#include "queue/queue_client.h" namespace ray { namespace streaming { void WriterClient::OnWriterMessage(std::shared_ptr buffer) { upstream_handler_->DispatchMessageAsync(buffer); } std::shared_ptr WriterClient::OnWriterMessageSync( std::shared_ptr buffer) { return upstream_handler_->DispatchMessageSync(buffer); } void ReaderClient::OnReaderMessage(std::shared_ptr buffer) { downstream_handler_->DispatchMessageAsync(buffer); } std::shared_ptr ReaderClient::OnReaderMessageSync( std::shared_ptr buffer) { return downstream_handler_->DispatchMessageSync(buffer); } } // namespace streaming } // namespace ray