mirror of
https://github.com/wassname/ray.git
synced 2026-06-27 21:23:10 +08:00
[Java] New Java actor API (#7414)
This commit is contained in:
@@ -0,0 +1,654 @@
|
||||
// Generated by `RayCallGenerator.java`. DO NOT EDIT.
|
||||
|
||||
package org.ray.api;
|
||||
|
||||
import org.ray.api.function.RayFunc1;
|
||||
import org.ray.api.function.RayFunc2;
|
||||
import org.ray.api.function.RayFunc3;
|
||||
import org.ray.api.function.RayFunc4;
|
||||
import org.ray.api.function.RayFunc5;
|
||||
import org.ray.api.function.RayFunc6;
|
||||
import org.ray.api.function.RayFuncVoid1;
|
||||
import org.ray.api.function.RayFuncVoid2;
|
||||
import org.ray.api.function.RayFuncVoid3;
|
||||
import org.ray.api.function.RayFuncVoid4;
|
||||
import org.ray.api.function.RayFuncVoid5;
|
||||
import org.ray.api.function.RayFuncVoid6;
|
||||
|
||||
/**
|
||||
* This class provides type-safe interfaces for remote actor calls.
|
||||
**/
|
||||
@SuppressWarnings({"rawtypes", "unchecked"})
|
||||
interface ActorCall<A> {
|
||||
|
||||
default <R> RayObject<R> call(RayFunc1<A, R> f) {
|
||||
Object[] args = new Object[]{};
|
||||
return Ray.internal().callActor(f, (RayActor) this, args);
|
||||
}
|
||||
|
||||
default void call(RayFuncVoid1<A> f) {
|
||||
Object[] args = new Object[]{};
|
||||
Ray.internal().callActor(f, (RayActor) this, args);
|
||||
}
|
||||
|
||||
default <T0, R> RayObject<R> call(RayFunc2<A, T0, R> f, T0 t0) {
|
||||
Object[] args = new Object[]{t0};
|
||||
return Ray.internal().callActor(f, (RayActor) this, args);
|
||||
}
|
||||
|
||||
default <T0, R> RayObject<R> call(RayFunc2<A, T0, R> f, RayObject<T0> t0) {
|
||||
Object[] args = new Object[]{t0};
|
||||
return Ray.internal().callActor(f, (RayActor) this, args);
|
||||
}
|
||||
|
||||
default <T0> void call(RayFuncVoid2<A, T0> f, T0 t0) {
|
||||
Object[] args = new Object[]{t0};
|
||||
Ray.internal().callActor(f, (RayActor) this, args);
|
||||
}
|
||||
|
||||
default <T0> void call(RayFuncVoid2<A, T0> f, RayObject<T0> t0) {
|
||||
Object[] args = new Object[]{t0};
|
||||
Ray.internal().callActor(f, (RayActor) this, args);
|
||||
}
|
||||
|
||||
default <T0, T1, R> RayObject<R> call(RayFunc3<A, T0, T1, R> f, T0 t0, T1 t1) {
|
||||
Object[] args = new Object[]{t0, t1};
|
||||
return Ray.internal().callActor(f, (RayActor) this, args);
|
||||
}
|
||||
|
||||
default <T0, T1, R> RayObject<R> call(RayFunc3<A, T0, T1, R> f, T0 t0, RayObject<T1> t1) {
|
||||
Object[] args = new Object[]{t0, t1};
|
||||
return Ray.internal().callActor(f, (RayActor) this, args);
|
||||
}
|
||||
|
||||
default <T0, T1, R> RayObject<R> call(RayFunc3<A, T0, T1, R> f, RayObject<T0> t0, T1 t1) {
|
||||
Object[] args = new Object[]{t0, t1};
|
||||
return Ray.internal().callActor(f, (RayActor) this, args);
|
||||
}
|
||||
|
||||
default <T0, T1, R> RayObject<R> call(RayFunc3<A, T0, T1, R> f, RayObject<T0> t0, RayObject<T1> t1) {
|
||||
Object[] args = new Object[]{t0, t1};
|
||||
return Ray.internal().callActor(f, (RayActor) this, args);
|
||||
}
|
||||
|
||||
default <T0, T1> void call(RayFuncVoid3<A, T0, T1> f, T0 t0, T1 t1) {
|
||||
Object[] args = new Object[]{t0, t1};
|
||||
Ray.internal().callActor(f, (RayActor) this, args);
|
||||
}
|
||||
|
||||
default <T0, T1> void call(RayFuncVoid3<A, T0, T1> f, T0 t0, RayObject<T1> t1) {
|
||||
Object[] args = new Object[]{t0, t1};
|
||||
Ray.internal().callActor(f, (RayActor) this, args);
|
||||
}
|
||||
|
||||
default <T0, T1> void call(RayFuncVoid3<A, T0, T1> f, RayObject<T0> t0, T1 t1) {
|
||||
Object[] args = new Object[]{t0, t1};
|
||||
Ray.internal().callActor(f, (RayActor) this, args);
|
||||
}
|
||||
|
||||
default <T0, T1> void call(RayFuncVoid3<A, T0, T1> f, RayObject<T0> t0, RayObject<T1> t1) {
|
||||
Object[] args = new Object[]{t0, t1};
|
||||
Ray.internal().callActor(f, (RayActor) this, args);
|
||||
}
|
||||
|
||||
default <T0, T1, T2, R> RayObject<R> call(RayFunc4<A, T0, T1, T2, R> f, T0 t0, T1 t1, T2 t2) {
|
||||
Object[] args = new Object[]{t0, t1, t2};
|
||||
return Ray.internal().callActor(f, (RayActor) this, args);
|
||||
}
|
||||
|
||||
default <T0, T1, T2, R> RayObject<R> call(RayFunc4<A, T0, T1, T2, R> f, T0 t0, T1 t1, RayObject<T2> t2) {
|
||||
Object[] args = new Object[]{t0, t1, t2};
|
||||
return Ray.internal().callActor(f, (RayActor) this, args);
|
||||
}
|
||||
|
||||
default <T0, T1, T2, R> RayObject<R> call(RayFunc4<A, T0, T1, T2, R> f, T0 t0, RayObject<T1> t1, T2 t2) {
|
||||
Object[] args = new Object[]{t0, t1, t2};
|
||||
return Ray.internal().callActor(f, (RayActor) this, args);
|
||||
}
|
||||
|
||||
default <T0, T1, T2, R> RayObject<R> call(RayFunc4<A, T0, T1, T2, R> f, T0 t0, RayObject<T1> t1, RayObject<T2> t2) {
|
||||
Object[] args = new Object[]{t0, t1, t2};
|
||||
return Ray.internal().callActor(f, (RayActor) this, args);
|
||||
}
|
||||
|
||||
default <T0, T1, T2, R> RayObject<R> call(RayFunc4<A, T0, T1, T2, R> f, RayObject<T0> t0, T1 t1, T2 t2) {
|
||||
Object[] args = new Object[]{t0, t1, t2};
|
||||
return Ray.internal().callActor(f, (RayActor) this, args);
|
||||
}
|
||||
|
||||
default <T0, T1, T2, R> RayObject<R> call(RayFunc4<A, T0, T1, T2, R> f, RayObject<T0> t0, T1 t1, RayObject<T2> t2) {
|
||||
Object[] args = new Object[]{t0, t1, t2};
|
||||
return Ray.internal().callActor(f, (RayActor) this, args);
|
||||
}
|
||||
|
||||
default <T0, T1, T2, R> RayObject<R> call(RayFunc4<A, T0, T1, T2, R> f, RayObject<T0> t0, RayObject<T1> t1, T2 t2) {
|
||||
Object[] args = new Object[]{t0, t1, t2};
|
||||
return Ray.internal().callActor(f, (RayActor) this, args);
|
||||
}
|
||||
|
||||
default <T0, T1, T2, R> RayObject<R> call(RayFunc4<A, T0, T1, T2, R> f, RayObject<T0> t0, RayObject<T1> t1, RayObject<T2> t2) {
|
||||
Object[] args = new Object[]{t0, t1, t2};
|
||||
return Ray.internal().callActor(f, (RayActor) this, args);
|
||||
}
|
||||
|
||||
default <T0, T1, T2> void call(RayFuncVoid4<A, T0, T1, T2> f, T0 t0, T1 t1, T2 t2) {
|
||||
Object[] args = new Object[]{t0, t1, t2};
|
||||
Ray.internal().callActor(f, (RayActor) this, args);
|
||||
}
|
||||
|
||||
default <T0, T1, T2> void call(RayFuncVoid4<A, T0, T1, T2> f, T0 t0, T1 t1, RayObject<T2> t2) {
|
||||
Object[] args = new Object[]{t0, t1, t2};
|
||||
Ray.internal().callActor(f, (RayActor) this, args);
|
||||
}
|
||||
|
||||
default <T0, T1, T2> void call(RayFuncVoid4<A, T0, T1, T2> f, T0 t0, RayObject<T1> t1, T2 t2) {
|
||||
Object[] args = new Object[]{t0, t1, t2};
|
||||
Ray.internal().callActor(f, (RayActor) this, args);
|
||||
}
|
||||
|
||||
default <T0, T1, T2> void call(RayFuncVoid4<A, T0, T1, T2> f, T0 t0, RayObject<T1> t1, RayObject<T2> t2) {
|
||||
Object[] args = new Object[]{t0, t1, t2};
|
||||
Ray.internal().callActor(f, (RayActor) this, args);
|
||||
}
|
||||
|
||||
default <T0, T1, T2> void call(RayFuncVoid4<A, T0, T1, T2> f, RayObject<T0> t0, T1 t1, T2 t2) {
|
||||
Object[] args = new Object[]{t0, t1, t2};
|
||||
Ray.internal().callActor(f, (RayActor) this, args);
|
||||
}
|
||||
|
||||
default <T0, T1, T2> void call(RayFuncVoid4<A, T0, T1, T2> f, RayObject<T0> t0, T1 t1, RayObject<T2> t2) {
|
||||
Object[] args = new Object[]{t0, t1, t2};
|
||||
Ray.internal().callActor(f, (RayActor) this, args);
|
||||
}
|
||||
|
||||
default <T0, T1, T2> void call(RayFuncVoid4<A, T0, T1, T2> f, RayObject<T0> t0, RayObject<T1> t1, T2 t2) {
|
||||
Object[] args = new Object[]{t0, t1, t2};
|
||||
Ray.internal().callActor(f, (RayActor) this, args);
|
||||
}
|
||||
|
||||
default <T0, T1, T2> void call(RayFuncVoid4<A, T0, T1, T2> f, RayObject<T0> t0, RayObject<T1> t1, RayObject<T2> t2) {
|
||||
Object[] args = new Object[]{t0, t1, t2};
|
||||
Ray.internal().callActor(f, (RayActor) this, args);
|
||||
}
|
||||
|
||||
default <T0, T1, T2, T3, R> RayObject<R> call(RayFunc5<A, T0, T1, T2, T3, R> f, T0 t0, T1 t1, T2 t2, T3 t3) {
|
||||
Object[] args = new Object[]{t0, t1, t2, t3};
|
||||
return Ray.internal().callActor(f, (RayActor) this, args);
|
||||
}
|
||||
|
||||
default <T0, T1, T2, T3, R> RayObject<R> call(RayFunc5<A, T0, T1, T2, T3, R> f, T0 t0, T1 t1, T2 t2, RayObject<T3> t3) {
|
||||
Object[] args = new Object[]{t0, t1, t2, t3};
|
||||
return Ray.internal().callActor(f, (RayActor) this, args);
|
||||
}
|
||||
|
||||
default <T0, T1, T2, T3, R> RayObject<R> call(RayFunc5<A, T0, T1, T2, T3, R> f, T0 t0, T1 t1, RayObject<T2> t2, T3 t3) {
|
||||
Object[] args = new Object[]{t0, t1, t2, t3};
|
||||
return Ray.internal().callActor(f, (RayActor) this, args);
|
||||
}
|
||||
|
||||
default <T0, T1, T2, T3, R> RayObject<R> call(RayFunc5<A, T0, T1, T2, T3, R> f, T0 t0, T1 t1, RayObject<T2> t2, RayObject<T3> t3) {
|
||||
Object[] args = new Object[]{t0, t1, t2, t3};
|
||||
return Ray.internal().callActor(f, (RayActor) this, args);
|
||||
}
|
||||
|
||||
default <T0, T1, T2, T3, R> RayObject<R> call(RayFunc5<A, T0, T1, T2, T3, R> f, T0 t0, RayObject<T1> t1, T2 t2, T3 t3) {
|
||||
Object[] args = new Object[]{t0, t1, t2, t3};
|
||||
return Ray.internal().callActor(f, (RayActor) this, args);
|
||||
}
|
||||
|
||||
default <T0, T1, T2, T3, R> RayObject<R> call(RayFunc5<A, T0, T1, T2, T3, R> f, T0 t0, RayObject<T1> t1, T2 t2, RayObject<T3> t3) {
|
||||
Object[] args = new Object[]{t0, t1, t2, t3};
|
||||
return Ray.internal().callActor(f, (RayActor) this, args);
|
||||
}
|
||||
|
||||
default <T0, T1, T2, T3, R> RayObject<R> call(RayFunc5<A, T0, T1, T2, T3, R> f, T0 t0, RayObject<T1> t1, RayObject<T2> t2, T3 t3) {
|
||||
Object[] args = new Object[]{t0, t1, t2, t3};
|
||||
return Ray.internal().callActor(f, (RayActor) this, args);
|
||||
}
|
||||
|
||||
default <T0, T1, T2, T3, R> RayObject<R> call(RayFunc5<A, T0, T1, T2, T3, R> f, T0 t0, RayObject<T1> t1, RayObject<T2> t2, RayObject<T3> t3) {
|
||||
Object[] args = new Object[]{t0, t1, t2, t3};
|
||||
return Ray.internal().callActor(f, (RayActor) this, args);
|
||||
}
|
||||
|
||||
default <T0, T1, T2, T3, R> RayObject<R> call(RayFunc5<A, T0, T1, T2, T3, R> f, RayObject<T0> t0, T1 t1, T2 t2, T3 t3) {
|
||||
Object[] args = new Object[]{t0, t1, t2, t3};
|
||||
return Ray.internal().callActor(f, (RayActor) this, args);
|
||||
}
|
||||
|
||||
default <T0, T1, T2, T3, R> RayObject<R> call(RayFunc5<A, T0, T1, T2, T3, R> f, RayObject<T0> t0, T1 t1, T2 t2, RayObject<T3> t3) {
|
||||
Object[] args = new Object[]{t0, t1, t2, t3};
|
||||
return Ray.internal().callActor(f, (RayActor) this, args);
|
||||
}
|
||||
|
||||
default <T0, T1, T2, T3, R> RayObject<R> call(RayFunc5<A, T0, T1, T2, T3, R> f, RayObject<T0> t0, T1 t1, RayObject<T2> t2, T3 t3) {
|
||||
Object[] args = new Object[]{t0, t1, t2, t3};
|
||||
return Ray.internal().callActor(f, (RayActor) this, args);
|
||||
}
|
||||
|
||||
default <T0, T1, T2, T3, R> RayObject<R> call(RayFunc5<A, T0, T1, T2, T3, R> f, RayObject<T0> t0, T1 t1, RayObject<T2> t2, RayObject<T3> t3) {
|
||||
Object[] args = new Object[]{t0, t1, t2, t3};
|
||||
return Ray.internal().callActor(f, (RayActor) this, args);
|
||||
}
|
||||
|
||||
default <T0, T1, T2, T3, R> RayObject<R> call(RayFunc5<A, T0, T1, T2, T3, R> f, RayObject<T0> t0, RayObject<T1> t1, T2 t2, T3 t3) {
|
||||
Object[] args = new Object[]{t0, t1, t2, t3};
|
||||
return Ray.internal().callActor(f, (RayActor) this, args);
|
||||
}
|
||||
|
||||
default <T0, T1, T2, T3, R> RayObject<R> call(RayFunc5<A, T0, T1, T2, T3, R> f, RayObject<T0> t0, RayObject<T1> t1, T2 t2, RayObject<T3> t3) {
|
||||
Object[] args = new Object[]{t0, t1, t2, t3};
|
||||
return Ray.internal().callActor(f, (RayActor) this, args);
|
||||
}
|
||||
|
||||
default <T0, T1, T2, T3, R> RayObject<R> call(RayFunc5<A, T0, T1, T2, T3, R> f, RayObject<T0> t0, RayObject<T1> t1, RayObject<T2> t2, T3 t3) {
|
||||
Object[] args = new Object[]{t0, t1, t2, t3};
|
||||
return Ray.internal().callActor(f, (RayActor) this, args);
|
||||
}
|
||||
|
||||
default <T0, T1, T2, T3, R> RayObject<R> call(RayFunc5<A, T0, T1, T2, T3, R> f, RayObject<T0> t0, RayObject<T1> t1, RayObject<T2> t2, RayObject<T3> t3) {
|
||||
Object[] args = new Object[]{t0, t1, t2, t3};
|
||||
return Ray.internal().callActor(f, (RayActor) this, args);
|
||||
}
|
||||
|
||||
default <T0, T1, T2, T3> void call(RayFuncVoid5<A, T0, T1, T2, T3> f, T0 t0, T1 t1, T2 t2, T3 t3) {
|
||||
Object[] args = new Object[]{t0, t1, t2, t3};
|
||||
Ray.internal().callActor(f, (RayActor) this, args);
|
||||
}
|
||||
|
||||
default <T0, T1, T2, T3> void call(RayFuncVoid5<A, T0, T1, T2, T3> f, T0 t0, T1 t1, T2 t2, RayObject<T3> t3) {
|
||||
Object[] args = new Object[]{t0, t1, t2, t3};
|
||||
Ray.internal().callActor(f, (RayActor) this, args);
|
||||
}
|
||||
|
||||
default <T0, T1, T2, T3> void call(RayFuncVoid5<A, T0, T1, T2, T3> f, T0 t0, T1 t1, RayObject<T2> t2, T3 t3) {
|
||||
Object[] args = new Object[]{t0, t1, t2, t3};
|
||||
Ray.internal().callActor(f, (RayActor) this, args);
|
||||
}
|
||||
|
||||
default <T0, T1, T2, T3> void call(RayFuncVoid5<A, T0, T1, T2, T3> f, T0 t0, T1 t1, RayObject<T2> t2, RayObject<T3> t3) {
|
||||
Object[] args = new Object[]{t0, t1, t2, t3};
|
||||
Ray.internal().callActor(f, (RayActor) this, args);
|
||||
}
|
||||
|
||||
default <T0, T1, T2, T3> void call(RayFuncVoid5<A, T0, T1, T2, T3> f, T0 t0, RayObject<T1> t1, T2 t2, T3 t3) {
|
||||
Object[] args = new Object[]{t0, t1, t2, t3};
|
||||
Ray.internal().callActor(f, (RayActor) this, args);
|
||||
}
|
||||
|
||||
default <T0, T1, T2, T3> void call(RayFuncVoid5<A, T0, T1, T2, T3> f, T0 t0, RayObject<T1> t1, T2 t2, RayObject<T3> t3) {
|
||||
Object[] args = new Object[]{t0, t1, t2, t3};
|
||||
Ray.internal().callActor(f, (RayActor) this, args);
|
||||
}
|
||||
|
||||
default <T0, T1, T2, T3> void call(RayFuncVoid5<A, T0, T1, T2, T3> f, T0 t0, RayObject<T1> t1, RayObject<T2> t2, T3 t3) {
|
||||
Object[] args = new Object[]{t0, t1, t2, t3};
|
||||
Ray.internal().callActor(f, (RayActor) this, args);
|
||||
}
|
||||
|
||||
default <T0, T1, T2, T3> void call(RayFuncVoid5<A, T0, T1, T2, T3> f, T0 t0, RayObject<T1> t1, RayObject<T2> t2, RayObject<T3> t3) {
|
||||
Object[] args = new Object[]{t0, t1, t2, t3};
|
||||
Ray.internal().callActor(f, (RayActor) this, args);
|
||||
}
|
||||
|
||||
default <T0, T1, T2, T3> void call(RayFuncVoid5<A, T0, T1, T2, T3> f, RayObject<T0> t0, T1 t1, T2 t2, T3 t3) {
|
||||
Object[] args = new Object[]{t0, t1, t2, t3};
|
||||
Ray.internal().callActor(f, (RayActor) this, args);
|
||||
}
|
||||
|
||||
default <T0, T1, T2, T3> void call(RayFuncVoid5<A, T0, T1, T2, T3> f, RayObject<T0> t0, T1 t1, T2 t2, RayObject<T3> t3) {
|
||||
Object[] args = new Object[]{t0, t1, t2, t3};
|
||||
Ray.internal().callActor(f, (RayActor) this, args);
|
||||
}
|
||||
|
||||
default <T0, T1, T2, T3> void call(RayFuncVoid5<A, T0, T1, T2, T3> f, RayObject<T0> t0, T1 t1, RayObject<T2> t2, T3 t3) {
|
||||
Object[] args = new Object[]{t0, t1, t2, t3};
|
||||
Ray.internal().callActor(f, (RayActor) this, args);
|
||||
}
|
||||
|
||||
default <T0, T1, T2, T3> void call(RayFuncVoid5<A, T0, T1, T2, T3> f, RayObject<T0> t0, T1 t1, RayObject<T2> t2, RayObject<T3> t3) {
|
||||
Object[] args = new Object[]{t0, t1, t2, t3};
|
||||
Ray.internal().callActor(f, (RayActor) this, args);
|
||||
}
|
||||
|
||||
default <T0, T1, T2, T3> void call(RayFuncVoid5<A, T0, T1, T2, T3> f, RayObject<T0> t0, RayObject<T1> t1, T2 t2, T3 t3) {
|
||||
Object[] args = new Object[]{t0, t1, t2, t3};
|
||||
Ray.internal().callActor(f, (RayActor) this, args);
|
||||
}
|
||||
|
||||
default <T0, T1, T2, T3> void call(RayFuncVoid5<A, T0, T1, T2, T3> f, RayObject<T0> t0, RayObject<T1> t1, T2 t2, RayObject<T3> t3) {
|
||||
Object[] args = new Object[]{t0, t1, t2, t3};
|
||||
Ray.internal().callActor(f, (RayActor) this, args);
|
||||
}
|
||||
|
||||
default <T0, T1, T2, T3> void call(RayFuncVoid5<A, T0, T1, T2, T3> f, RayObject<T0> t0, RayObject<T1> t1, RayObject<T2> t2, T3 t3) {
|
||||
Object[] args = new Object[]{t0, t1, t2, t3};
|
||||
Ray.internal().callActor(f, (RayActor) this, args);
|
||||
}
|
||||
|
||||
default <T0, T1, T2, T3> void call(RayFuncVoid5<A, T0, T1, T2, T3> f, RayObject<T0> t0, RayObject<T1> t1, RayObject<T2> t2, RayObject<T3> t3) {
|
||||
Object[] args = new Object[]{t0, t1, t2, t3};
|
||||
Ray.internal().callActor(f, (RayActor) this, args);
|
||||
}
|
||||
|
||||
default <T0, T1, T2, T3, T4, R> RayObject<R> call(RayFunc6<A, T0, T1, T2, T3, T4, R> f, T0 t0, T1 t1, T2 t2, T3 t3, T4 t4) {
|
||||
Object[] args = new Object[]{t0, t1, t2, t3, t4};
|
||||
return Ray.internal().callActor(f, (RayActor) this, args);
|
||||
}
|
||||
|
||||
default <T0, T1, T2, T3, T4, R> RayObject<R> call(RayFunc6<A, T0, T1, T2, T3, T4, R> f, T0 t0, T1 t1, T2 t2, T3 t3, RayObject<T4> t4) {
|
||||
Object[] args = new Object[]{t0, t1, t2, t3, t4};
|
||||
return Ray.internal().callActor(f, (RayActor) this, args);
|
||||
}
|
||||
|
||||
default <T0, T1, T2, T3, T4, R> RayObject<R> call(RayFunc6<A, T0, T1, T2, T3, T4, R> f, T0 t0, T1 t1, T2 t2, RayObject<T3> t3, T4 t4) {
|
||||
Object[] args = new Object[]{t0, t1, t2, t3, t4};
|
||||
return Ray.internal().callActor(f, (RayActor) this, args);
|
||||
}
|
||||
|
||||
default <T0, T1, T2, T3, T4, R> RayObject<R> call(RayFunc6<A, T0, T1, T2, T3, T4, R> f, T0 t0, T1 t1, T2 t2, RayObject<T3> t3, RayObject<T4> t4) {
|
||||
Object[] args = new Object[]{t0, t1, t2, t3, t4};
|
||||
return Ray.internal().callActor(f, (RayActor) this, args);
|
||||
}
|
||||
|
||||
default <T0, T1, T2, T3, T4, R> RayObject<R> call(RayFunc6<A, T0, T1, T2, T3, T4, R> f, T0 t0, T1 t1, RayObject<T2> t2, T3 t3, T4 t4) {
|
||||
Object[] args = new Object[]{t0, t1, t2, t3, t4};
|
||||
return Ray.internal().callActor(f, (RayActor) this, args);
|
||||
}
|
||||
|
||||
default <T0, T1, T2, T3, T4, R> RayObject<R> call(RayFunc6<A, T0, T1, T2, T3, T4, R> f, T0 t0, T1 t1, RayObject<T2> t2, T3 t3, RayObject<T4> t4) {
|
||||
Object[] args = new Object[]{t0, t1, t2, t3, t4};
|
||||
return Ray.internal().callActor(f, (RayActor) this, args);
|
||||
}
|
||||
|
||||
default <T0, T1, T2, T3, T4, R> RayObject<R> call(RayFunc6<A, T0, T1, T2, T3, T4, R> f, T0 t0, T1 t1, RayObject<T2> t2, RayObject<T3> t3, T4 t4) {
|
||||
Object[] args = new Object[]{t0, t1, t2, t3, t4};
|
||||
return Ray.internal().callActor(f, (RayActor) this, args);
|
||||
}
|
||||
|
||||
default <T0, T1, T2, T3, T4, R> RayObject<R> call(RayFunc6<A, T0, T1, T2, T3, T4, R> f, T0 t0, T1 t1, RayObject<T2> t2, RayObject<T3> t3, RayObject<T4> t4) {
|
||||
Object[] args = new Object[]{t0, t1, t2, t3, t4};
|
||||
return Ray.internal().callActor(f, (RayActor) this, args);
|
||||
}
|
||||
|
||||
default <T0, T1, T2, T3, T4, R> RayObject<R> call(RayFunc6<A, T0, T1, T2, T3, T4, R> f, T0 t0, RayObject<T1> t1, T2 t2, T3 t3, T4 t4) {
|
||||
Object[] args = new Object[]{t0, t1, t2, t3, t4};
|
||||
return Ray.internal().callActor(f, (RayActor) this, args);
|
||||
}
|
||||
|
||||
default <T0, T1, T2, T3, T4, R> RayObject<R> call(RayFunc6<A, T0, T1, T2, T3, T4, R> f, T0 t0, RayObject<T1> t1, T2 t2, T3 t3, RayObject<T4> t4) {
|
||||
Object[] args = new Object[]{t0, t1, t2, t3, t4};
|
||||
return Ray.internal().callActor(f, (RayActor) this, args);
|
||||
}
|
||||
|
||||
default <T0, T1, T2, T3, T4, R> RayObject<R> call(RayFunc6<A, T0, T1, T2, T3, T4, R> f, T0 t0, RayObject<T1> t1, T2 t2, RayObject<T3> t3, T4 t4) {
|
||||
Object[] args = new Object[]{t0, t1, t2, t3, t4};
|
||||
return Ray.internal().callActor(f, (RayActor) this, args);
|
||||
}
|
||||
|
||||
default <T0, T1, T2, T3, T4, R> RayObject<R> call(RayFunc6<A, T0, T1, T2, T3, T4, R> f, T0 t0, RayObject<T1> t1, T2 t2, RayObject<T3> t3, RayObject<T4> t4) {
|
||||
Object[] args = new Object[]{t0, t1, t2, t3, t4};
|
||||
return Ray.internal().callActor(f, (RayActor) this, args);
|
||||
}
|
||||
|
||||
default <T0, T1, T2, T3, T4, R> RayObject<R> call(RayFunc6<A, T0, T1, T2, T3, T4, R> f, T0 t0, RayObject<T1> t1, RayObject<T2> t2, T3 t3, T4 t4) {
|
||||
Object[] args = new Object[]{t0, t1, t2, t3, t4};
|
||||
return Ray.internal().callActor(f, (RayActor) this, args);
|
||||
}
|
||||
|
||||
default <T0, T1, T2, T3, T4, R> RayObject<R> call(RayFunc6<A, T0, T1, T2, T3, T4, R> f, T0 t0, RayObject<T1> t1, RayObject<T2> t2, T3 t3, RayObject<T4> t4) {
|
||||
Object[] args = new Object[]{t0, t1, t2, t3, t4};
|
||||
return Ray.internal().callActor(f, (RayActor) this, args);
|
||||
}
|
||||
|
||||
default <T0, T1, T2, T3, T4, R> RayObject<R> call(RayFunc6<A, T0, T1, T2, T3, T4, R> f, T0 t0, RayObject<T1> t1, RayObject<T2> t2, RayObject<T3> t3, T4 t4) {
|
||||
Object[] args = new Object[]{t0, t1, t2, t3, t4};
|
||||
return Ray.internal().callActor(f, (RayActor) this, args);
|
||||
}
|
||||
|
||||
default <T0, T1, T2, T3, T4, R> RayObject<R> call(RayFunc6<A, T0, T1, T2, T3, T4, R> f, T0 t0, RayObject<T1> t1, RayObject<T2> t2, RayObject<T3> t3, RayObject<T4> t4) {
|
||||
Object[] args = new Object[]{t0, t1, t2, t3, t4};
|
||||
return Ray.internal().callActor(f, (RayActor) this, args);
|
||||
}
|
||||
|
||||
default <T0, T1, T2, T3, T4, R> RayObject<R> call(RayFunc6<A, T0, T1, T2, T3, T4, R> f, RayObject<T0> t0, T1 t1, T2 t2, T3 t3, T4 t4) {
|
||||
Object[] args = new Object[]{t0, t1, t2, t3, t4};
|
||||
return Ray.internal().callActor(f, (RayActor) this, args);
|
||||
}
|
||||
|
||||
default <T0, T1, T2, T3, T4, R> RayObject<R> call(RayFunc6<A, T0, T1, T2, T3, T4, R> f, RayObject<T0> t0, T1 t1, T2 t2, T3 t3, RayObject<T4> t4) {
|
||||
Object[] args = new Object[]{t0, t1, t2, t3, t4};
|
||||
return Ray.internal().callActor(f, (RayActor) this, args);
|
||||
}
|
||||
|
||||
default <T0, T1, T2, T3, T4, R> RayObject<R> call(RayFunc6<A, T0, T1, T2, T3, T4, R> f, RayObject<T0> t0, T1 t1, T2 t2, RayObject<T3> t3, T4 t4) {
|
||||
Object[] args = new Object[]{t0, t1, t2, t3, t4};
|
||||
return Ray.internal().callActor(f, (RayActor) this, args);
|
||||
}
|
||||
|
||||
default <T0, T1, T2, T3, T4, R> RayObject<R> call(RayFunc6<A, T0, T1, T2, T3, T4, R> f, RayObject<T0> t0, T1 t1, T2 t2, RayObject<T3> t3, RayObject<T4> t4) {
|
||||
Object[] args = new Object[]{t0, t1, t2, t3, t4};
|
||||
return Ray.internal().callActor(f, (RayActor) this, args);
|
||||
}
|
||||
|
||||
default <T0, T1, T2, T3, T4, R> RayObject<R> call(RayFunc6<A, T0, T1, T2, T3, T4, R> f, RayObject<T0> t0, T1 t1, RayObject<T2> t2, T3 t3, T4 t4) {
|
||||
Object[] args = new Object[]{t0, t1, t2, t3, t4};
|
||||
return Ray.internal().callActor(f, (RayActor) this, args);
|
||||
}
|
||||
|
||||
default <T0, T1, T2, T3, T4, R> RayObject<R> call(RayFunc6<A, T0, T1, T2, T3, T4, R> f, RayObject<T0> t0, T1 t1, RayObject<T2> t2, T3 t3, RayObject<T4> t4) {
|
||||
Object[] args = new Object[]{t0, t1, t2, t3, t4};
|
||||
return Ray.internal().callActor(f, (RayActor) this, args);
|
||||
}
|
||||
|
||||
default <T0, T1, T2, T3, T4, R> RayObject<R> call(RayFunc6<A, T0, T1, T2, T3, T4, R> f, RayObject<T0> t0, T1 t1, RayObject<T2> t2, RayObject<T3> t3, T4 t4) {
|
||||
Object[] args = new Object[]{t0, t1, t2, t3, t4};
|
||||
return Ray.internal().callActor(f, (RayActor) this, args);
|
||||
}
|
||||
|
||||
default <T0, T1, T2, T3, T4, R> RayObject<R> call(RayFunc6<A, T0, T1, T2, T3, T4, R> f, RayObject<T0> t0, T1 t1, RayObject<T2> t2, RayObject<T3> t3, RayObject<T4> t4) {
|
||||
Object[] args = new Object[]{t0, t1, t2, t3, t4};
|
||||
return Ray.internal().callActor(f, (RayActor) this, args);
|
||||
}
|
||||
|
||||
default <T0, T1, T2, T3, T4, R> RayObject<R> call(RayFunc6<A, T0, T1, T2, T3, T4, R> f, RayObject<T0> t0, RayObject<T1> t1, T2 t2, T3 t3, T4 t4) {
|
||||
Object[] args = new Object[]{t0, t1, t2, t3, t4};
|
||||
return Ray.internal().callActor(f, (RayActor) this, args);
|
||||
}
|
||||
|
||||
default <T0, T1, T2, T3, T4, R> RayObject<R> call(RayFunc6<A, T0, T1, T2, T3, T4, R> f, RayObject<T0> t0, RayObject<T1> t1, T2 t2, T3 t3, RayObject<T4> t4) {
|
||||
Object[] args = new Object[]{t0, t1, t2, t3, t4};
|
||||
return Ray.internal().callActor(f, (RayActor) this, args);
|
||||
}
|
||||
|
||||
default <T0, T1, T2, T3, T4, R> RayObject<R> call(RayFunc6<A, T0, T1, T2, T3, T4, R> f, RayObject<T0> t0, RayObject<T1> t1, T2 t2, RayObject<T3> t3, T4 t4) {
|
||||
Object[] args = new Object[]{t0, t1, t2, t3, t4};
|
||||
return Ray.internal().callActor(f, (RayActor) this, args);
|
||||
}
|
||||
|
||||
default <T0, T1, T2, T3, T4, R> RayObject<R> call(RayFunc6<A, T0, T1, T2, T3, T4, R> f, RayObject<T0> t0, RayObject<T1> t1, T2 t2, RayObject<T3> t3, RayObject<T4> t4) {
|
||||
Object[] args = new Object[]{t0, t1, t2, t3, t4};
|
||||
return Ray.internal().callActor(f, (RayActor) this, args);
|
||||
}
|
||||
|
||||
default <T0, T1, T2, T3, T4, R> RayObject<R> call(RayFunc6<A, T0, T1, T2, T3, T4, R> f, RayObject<T0> t0, RayObject<T1> t1, RayObject<T2> t2, T3 t3, T4 t4) {
|
||||
Object[] args = new Object[]{t0, t1, t2, t3, t4};
|
||||
return Ray.internal().callActor(f, (RayActor) this, args);
|
||||
}
|
||||
|
||||
default <T0, T1, T2, T3, T4, R> RayObject<R> call(RayFunc6<A, T0, T1, T2, T3, T4, R> f, RayObject<T0> t0, RayObject<T1> t1, RayObject<T2> t2, T3 t3, RayObject<T4> t4) {
|
||||
Object[] args = new Object[]{t0, t1, t2, t3, t4};
|
||||
return Ray.internal().callActor(f, (RayActor) this, args);
|
||||
}
|
||||
|
||||
default <T0, T1, T2, T3, T4, R> RayObject<R> call(RayFunc6<A, T0, T1, T2, T3, T4, R> f, RayObject<T0> t0, RayObject<T1> t1, RayObject<T2> t2, RayObject<T3> t3, T4 t4) {
|
||||
Object[] args = new Object[]{t0, t1, t2, t3, t4};
|
||||
return Ray.internal().callActor(f, (RayActor) this, args);
|
||||
}
|
||||
|
||||
default <T0, T1, T2, T3, T4, R> RayObject<R> call(RayFunc6<A, T0, T1, T2, T3, T4, R> f, RayObject<T0> t0, RayObject<T1> t1, RayObject<T2> t2, RayObject<T3> t3, RayObject<T4> t4) {
|
||||
Object[] args = new Object[]{t0, t1, t2, t3, t4};
|
||||
return Ray.internal().callActor(f, (RayActor) this, args);
|
||||
}
|
||||
|
||||
default <T0, T1, T2, T3, T4> void call(RayFuncVoid6<A, T0, T1, T2, T3, T4> f, T0 t0, T1 t1, T2 t2, T3 t3, T4 t4) {
|
||||
Object[] args = new Object[]{t0, t1, t2, t3, t4};
|
||||
Ray.internal().callActor(f, (RayActor) this, args);
|
||||
}
|
||||
|
||||
default <T0, T1, T2, T3, T4> void call(RayFuncVoid6<A, T0, T1, T2, T3, T4> f, T0 t0, T1 t1, T2 t2, T3 t3, RayObject<T4> t4) {
|
||||
Object[] args = new Object[]{t0, t1, t2, t3, t4};
|
||||
Ray.internal().callActor(f, (RayActor) this, args);
|
||||
}
|
||||
|
||||
default <T0, T1, T2, T3, T4> void call(RayFuncVoid6<A, T0, T1, T2, T3, T4> f, T0 t0, T1 t1, T2 t2, RayObject<T3> t3, T4 t4) {
|
||||
Object[] args = new Object[]{t0, t1, t2, t3, t4};
|
||||
Ray.internal().callActor(f, (RayActor) this, args);
|
||||
}
|
||||
|
||||
default <T0, T1, T2, T3, T4> void call(RayFuncVoid6<A, T0, T1, T2, T3, T4> f, T0 t0, T1 t1, T2 t2, RayObject<T3> t3, RayObject<T4> t4) {
|
||||
Object[] args = new Object[]{t0, t1, t2, t3, t4};
|
||||
Ray.internal().callActor(f, (RayActor) this, args);
|
||||
}
|
||||
|
||||
default <T0, T1, T2, T3, T4> void call(RayFuncVoid6<A, T0, T1, T2, T3, T4> f, T0 t0, T1 t1, RayObject<T2> t2, T3 t3, T4 t4) {
|
||||
Object[] args = new Object[]{t0, t1, t2, t3, t4};
|
||||
Ray.internal().callActor(f, (RayActor) this, args);
|
||||
}
|
||||
|
||||
default <T0, T1, T2, T3, T4> void call(RayFuncVoid6<A, T0, T1, T2, T3, T4> f, T0 t0, T1 t1, RayObject<T2> t2, T3 t3, RayObject<T4> t4) {
|
||||
Object[] args = new Object[]{t0, t1, t2, t3, t4};
|
||||
Ray.internal().callActor(f, (RayActor) this, args);
|
||||
}
|
||||
|
||||
default <T0, T1, T2, T3, T4> void call(RayFuncVoid6<A, T0, T1, T2, T3, T4> f, T0 t0, T1 t1, RayObject<T2> t2, RayObject<T3> t3, T4 t4) {
|
||||
Object[] args = new Object[]{t0, t1, t2, t3, t4};
|
||||
Ray.internal().callActor(f, (RayActor) this, args);
|
||||
}
|
||||
|
||||
default <T0, T1, T2, T3, T4> void call(RayFuncVoid6<A, T0, T1, T2, T3, T4> f, T0 t0, T1 t1, RayObject<T2> t2, RayObject<T3> t3, RayObject<T4> t4) {
|
||||
Object[] args = new Object[]{t0, t1, t2, t3, t4};
|
||||
Ray.internal().callActor(f, (RayActor) this, args);
|
||||
}
|
||||
|
||||
default <T0, T1, T2, T3, T4> void call(RayFuncVoid6<A, T0, T1, T2, T3, T4> f, T0 t0, RayObject<T1> t1, T2 t2, T3 t3, T4 t4) {
|
||||
Object[] args = new Object[]{t0, t1, t2, t3, t4};
|
||||
Ray.internal().callActor(f, (RayActor) this, args);
|
||||
}
|
||||
|
||||
default <T0, T1, T2, T3, T4> void call(RayFuncVoid6<A, T0, T1, T2, T3, T4> f, T0 t0, RayObject<T1> t1, T2 t2, T3 t3, RayObject<T4> t4) {
|
||||
Object[] args = new Object[]{t0, t1, t2, t3, t4};
|
||||
Ray.internal().callActor(f, (RayActor) this, args);
|
||||
}
|
||||
|
||||
default <T0, T1, T2, T3, T4> void call(RayFuncVoid6<A, T0, T1, T2, T3, T4> f, T0 t0, RayObject<T1> t1, T2 t2, RayObject<T3> t3, T4 t4) {
|
||||
Object[] args = new Object[]{t0, t1, t2, t3, t4};
|
||||
Ray.internal().callActor(f, (RayActor) this, args);
|
||||
}
|
||||
|
||||
default <T0, T1, T2, T3, T4> void call(RayFuncVoid6<A, T0, T1, T2, T3, T4> f, T0 t0, RayObject<T1> t1, T2 t2, RayObject<T3> t3, RayObject<T4> t4) {
|
||||
Object[] args = new Object[]{t0, t1, t2, t3, t4};
|
||||
Ray.internal().callActor(f, (RayActor) this, args);
|
||||
}
|
||||
|
||||
default <T0, T1, T2, T3, T4> void call(RayFuncVoid6<A, T0, T1, T2, T3, T4> f, T0 t0, RayObject<T1> t1, RayObject<T2> t2, T3 t3, T4 t4) {
|
||||
Object[] args = new Object[]{t0, t1, t2, t3, t4};
|
||||
Ray.internal().callActor(f, (RayActor) this, args);
|
||||
}
|
||||
|
||||
default <T0, T1, T2, T3, T4> void call(RayFuncVoid6<A, T0, T1, T2, T3, T4> f, T0 t0, RayObject<T1> t1, RayObject<T2> t2, T3 t3, RayObject<T4> t4) {
|
||||
Object[] args = new Object[]{t0, t1, t2, t3, t4};
|
||||
Ray.internal().callActor(f, (RayActor) this, args);
|
||||
}
|
||||
|
||||
default <T0, T1, T2, T3, T4> void call(RayFuncVoid6<A, T0, T1, T2, T3, T4> f, T0 t0, RayObject<T1> t1, RayObject<T2> t2, RayObject<T3> t3, T4 t4) {
|
||||
Object[] args = new Object[]{t0, t1, t2, t3, t4};
|
||||
Ray.internal().callActor(f, (RayActor) this, args);
|
||||
}
|
||||
|
||||
default <T0, T1, T2, T3, T4> void call(RayFuncVoid6<A, T0, T1, T2, T3, T4> f, T0 t0, RayObject<T1> t1, RayObject<T2> t2, RayObject<T3> t3, RayObject<T4> t4) {
|
||||
Object[] args = new Object[]{t0, t1, t2, t3, t4};
|
||||
Ray.internal().callActor(f, (RayActor) this, args);
|
||||
}
|
||||
|
||||
default <T0, T1, T2, T3, T4> void call(RayFuncVoid6<A, T0, T1, T2, T3, T4> f, RayObject<T0> t0, T1 t1, T2 t2, T3 t3, T4 t4) {
|
||||
Object[] args = new Object[]{t0, t1, t2, t3, t4};
|
||||
Ray.internal().callActor(f, (RayActor) this, args);
|
||||
}
|
||||
|
||||
default <T0, T1, T2, T3, T4> void call(RayFuncVoid6<A, T0, T1, T2, T3, T4> f, RayObject<T0> t0, T1 t1, T2 t2, T3 t3, RayObject<T4> t4) {
|
||||
Object[] args = new Object[]{t0, t1, t2, t3, t4};
|
||||
Ray.internal().callActor(f, (RayActor) this, args);
|
||||
}
|
||||
|
||||
default <T0, T1, T2, T3, T4> void call(RayFuncVoid6<A, T0, T1, T2, T3, T4> f, RayObject<T0> t0, T1 t1, T2 t2, RayObject<T3> t3, T4 t4) {
|
||||
Object[] args = new Object[]{t0, t1, t2, t3, t4};
|
||||
Ray.internal().callActor(f, (RayActor) this, args);
|
||||
}
|
||||
|
||||
default <T0, T1, T2, T3, T4> void call(RayFuncVoid6<A, T0, T1, T2, T3, T4> f, RayObject<T0> t0, T1 t1, T2 t2, RayObject<T3> t3, RayObject<T4> t4) {
|
||||
Object[] args = new Object[]{t0, t1, t2, t3, t4};
|
||||
Ray.internal().callActor(f, (RayActor) this, args);
|
||||
}
|
||||
|
||||
default <T0, T1, T2, T3, T4> void call(RayFuncVoid6<A, T0, T1, T2, T3, T4> f, RayObject<T0> t0, T1 t1, RayObject<T2> t2, T3 t3, T4 t4) {
|
||||
Object[] args = new Object[]{t0, t1, t2, t3, t4};
|
||||
Ray.internal().callActor(f, (RayActor) this, args);
|
||||
}
|
||||
|
||||
default <T0, T1, T2, T3, T4> void call(RayFuncVoid6<A, T0, T1, T2, T3, T4> f, RayObject<T0> t0, T1 t1, RayObject<T2> t2, T3 t3, RayObject<T4> t4) {
|
||||
Object[] args = new Object[]{t0, t1, t2, t3, t4};
|
||||
Ray.internal().callActor(f, (RayActor) this, args);
|
||||
}
|
||||
|
||||
default <T0, T1, T2, T3, T4> void call(RayFuncVoid6<A, T0, T1, T2, T3, T4> f, RayObject<T0> t0, T1 t1, RayObject<T2> t2, RayObject<T3> t3, T4 t4) {
|
||||
Object[] args = new Object[]{t0, t1, t2, t3, t4};
|
||||
Ray.internal().callActor(f, (RayActor) this, args);
|
||||
}
|
||||
|
||||
default <T0, T1, T2, T3, T4> void call(RayFuncVoid6<A, T0, T1, T2, T3, T4> f, RayObject<T0> t0, T1 t1, RayObject<T2> t2, RayObject<T3> t3, RayObject<T4> t4) {
|
||||
Object[] args = new Object[]{t0, t1, t2, t3, t4};
|
||||
Ray.internal().callActor(f, (RayActor) this, args);
|
||||
}
|
||||
|
||||
default <T0, T1, T2, T3, T4> void call(RayFuncVoid6<A, T0, T1, T2, T3, T4> f, RayObject<T0> t0, RayObject<T1> t1, T2 t2, T3 t3, T4 t4) {
|
||||
Object[] args = new Object[]{t0, t1, t2, t3, t4};
|
||||
Ray.internal().callActor(f, (RayActor) this, args);
|
||||
}
|
||||
|
||||
default <T0, T1, T2, T3, T4> void call(RayFuncVoid6<A, T0, T1, T2, T3, T4> f, RayObject<T0> t0, RayObject<T1> t1, T2 t2, T3 t3, RayObject<T4> t4) {
|
||||
Object[] args = new Object[]{t0, t1, t2, t3, t4};
|
||||
Ray.internal().callActor(f, (RayActor) this, args);
|
||||
}
|
||||
|
||||
default <T0, T1, T2, T3, T4> void call(RayFuncVoid6<A, T0, T1, T2, T3, T4> f, RayObject<T0> t0, RayObject<T1> t1, T2 t2, RayObject<T3> t3, T4 t4) {
|
||||
Object[] args = new Object[]{t0, t1, t2, t3, t4};
|
||||
Ray.internal().callActor(f, (RayActor) this, args);
|
||||
}
|
||||
|
||||
default <T0, T1, T2, T3, T4> void call(RayFuncVoid6<A, T0, T1, T2, T3, T4> f, RayObject<T0> t0, RayObject<T1> t1, T2 t2, RayObject<T3> t3, RayObject<T4> t4) {
|
||||
Object[] args = new Object[]{t0, t1, t2, t3, t4};
|
||||
Ray.internal().callActor(f, (RayActor) this, args);
|
||||
}
|
||||
|
||||
default <T0, T1, T2, T3, T4> void call(RayFuncVoid6<A, T0, T1, T2, T3, T4> f, RayObject<T0> t0, RayObject<T1> t1, RayObject<T2> t2, T3 t3, T4 t4) {
|
||||
Object[] args = new Object[]{t0, t1, t2, t3, t4};
|
||||
Ray.internal().callActor(f, (RayActor) this, args);
|
||||
}
|
||||
|
||||
default <T0, T1, T2, T3, T4> void call(RayFuncVoid6<A, T0, T1, T2, T3, T4> f, RayObject<T0> t0, RayObject<T1> t1, RayObject<T2> t2, T3 t3, RayObject<T4> t4) {
|
||||
Object[] args = new Object[]{t0, t1, t2, t3, t4};
|
||||
Ray.internal().callActor(f, (RayActor) this, args);
|
||||
}
|
||||
|
||||
default <T0, T1, T2, T3, T4> void call(RayFuncVoid6<A, T0, T1, T2, T3, T4> f, RayObject<T0> t0, RayObject<T1> t1, RayObject<T2> t2, RayObject<T3> t3, T4 t4) {
|
||||
Object[] args = new Object[]{t0, t1, t2, t3, t4};
|
||||
Ray.internal().callActor(f, (RayActor) this, args);
|
||||
}
|
||||
|
||||
default <T0, T1, T2, T3, T4> void call(RayFuncVoid6<A, T0, T1, T2, T3, T4> f, RayObject<T0> t0, RayObject<T1> t1, RayObject<T2> t2, RayObject<T3> t3, RayObject<T4> t4) {
|
||||
Object[] args = new Object[]{t0, t1, t2, t3, t4};
|
||||
Ray.internal().callActor(f, (RayActor) this, args);
|
||||
}
|
||||
|
||||
}
|
||||
@@ -3,14 +3,34 @@ package org.ray.api;
|
||||
import org.ray.api.id.ActorId;
|
||||
|
||||
/**
|
||||
* A handle to an actor.
|
||||
* A handle to an actor. <p>
|
||||
*
|
||||
* @param <T> The type of the concrete actor class.
|
||||
* A handle can be used to invoke a remote actor method, with the {@code "call"} method. For
|
||||
* example:
|
||||
* <pre> {@code
|
||||
* class MyActor {
|
||||
* public int echo(int x) {
|
||||
* return x;
|
||||
* }
|
||||
* }
|
||||
* // Create an actor, and get a handle.
|
||||
* RayActor<MyActor> myActor = Ray.createActor(RayActor::new);
|
||||
* // Call the `echo` method remotely.
|
||||
* RayObject<Integer> result = myActor.call(MyActor::echo, 1);
|
||||
* // Get the result of the remote `echo` method.
|
||||
* Assert.assertEqual(result.get(), 1);
|
||||
* }</pre>
|
||||
*
|
||||
* Note, the {@code "call"} method is defined in {@link ActorCall} interface, with multiple
|
||||
* overloaded versions.
|
||||
*
|
||||
* @param <A> The type of the concrete actor class.
|
||||
*/
|
||||
public interface RayActor<T> {
|
||||
public interface RayActor<A> extends ActorCall<A> {
|
||||
|
||||
/**
|
||||
* @return The id of this actor.
|
||||
*/
|
||||
ActorId getId();
|
||||
|
||||
}
|
||||
|
||||
File diff suppressed because it is too large
Load Diff
@@ -1,18 +0,0 @@
|
||||
package org.ray.api.annotation;
|
||||
|
||||
import java.lang.annotation.Documented;
|
||||
import java.lang.annotation.ElementType;
|
||||
import java.lang.annotation.Retention;
|
||||
import java.lang.annotation.RetentionPolicy;
|
||||
import java.lang.annotation.Target;
|
||||
|
||||
/**
|
||||
* Defines a remote function (when used on a method),
|
||||
* or an actor (when used on a class).
|
||||
*/
|
||||
@Documented
|
||||
@Retention(RetentionPolicy.RUNTIME)
|
||||
@Target({ElementType.METHOD, ElementType.TYPE})
|
||||
public @interface RayRemote {
|
||||
|
||||
}
|
||||
@@ -101,7 +101,7 @@ public interface RayRuntime {
|
||||
* @param args The arguments of the remote function.
|
||||
* @return The result object.
|
||||
*/
|
||||
RayObject call(RayFunc func, RayActor<?> actor, Object[] args);
|
||||
RayObject callActor(RayFunc func, RayActor<?> actor, Object[] args);
|
||||
|
||||
/**
|
||||
* Create an actor on a remote node.
|
||||
|
||||
Reference in New Issue
Block a user