[docs] Make walkthrough and starting Ray materials clear (#7099)

* make starting ray a separate page

* concept

* Apply suggestions from code review

Co-Authored-By: Edward Oakes <ed.nmi.oakes@gmail.com>

* more fics

* Apply suggestions from code review

Co-Authored-By: Edward Oakes <ed.nmi.oakes@gmail.com>

Co-authored-by: Edward Oakes <ed.nmi.oakes@gmail.com>
This commit is contained in:
Richard Liaw
2020-02-11 23:17:30 -08:00
committed by GitHub
co-authored by Edward Oakes
parent 305eaaabe9
commit fc9352c588
10 changed files with 215 additions and 29 deletions
+2 -2
View File
@@ -3,14 +3,14 @@ Using Ray
If youre brand new to Ray, we recommend starting with our `tutorials <https://github.com/ray-project/tutorial>`_.
Below, you'll find information ranging from beginner material (like our `walkthrough <walkthrough.html>`_) to `advanced usage <advanced.html>`_. There are also detailed instructions on how to work with Ray concepts such as Actors and managing GPUs.
Below, you'll find information ranging from how to `start Ray <starting-ray.html>`_ to `advanced usage <advanced.html>`_. There are also detailed instructions on how to work with Ray concepts such as Actors and managing GPUs.
Finally, we've also included some content on using core Ray APIs with `Tensorflow <using-ray-with-tensorflow.html>`_ and `PyTorch <using-ray-with-pytorch.html>`_.
.. toctree::
:maxdepth: -1
walkthrough.rst
starting-ray.rst
actors.rst
using-ray-with-gpus.rst
serialization.rst