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* Rename object_id -> ObjectID. * Rename ray_logger -> RayLogger. * rename task_id -> TaskID, actor_id -> ActorID, function_id -> FunctionID * Rename plasma_store_info -> PlasmaStoreInfo. * Rename plasma_store_state -> PlasmaStoreState. * Rename plasma_object -> PlasmaObject. * Rename object_request -> ObjectRequests. * Rename eviction_state -> EvictionState. * Bug fix. * rename db_handle -> DBHandle * Rename local_scheduler_state -> LocalSchedulerState. * rename db_client_id -> DBClientID * rename task -> Task * make redis.c C++ compatible * Rename scheduling_algorithm_state -> SchedulingAlgorithmState. * Rename plasma_connection -> PlasmaConnection. * Rename client_connection -> ClientConnection. * Fixes from rebase. * Rename local_scheduler_client -> LocalSchedulerClient. * Rename object_buffer -> ObjectBuffer. * Rename client -> Client. * Rename notification_queue -> NotificationQueue. * Rename object_get_requests -> ObjectGetRequests. * Rename get_request -> GetRequest. * Rename object_info -> ObjectInfo. * Rename scheduler_object_info -> SchedulerObjectInfo. * Rename local_scheduler -> LocalScheduler and some fixes. * Rename local_scheduler_info -> LocalSchedulerInfo. * Rename global_scheduler_state -> GlobalSchedulerState. * Rename global_scheduler_policy_state -> GlobalSchedulerPolicyState. * Rename object_size_entry -> ObjectSizeEntry. * Rename aux_address_entry -> AuxAddressEntry. * Rename various ID helper methods. * Rename Task helper methods. * Rename db_client_cache_entry -> DBClientCacheEntry. * Rename local_actor_info -> LocalActorInfo. * Rename actor_info -> ActorInfo. * Rename retry_info -> RetryInfo. * Rename actor_notification_table_subscribe_data -> ActorNotificationTableSubscribeData. * Rename local_scheduler_table_send_info_data -> LocalSchedulerTableSendInfoData. * Rename table_callback_data -> TableCallbackData. * Rename object_info_subscribe_data -> ObjectInfoSubscribeData. * Rename local_scheduler_table_subscribe_data -> LocalSchedulerTableSubscribeData. * Rename more redis call data structures. * Rename photon_conn PhotonConnection. * Rename photon_mock -> PhotonMock. * Fix formatting errors.
48 lines
1.4 KiB
C
48 lines
1.4 KiB
C
#ifndef ACTOR_NOTIFICATION_TABLE_H
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#define ACTOR_NOTIFICATION_TABLE_H
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#include "task.h"
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#include "db.h"
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#include "table.h"
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typedef struct {
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/** The ID of the actor. */
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ActorID actor_id;
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/** The ID of the local scheduler that is responsible for the actor. */
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DBClientID local_scheduler_id;
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} ActorInfo;
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/*
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* ==== Subscribing to the actor notification table ====
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*/
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/* Callback for subscribing to the local scheduler table. */
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typedef void (*actor_notification_table_subscribe_callback)(ActorInfo info,
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void *user_context);
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/**
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* Register a callback to process actor notification events.
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*
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* @param db_handle Database handle.
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* @param subscribe_callback Callback that will be called when the local
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* scheduler event happens.
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* @param subscribe_context Context that will be passed into the
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* subscribe_callback.
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* @param retry Information about retrying the request to the database.
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* @return Void.
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*/
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void actor_notification_table_subscribe(
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DBHandle *db_handle,
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actor_notification_table_subscribe_callback subscribe_callback,
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void *subscribe_context,
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RetryInfo *retry);
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/* Data that is needed to register local scheduler table subscribe callbacks
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* with the state database. */
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typedef struct {
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actor_notification_table_subscribe_callback subscribe_callback;
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void *subscribe_context;
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} ActorNotificationTableSubscribeData;
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#endif /* ACTOR_NOTIFICATION_TABLE_H */
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