mirror of
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0ac125e9b2
* Clean up state when drivers exit. * Remove unnecessary field in ActorMapEntry struct. * Have monitor release GPU resources in Redis when driver exits. * Enable multiple drivers in multi-node tests and test driver cleanup. * Make redis GPU allocation a redis transaction and small cleanups. * Fix multi-node test. * Small cleanups. * Make global scheduler take node_ip_address so it appears in the right place in the client table. * Cleanups. * Fix linting and cleanups in local scheduler. * Fix removed_driver_test. * Fix bug related to vector -> list. * Fix linting. * Cleanup. * Fix multi node tests. * Fix jenkins tests. * Add another multi node test with many drivers. * Fix linting. * Make the actor creation notification a flatbuffer message. * Revert "Make the actor creation notification a flatbuffer message." This reverts commit af99099c8084dbf9177fb4e34c0c9b1a12c78f39. * Add comment explaining flatbuffer problems.
392 lines
12 KiB
C
392 lines
12 KiB
C
#ifndef TASK_H
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#define TASK_H
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#include <stdbool.h>
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#include <stddef.h>
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#include <stdint.h>
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#include "common.h"
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#include "utstring.h"
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#include "format/common_generated.h"
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typedef uint8_t TaskSpec;
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struct TaskBuilder;
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#define NIL_TASK_ID NIL_ID
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#define NIL_ACTOR_ID NIL_ID
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#define NIL_FUNCTION_ID NIL_ID
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typedef UniqueID FunctionID;
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/** The task ID is a deterministic hash of the function ID that the task
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* executes and the argument IDs or argument values. */
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typedef UniqueID TaskID;
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/** The actor ID is the ID of the actor that a task must run on. If the task is
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* not run on an actor, then NIL_ACTOR_ID should be used. */
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typedef UniqueID ActorID;
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/**
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* Compare two task IDs.
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*
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* @param first_id The first task ID to compare.
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* @param second_id The first task ID to compare.
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* @return True if the task IDs are the same and false otherwise.
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*/
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bool TaskID_equal(TaskID first_id, TaskID second_id);
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/**
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* Compare a task ID to the nil ID.
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*
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* @param id The task ID to compare to nil.
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* @return True if the task ID is equal to nil.
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*/
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bool TaskID_is_nil(TaskID id);
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/**
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* Compare two actor IDs.
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*
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* @param first_id The first actor ID to compare.
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* @param second_id The first actor ID to compare.
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* @return True if the actor IDs are the same and false otherwise.
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*/
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bool ActorID_equal(ActorID first_id, ActorID second_id);
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/**
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* Compare two function IDs.
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*
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* @param first_id The first function ID to compare.
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* @param second_id The first function ID to compare.
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* @return True if the function IDs are the same and false otherwise.
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*/
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bool FunctionID_equal(FunctionID first_id, FunctionID second_id);
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/**
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* Compare a function ID to the nil ID.
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*
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* @param id The function ID to compare to nil.
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* @return True if the function ID is equal to nil.
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*/
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bool FunctionID_is_nil(FunctionID id);
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/* Construct and modify task specifications. */
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TaskBuilder *make_task_builder(void);
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void free_task_builder(TaskBuilder *builder);
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/**
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* Begin constructing a task_spec. After this is called, the arguments must be
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* added to the task_spec and then finish_construct_task_spec must be called.
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*
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* @param driver_id The ID of the driver whose job is responsible for the
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* creation of this task.
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* @param parent_task_id The task ID of the task that submitted this task.
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* @param parent_counter A counter indicating how many tasks were submitted by
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* the parent task prior to this one.
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* @param function_id The function ID of the function to execute in this task.
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* @param num_args The number of arguments that this task has.
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* @param num_returns The number of return values that this task has.
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* @param args_value_size The total size in bytes of the arguments to this task
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ignoring object ID arguments.
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* @return The partially constructed task_spec.
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*/
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void TaskSpec_start_construct(TaskBuilder *B,
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UniqueID driver_id,
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TaskID parent_task_id,
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int64_t parent_counter,
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UniqueID actor_id,
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int64_t actor_counter,
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FunctionID function_id,
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int64_t num_returns);
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/**
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* Finish constructing a task_spec. This computes the task ID and the object IDs
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* of the task return values. This must be called after all of the arguments
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* have been added to the task.
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*
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* @param spec The task spec whose ID and return object IDs should be computed.
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* @return Void.
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*/
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uint8_t *TaskSpec_finish_construct(TaskBuilder *builder, int64_t *size);
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/**
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* Return the function ID of the task.
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*
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* @param spec The task_spec in question.
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* @return The function ID of the function to execute in this task.
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*/
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FunctionID TaskSpec_function(TaskSpec *spec);
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/**
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* Return the actor ID of the task.
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*
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* @param spec The task_spec in question.
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* @return The actor ID of the actor the task is part of.
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*/
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UniqueID TaskSpec_actor_id(TaskSpec *spec);
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/**
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* Return the actor counter of the task. This starts at 0 and increments by 1
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* every time a new task is submitted to run on the actor.
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*
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* @param spec The task_spec in question.
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* @return The actor counter of the task.
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*/
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int64_t TaskSpec_actor_counter(TaskSpec *spec);
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/**
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* Return the driver ID of the task.
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*
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* @param spec The task_spec in question.
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* @return The driver ID of the task.
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*/
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UniqueID TaskSpec_driver_id(TaskSpec *spec);
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/**
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* Return the task ID of the task.
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*
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* @param spec The task_spec in question.
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* @return The task ID of the task.
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*/
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TaskID TaskSpec_task_id(TaskSpec *spec);
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/**
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* Get the number of arguments to this task.
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*
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* @param spec The task_spec in question.
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* @return The number of arguments to this task.
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*/
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int64_t TaskSpec_num_args(TaskSpec *spec);
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/**
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* Get the number of return values expected from this task.
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*
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* @param spec The task_spec in question.
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* @return The number of return values expected from this task.
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*/
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int64_t TaskSpec_num_returns(TaskSpec *spec);
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/**
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* Return true if this argument is passed by reference.
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*
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* @param spec The task_spec in question.
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* @param arg_index The index of the argument in question.
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* @return True if this argument is passed by reference.
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*/
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bool TaskSpec_arg_by_ref(TaskSpec *spec, int64_t arg_index);
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/**
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* Get a particular argument to this task. This assumes the argument is an
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* object ID.
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*
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* @param spec The task_spec in question.
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* @param arg_index The index of the argument in question.
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* @return The argument at that index.
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*/
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ObjectID TaskSpec_arg_id(TaskSpec *spec, int64_t arg_index);
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/**
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* Get a particular argument to this task. This assumes the argument is a value.
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*
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* @param spec The task_spec in question.
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* @param arg_index The index of the argument in question.
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* @return The argument at that index.
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*/
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const uint8_t *TaskSpec_arg_val(TaskSpec *spec, int64_t arg_index);
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/**
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* Get the number of bytes in a particular argument to this task. This assumes
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* the argument is a value.
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*
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* @param spec The task_spec in question.
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* @param arg_index The index of the argument in question.
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* @return The number of bytes in the argument.
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*/
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int64_t TaskSpec_arg_length(TaskSpec *spec, int64_t arg_index);
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/**
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* Set the next task argument. Note that this API only allows you to set the
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* arguments in their order of appearance.
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*
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* @param spec The task_spec in question.
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* @param The object ID to set the argument to.
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* @return The number of task arguments that have been set before this one. This
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* is only used for testing.
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*/
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void TaskSpec_args_add_ref(TaskBuilder *spec, ObjectID obj_id);
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/**
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* Set the next task argument. Note that this API only allows you to set the
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* arguments in their order of appearance.
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*
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* @param spec The task_spec in question.
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* @param The value to set the argument to.
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* @param The length of the value to set the argument to.
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* @return The number of task arguments that have been set before this one. This
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* is only used for testing.
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*/
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void TaskSpec_args_add_val(TaskBuilder *builder,
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uint8_t *value,
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int64_t length);
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/**
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* Set the value associated to a resource index.
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*
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* @param spec Task specification.
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* @param resource_index Index of the resource in the resource vector.
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* @param value Value for the resource. This can be a quantity of this resource
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* this task needs or a value for an attribute this task requires.
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* @return Void.
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*/
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void TaskSpec_set_required_resource(TaskBuilder *builder,
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int64_t resource_index,
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double value);
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/**
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* Get a particular return object ID of a task.
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*
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* @param spec The task_spec in question.
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* @param return_index The index of the return object ID in question.
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* @return The relevant return object ID.
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*/
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ObjectID TaskSpec_return(TaskSpec *data, int64_t return_index);
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/**
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* Get the value associated to a resource index.
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*
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* @param spec Task specification.
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* @param resource_index Index of the resource.
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* @return How many of this resource the task needs to execute.
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*/
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double TaskSpec_get_required_resource(const TaskSpec *spec,
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int64_t resource_index);
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/**
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* Compute whether the task is dependent on an object ID.
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*
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* @param spec Task specification.
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* @param object_id The object ID that the task may be dependent on.
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* @return bool This returns true if the task is dependent on the given object
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* ID and false otherwise.
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*/
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bool TaskSpec_is_dependent_on(TaskSpec *spec, ObjectID object_id);
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/**
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* Compute the object id associated to a put call.
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*
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* @param task_id The task id of the parent task that called the put.
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* @param put_index The number of put calls in this task so far.
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* @return The object ID for the object that was put.
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*/
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ObjectID task_compute_put_id(TaskID task_id, int64_t put_index);
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/**
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* Print the task as a humanly readable string.
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*
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* @param spec The task_spec in question.
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* @param output The buffer to write the string to.
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* @return Void.
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*/
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void TaskSpec_print(TaskSpec *spec, UT_string *output);
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/**
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* Free a task_spec.
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*
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* @param The task_spec in question.
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* @return Void.
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*/
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void TaskSpec_free(TaskSpec *spec);
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/**
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* ==== Task ====
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* Contains information about a scheduled task: The task specification, the
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* task scheduling state (WAITING, SCHEDULED, QUEUED, RUNNING, DONE), and which
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* local scheduler the task is scheduled on.
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*/
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/** The scheduling_state can be used as a flag when we are listening
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* for an event, for example TASK_WAITING | TASK_SCHEDULED. */
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typedef enum {
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/** The task is waiting to be scheduled. */
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TASK_STATUS_WAITING = 1,
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/** The task has been scheduled to a node, but has not been queued yet. */
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TASK_STATUS_SCHEDULED = 2,
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/** The task has been queued on a node, where it will wait for its
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* dependencies to become ready and a worker to become available. */
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TASK_STATUS_QUEUED = 4,
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/** The task is running on a worker. */
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TASK_STATUS_RUNNING = 8,
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/** The task is done executing. */
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TASK_STATUS_DONE = 16,
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/** The task was not able to finish. */
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TASK_STATUS_LOST = 32,
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/** The task will be submitted for reexecution. */
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TASK_STATUS_RECONSTRUCTING = 64
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} scheduling_state;
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/** A task is an execution of a task specification. It has a state of execution
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* (see scheduling_state) and the ID of the local scheduler it is scheduled on
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* or running on. */
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struct Task {
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/** The scheduling state of the task. */
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int state;
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/** The ID of the local scheduler involved. */
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DBClientID local_scheduler_id;
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/** The size of the task specification for this task. */
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int64_t task_spec_size;
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/** The task specification for this task. */
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TaskSpec spec;
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};
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/**
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* Allocate a new task. Must be freed with free_task after use.
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*
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* @param spec The task spec for the new task.
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* @param state The scheduling state for the new task.
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* @param local_scheduler_id The ID of the local scheduler that the task is
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* scheduled on, if any.
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*/
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Task *Task_alloc(TaskSpec *spec,
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int64_t task_spec_size,
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int state,
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DBClientID local_scheduler_id);
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/**
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* Create a copy of the task. Must be freed with free_task after use.
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*
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* @param other The task that will be copied.
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* @returns Pointer to the copy of the task.
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*/
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Task *Task_copy(Task *other);
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/** Size of task structure in bytes. */
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int64_t Task_size(Task *task);
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/** The scheduling state of the task. */
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int Task_state(Task *task);
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/** Update the schedule state of the task. */
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void Task_set_state(Task *task, int state);
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/** Local scheduler this task has been assigned to or is running on. */
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DBClientID Task_local_scheduler(Task *task);
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/** Set the local scheduler ID for this task. */
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void Task_set_local_scheduler(Task *task, DBClientID local_scheduler_id);
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/** Task specification of this task. */
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TaskSpec *Task_task_spec(Task *task);
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int64_t Task_task_spec_size(Task *task);
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/** Task ID of this task. */
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TaskID Task_task_id(Task *task);
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/** Free this task datastructure. */
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void Task_free(Task *task);
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#endif /* TASK_H */
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