#ifndef PLASMA_MANAGER_H #define PLASMA_MANAGER_H #include #ifndef RAY_NUM_RETRIES #define NUM_RETRIES 5 #else #define NUM_RETRIES RAY_NUM_RETRIES #endif typedef struct PlasmaManagerState PlasmaManagerState; typedef struct ClientConnection ClientConnection; /** * Initializes the plasma manager state. This connects the manager to the local * plasma store, starts the manager listening for client connections, and * connects the manager to a database if there is one. The returned manager * state should be freed using the provided PlasmaManagerState_destroy * function. * * @param store_socket_name The socket name used to connect to the local store. * @param manager_socket_name The socket name used to connect to the manager. * @param manager_addr Our IP address. * @param manager_port The IP port that we listen on. * @param db_addr The IP address of the database to connect to. If this is NULL, * then the manager will be initialized without a database * connection. * @param db_port The IP port of the database to connect to. * @return A pointer to the initialized plasma manager state. */ PlasmaManagerState *PlasmaManagerState_init(const char *store_socket_name, const char *manager_socket_name, const char *manager_addr, int manager_port, const char *db_addr, int db_port); /** * Destroys the plasma manager state and its connections. * * @param state A pointer to the plasma manager state to destroy. * @return Void. */ void PlasmaManagerState_free(PlasmaManagerState *state); /** * Process a request from another object store manager to transfer an object. * * @param loop This is the event loop of the plasma manager. * @param object_id The object_id of the object we will be sending. * @param addr The IP address of the plasma manager to send the object to. * @param port The port of the plasma manager we are sending the object to. * @param conn The ClientConnection to the other plasma manager. * @return Void. * * This establishes a connection to the remote manager if one doesn't already * exist, and queues up the request to transfer the data to the other object * manager. */ void process_transfer(event_loop *loop, ray::ObjectID object_id, uint8_t addr[4], int port, ClientConnection *conn); /** * Process a request from another object store manager to receive data. * * @param loop This is the event loop of the plasma manager. * @param client_sock The connection to the other plasma manager. * @param object_id The object_id of the object we will be reading. * @param data_size Size of the object. * @param metadata_size Size of the metadata. * @param conn The ClientConnection to the other plasma manager. * @return Void. * * Initializes the object we are going to write to in the local plasma store * and then switches the data socket to read the raw object bytes instead of * plasma requests. */ void process_data(event_loop *loop, int client_sock, ray::ObjectID object_id, int64_t data_size, int64_t metadata_size, ClientConnection *conn); /** * Read the next chunk of the object in transit from the plasma manager * connected to the given socket. Once all data for this object has been read, * the socket switches to listening for the next plasma request. * * @param loop This is the event loop of the plasma manager. * @param data_sock The connection to the other plasma manager. * @param context The ClientConnection to the other plasma manager. * @return Void. */ void process_data_chunk(event_loop *loop, int data_sock, void *context, int events); /** * Callback that will be called when a new object becomes available. * * @param loop This is the event loop of the plasma manager. * @param client_sock The connection to the plasma store. * @param context Plasma manager state. * @param events (unused). * @return Void. */ void process_object_notification(event_loop *loop, int client_sock, void *context, int events); /** * Send the next request queued for the other plasma manager connected to the * socket "data_sock". This could be a request to either write object data or * request object data. If the request is to write object data and no data has * been sent yet, the initial handshake to transfer the object size is * performed. * * @param loop This is the event loop of the plasma manager. * @param data_sock This is the socket the other plasma manager is listening on. * @param context The ClientConnection to the other plasma manager, contains a * queue of objects that will be sent. * @return Void. */ void send_queued_request(event_loop *loop, int data_sock, void *context, int events); /** * Register a new client connection with the plasma manager. A client can * either be a worker or another plasma manager. * * @param loop This is the event loop of the plasma manager. * @param listener_socket The socket the plasma manager is listening on. * @param context The plasma manager state. * @return Void. */ ClientConnection *ClientConnection_listen(event_loop *loop, int listener_sock, void *context, int events); /** * The following definitions are internal to the plasma manager code but are * needed by the unit tests in test/manager_tests.c. This includes structs * instantiated by the unit tests and forward declarations for functions used * internally by the plasma manager code. */ /* Buffer for requests between plasma managers. */ typedef struct PlasmaRequestBuffer { int type; ray::ObjectID object_id; uint8_t *data; int64_t data_size; uint8_t *metadata; int64_t metadata_size; } PlasmaRequestBuffer; /** * Call the request_transfer method, which well attempt to get an object from * a remote Plasma manager. If it is unable to get it from another Plasma * manager, it will cycle through a list of Plasma managers that have the * object. This method is only called from the tests. * * @param object_id The object ID of the object to transfer. * @param manager_vector The Plasma managers that have the object. * @param context The plasma manager state. * @return Void. */ void call_request_transfer(ray::ObjectID object_id, const std::vector &manager_vector, void *context); /* * This runs periodically (every manager_timeout_milliseconds milliseconds) and * reissues transfer requests for all outstanding fetch requests. This is only * exposed so that it can be called from the tests. */ int fetch_timeout_handler(event_loop *loop, timer_id id, void *context); /** * Get a connection to the remote manager at the specified address. Creates a * new connection to this manager if one doesn't already exist. * * @param state Our plasma manager state. * @param ip_addr The IP address of the remote manager we want to connect to. * @param port The port that the remote manager is listening on. * @return A pointer to the connection to the remote manager. */ ClientConnection *get_manager_connection(PlasmaManagerState *state, const char *ip_addr, int port); /** * Reads an object chunk sent by the given client into a buffer. This is the * complement to write_object_chunk. * * @param conn The connection to the client who's sending the data. The * connection's cursor will be reset if this is the last read for the * current object. * @param buf The buffer to write the data into. * @return The errno set, if the read wasn't successful. */ int read_object_chunk(ClientConnection *conn, PlasmaRequestBuffer *buf); /** * Writes an object chunk from a buffer to the given client. This is the * complement to read_object_chunk. * * @param conn The connection to the client who's receiving the data. The * connection's cursor will be reset if this is the last write for the * current object. * @param buf The buffer to read data from. * @return The errno set, if the write wasn't successful. */ int write_object_chunk(ClientConnection *conn, PlasmaRequestBuffer *buf); /** * Start a new request on this connection. * * @param conn The connection on which the request is being sent. * @return Void. */ void ClientConnection_start_request(ClientConnection *client_conn); /** * Finish the current request on this connection. * * @param conn The connection on which the request is being sent. * @return Void. */ void ClientConnection_finish_request(ClientConnection *client_conn); /** * Check whether the current request on this connection is finished. * * @param conn The connection on which the request is being sent. * @return Whether the request has finished. */ bool ClientConnection_request_finished(ClientConnection *client_conn); /** * Get the event loop of the given plasma manager state. * * @param state The state of the plasma manager whose loop we want. * @return A pointer to the manager's event loop. */ event_loop *get_event_loop(PlasmaManagerState *state); /** * Get the file descriptor for the given client's socket. This is the socket * that the client sends or reads data through. * * @param conn The connection to the client who's sending or reading data. * @return A file descriptor for the socket. */ int get_client_sock(ClientConnection *conn); /** * Return whether or not the object is local. * * @param state The state of the plasma manager. * @param object_id The ID of the object we want to find. * @return A bool that is true if the requested object is local and false * otherwise. */ bool is_object_local(PlasmaManagerState *state, ray::ObjectID object_id); #endif /* PLASMA_MANAGER_H */