Flush the primary shard. */
redisContext *context = redisConnect("127.0.0.1", 6379);
std::vector<std::string> db_shards_addresses;
std::vector<int> db_shards_ports;
get_redis_shards(context, db_shards_addresses, db_shards_ports);
freeReplyObject(redisCommand(context, "FLUSHALL"));
/* Readd the shard locations. */
freeReplyObject(redisCommand(context, "SET NumRedisShards %d",
db_shards_addresses.size()));
for (int i = 0; i < db_shards_addresses.size(); ++i) {
freeReplyObject(redisCommand(context, "RPUSH RedisShards %s:%d",
db_shards_addresses[i].c_str(),
db_shards_ports[i]));
}
redisFree(context);
/* Flush the remaining shards. */
for (int i = 0; i < db_shards_addresses.size(); ++i) {
context = redisConnect(db_shards_addresses[i].c_str(), db_shards_ports[i]);
freeReplyObject(redisCommand(context, "FLUSHALL"));
redisFree(context);
}
}
/* Cleanup method for running tests with the greatest library.