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63 lines
1.9 KiB
Python
63 lines
1.9 KiB
Python
from __future__ import absolute_import
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from __future__ import division
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from __future__ import print_function
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class MultiAgentEnv(object):
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"""An environment that hosts multiple independent agents.
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Agents are identified by (string) agent ids. Note that these "agents" here
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are not to be confused with RLlib agents.
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Examples:
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>>> env = MyMultiAgentEnv()
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>>> obs = env.reset()
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>>> print(obs)
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{
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"car_0": [2.4, 1.6],
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"car_1": [3.4, -3.2],
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"traffic_light_1": [0, 3, 5, 1],
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}
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>>> obs, rewards, dones, infos = env.step(
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action_dict={
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"car_0": 1, "car_1": 0, "traffic_light_1": 2,
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})
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>>> print(rewards)
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{
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"car_0": 3,
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"car_1": -1,
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"traffic_light_1": 0,
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}
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>>> print(dones)
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{
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"car_0": False,
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"car_1": True,
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"__all__": False,
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}
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"""
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def reset(self):
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"""Resets the env and returns observations from ready agents.
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Returns:
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obs (dict): New observations for each ready agent.
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"""
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raise NotImplementedError
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def step(self, action_dict):
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"""Returns observations from ready agents.
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The returns are dicts mapping from agent_id strings to values. The
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number of agents in the env can vary over time.
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Returns
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-------
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obs (dict): New observations for each ready agent.
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rewards (dict): Reward values for each ready agent. If the
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episode is just started, the value will be None.
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dones (dict): Done values for each ready agent. The special key
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"__all__" is used to indicate env termination.
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infos (dict): Info values for each ready agent.
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"""
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raise NotImplementedError
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