#include #include #include #include #include #include #include #include #include "data_writer.h" #include "util/streaming_util.h" namespace ray { namespace streaming { void DataWriter::WriterLoopForward() { STREAMING_CHECK(RuntimeStatus::Running == runtime_context_->GetRuntimeStatus()); while (true) { int64_t min_passby_message_ts = std::numeric_limits::max(); uint32_t empty_messge_send_count = 0; for (auto &output_queue : output_queue_ids_) { if (RuntimeStatus::Running != runtime_context_->GetRuntimeStatus()) { return; } ProducerChannelInfo &channel_info = channel_info_map_[output_queue]; bool is_push_empty_message = false; StreamingStatus write_status = WriteChannelProcess(channel_info, &is_push_empty_message); int64_t current_ts = current_time_ms(); if (StreamingStatus::OK == write_status) { channel_info.message_pass_by_ts = current_ts; if (is_push_empty_message) { min_passby_message_ts = std::min(channel_info.message_pass_by_ts, min_passby_message_ts); empty_messge_send_count++; } } else if (StreamingStatus::FullChannel == write_status) { } else { if (StreamingStatus::EmptyRingBuffer != write_status) { STREAMING_LOG(DEBUG) << "write buffer status => " << static_cast(write_status) << ", is push empty message => " << is_push_empty_message; } } } if (empty_messge_send_count == output_queue_ids_.size()) { // Sleep if empty message was sent in all channel. uint64_t sleep_time_ = current_time_ms() - min_passby_message_ts; // Sleep_time can be bigger than time interval because of network jitter. if (sleep_time_ <= runtime_context_->GetConfig().GetEmptyMessageTimeInterval()) { std::this_thread::sleep_for(std::chrono::milliseconds( runtime_context_->GetConfig().GetEmptyMessageTimeInterval() - sleep_time_)); } } } } StreamingStatus DataWriter::WriteChannelProcess(ProducerChannelInfo &channel_info, bool *is_empty_message) { // No message in buffer, empty message will be sent to downstream queue. uint64_t buffer_remain = 0; StreamingStatus write_queue_flag = WriteBufferToChannel(channel_info, buffer_remain); int64_t current_ts = current_time_ms(); if (write_queue_flag == StreamingStatus::EmptyRingBuffer && current_ts - channel_info.message_pass_by_ts >= runtime_context_->GetConfig().GetEmptyMessageTimeInterval()) { write_queue_flag = WriteEmptyMessage(channel_info); *is_empty_message = true; STREAMING_LOG(DEBUG) << "send empty message bundle in q_id =>" << channel_info.channel_id; } return write_queue_flag; } StreamingStatus DataWriter::WriteBufferToChannel(ProducerChannelInfo &channel_info, uint64_t &buffer_remain) { StreamingRingBufferPtr &buffer_ptr = channel_info.writer_ring_buffer; if (!IsMessageAvailableInBuffer(channel_info)) { return StreamingStatus::EmptyRingBuffer; } // Flush transient buffer to queue first. if (buffer_ptr->IsTransientAvaliable()) { return WriteTransientBufferToChannel(channel_info); } STREAMING_CHECK(CollectFromRingBuffer(channel_info, buffer_remain)) << "empty data in ringbuffer, q id => " << channel_info.channel_id; return WriteTransientBufferToChannel(channel_info); } void DataWriter::Run() { STREAMING_LOG(INFO) << "WriterLoopForward start"; loop_thread_ = std::make_shared(&DataWriter::WriterLoopForward, this); } /// Since every memory ring buffer's size is limited, when the writing buffer is /// full, the user thread will be blocked, which will cause backpressure /// naturally. uint64_t DataWriter::WriteMessageToBufferRing(const ObjectID &q_id, uint8_t *data, uint32_t data_size, StreamingMessageType message_type) { STREAMING_LOG(DEBUG) << "WriteMessageToBufferRing q_id: " << q_id << " data_size: " << data_size; // TODO(lingxuan.zlx): currently, unsafe in multithreads ProducerChannelInfo &channel_info = channel_info_map_[q_id]; // Write message id stands for current lastest message id and differs from // channel.current_message_id if it's barrier message. uint64_t &write_message_id = channel_info.current_message_id; write_message_id++; auto &ring_buffer_ptr = channel_info.writer_ring_buffer; while (ring_buffer_ptr->IsFull() && runtime_context_->GetRuntimeStatus() == RuntimeStatus::Running) { std::this_thread::sleep_for( std::chrono::milliseconds(StreamingConfig::TIME_WAIT_UINT)); } if (runtime_context_->GetRuntimeStatus() != RuntimeStatus::Running) { STREAMING_LOG(WARNING) << "stop in write message to ringbuffer"; return 0; } ring_buffer_ptr->Push(std::make_shared( data, data_size, write_message_id, message_type)); return write_message_id; } StreamingStatus DataWriter::InitChannel(const ObjectID &q_id, const ActorID &actor_id, uint64_t channel_message_id, uint64_t queue_size) { ProducerChannelInfo &channel_info = channel_info_map_[q_id]; channel_info.current_message_id = channel_message_id; channel_info.channel_id = q_id; channel_info.actor_id = actor_id; channel_info.queue_size = queue_size; STREAMING_LOG(WARNING) << " Init queue [" << q_id << "]"; channel_info.writer_ring_buffer = std::make_shared( runtime_context_->GetConfig().GetRingBufferCapacity(), StreamingRingBufferType::SPSC); channel_info.message_pass_by_ts = current_time_ms(); std::shared_ptr channel; if (runtime_context_->IsMockTest()) { channel = std::make_shared(transfer_config_, channel_info); } else { channel = std::make_shared(transfer_config_, channel_info); } channel_map_.emplace(q_id, channel); RETURN_IF_NOT_OK(channel->CreateTransferChannel()) return StreamingStatus::OK; } StreamingStatus DataWriter::Init(const std::vector &queue_id_vec, const std::vector &actor_ids, const std::vector &channel_message_id_vec, const std::vector &queue_size_vec) { STREAMING_CHECK(!queue_id_vec.empty() && !channel_message_id_vec.empty()); ray::JobID job_id = JobID::FromBinary(Util::Hexqid2str(runtime_context_->GetConfig().GetTaskJobId())); STREAMING_LOG(INFO) << "Job name => " << runtime_context_->GetConfig().GetJobName() << ", job id => " << job_id; output_queue_ids_ = queue_id_vec; transfer_config_->Set(ConfigEnum::QUEUE_ID_VECTOR, queue_id_vec); for (size_t i = 0; i < queue_id_vec.size(); ++i) { StreamingStatus status = InitChannel(queue_id_vec[i], actor_ids[i], channel_message_id_vec[i], queue_size_vec[i]); if (status != StreamingStatus::OK) { return status; } } runtime_context_->SetRuntimeStatus(RuntimeStatus::Running); return StreamingStatus::OK; } DataWriter::DataWriter(std::shared_ptr &runtime_context) : transfer_config_(new Config()), runtime_context_(runtime_context) {} DataWriter::~DataWriter() { // Return if fail to init streaming writer if (runtime_context_->GetRuntimeStatus() == RuntimeStatus::Init) { return; } runtime_context_->SetRuntimeStatus(RuntimeStatus::Interrupted); if (loop_thread_->joinable()) { STREAMING_LOG(INFO) << "Writer loop thread waiting for join"; loop_thread_->join(); } STREAMING_LOG(INFO) << "Writer client queue disconnect."; } bool DataWriter::IsMessageAvailableInBuffer(ProducerChannelInfo &channel_info) { return channel_info.writer_ring_buffer->IsTransientAvaliable() || !channel_info.writer_ring_buffer->IsEmpty(); } StreamingStatus DataWriter::WriteEmptyMessage(ProducerChannelInfo &channel_info) { auto &q_id = channel_info.channel_id; if (channel_info.message_last_commit_id < channel_info.current_message_id) { // Abort to send empty message if ring buffer is not empty now. STREAMING_LOG(DEBUG) << "q_id =>" << q_id << " abort to send empty, last commit id =>" << channel_info.message_last_commit_id << ", channel max id => " << channel_info.current_message_id; return StreamingStatus::SkipSendEmptyMessage; } // Make an empty bundle, use old ts from reloaded meta if it's not nullptr. StreamingMessageBundlePtr bundle_ptr = std::make_shared( channel_info.current_message_id, current_time_ms()); auto &q_ringbuffer = channel_info.writer_ring_buffer; q_ringbuffer->ReallocTransientBuffer(bundle_ptr->ClassBytesSize()); bundle_ptr->ToBytes(q_ringbuffer->GetTransientBufferMutable()); StreamingStatus status = channel_map_[q_id]->ProduceItemToChannel( const_cast(q_ringbuffer->GetTransientBuffer()), q_ringbuffer->GetTransientBufferSize()); STREAMING_LOG(DEBUG) << "q_id =>" << q_id << " send empty message, meta info =>" << bundle_ptr->ToString(); q_ringbuffer->FreeTransientBuffer(); RETURN_IF_NOT_OK(status) channel_info.current_seq_id++; channel_info.message_pass_by_ts = current_time_ms(); return StreamingStatus::OK; } StreamingStatus DataWriter::WriteTransientBufferToChannel( ProducerChannelInfo &channel_info) { StreamingRingBufferPtr &buffer_ptr = channel_info.writer_ring_buffer; StreamingStatus status = channel_map_[channel_info.channel_id]->ProduceItemToChannel( buffer_ptr->GetTransientBufferMutable(), buffer_ptr->GetTransientBufferSize()); RETURN_IF_NOT_OK(status) channel_info.current_seq_id++; auto transient_bundle_meta = StreamingMessageBundleMeta::FromBytes(buffer_ptr->GetTransientBuffer()); bool is_barrier_bundle = transient_bundle_meta->IsBarrier(); // Force delete to avoid super block memory isn't released so long // if it's barrier bundle. buffer_ptr->FreeTransientBuffer(is_barrier_bundle); channel_info.message_last_commit_id = transient_bundle_meta->GetLastMessageId(); return StreamingStatus::OK; } bool DataWriter::CollectFromRingBuffer(ProducerChannelInfo &channel_info, uint64_t &buffer_remain) { StreamingRingBufferPtr &buffer_ptr = channel_info.writer_ring_buffer; auto &q_id = channel_info.channel_id; std::list message_list; uint64_t bundle_buffer_size = 0; const uint32_t max_queue_item_size = channel_info.queue_size; while (message_list.size() < runtime_context_->GetConfig().GetRingBufferCapacity() && !buffer_ptr->IsEmpty()) { StreamingMessagePtr &message_ptr = buffer_ptr->Front(); uint32_t message_total_size = message_ptr->ClassBytesSize(); if (!message_list.empty() && bundle_buffer_size + message_total_size >= max_queue_item_size) { STREAMING_LOG(DEBUG) << "message total size " << message_total_size << " max queue item size => " << max_queue_item_size; break; } if (!message_list.empty() && message_list.back()->GetMessageType() != message_ptr->GetMessageType()) { break; } // ClassBytesSize = DataSize + MetaDataSize // bundle_buffer_size += message_ptr->GetDataSize(); bundle_buffer_size += message_total_size; message_list.push_back(message_ptr); buffer_ptr->Pop(); buffer_remain = buffer_ptr->Size(); } if (bundle_buffer_size >= channel_info.queue_size) { STREAMING_LOG(ERROR) << "bundle buffer is too large to store q id => " << q_id << ", bundle size => " << bundle_buffer_size << ", queue size => " << channel_info.queue_size; } StreamingMessageBundlePtr bundle_ptr; bundle_ptr = std::make_shared( std::move(message_list), current_time_ms(), message_list.back()->GetMessageSeqId(), StreamingMessageBundleType::Bundle, bundle_buffer_size); buffer_ptr->ReallocTransientBuffer(bundle_ptr->ClassBytesSize()); bundle_ptr->ToBytes(buffer_ptr->GetTransientBufferMutable()); STREAMING_CHECK(bundle_ptr->ClassBytesSize() == buffer_ptr->GetTransientBufferSize()); return true; } void DataWriter::Stop() { for (auto &output_queue : output_queue_ids_) { ProducerChannelInfo &channel_info = channel_info_map_[output_queue]; while (!channel_info.writer_ring_buffer->IsEmpty()) { std::this_thread::sleep_for(std::chrono::milliseconds(1)); } } std::this_thread::sleep_for(std::chrono::milliseconds(200)); runtime_context_->SetRuntimeStatus(RuntimeStatus::Interrupted); } } // namespace streaming } // namespace ray