mirror of
https://github.com/wassname/ray.git
synced 2026-06-27 22:53:20 +08:00
faa31ae018
* Introduce concept of resources required for placement. * Add placement resources to task spec * Update java worker * Update taskinfo.java
833 lines
33 KiB
Python
833 lines
33 KiB
Python
from __future__ import absolute_import
|
|
from __future__ import division
|
|
from __future__ import print_function
|
|
|
|
import copy
|
|
import hashlib
|
|
import inspect
|
|
import traceback
|
|
|
|
import ray.cloudpickle as pickle
|
|
from ray.function_manager import FunctionActorManager
|
|
import ray.local_scheduler
|
|
import ray.ray_constants as ray_constants
|
|
import ray.signature as signature
|
|
import ray.worker
|
|
from ray.utils import _random_string
|
|
|
|
DEFAULT_ACTOR_METHOD_NUM_RETURN_VALS = 1
|
|
|
|
|
|
def compute_actor_handle_id(actor_handle_id, num_forks):
|
|
"""Deterministically compute an actor handle ID.
|
|
|
|
A new actor handle ID is generated when it is forked from another actor
|
|
handle. The new handle ID is computed as hash(old_handle_id || num_forks).
|
|
|
|
Args:
|
|
actor_handle_id (common.ObjectID): The original actor handle ID.
|
|
num_forks: The number of times the original actor handle has been
|
|
forked so far.
|
|
|
|
Returns:
|
|
An ID for the new actor handle.
|
|
"""
|
|
handle_id_hash = hashlib.sha1()
|
|
handle_id_hash.update(actor_handle_id.id())
|
|
handle_id_hash.update(str(num_forks).encode("ascii"))
|
|
handle_id = handle_id_hash.digest()
|
|
assert len(handle_id) == ray_constants.ID_SIZE
|
|
return ray.ObjectID(handle_id)
|
|
|
|
|
|
def compute_actor_handle_id_non_forked(actor_id, actor_handle_id,
|
|
current_task_id):
|
|
"""Deterministically compute an actor handle ID in the non-forked case.
|
|
|
|
This code path is used whenever an actor handle is pickled and unpickled
|
|
(for example, if a remote function closes over an actor handle). Then,
|
|
whenever the actor handle is used, a new actor handle ID will be generated
|
|
on the fly as a deterministic function of the actor ID, the previous actor
|
|
handle ID and the current task ID.
|
|
|
|
TODO(rkn): It may be possible to cause problems by closing over multiple
|
|
actor handles in a remote function, which then get unpickled and give rise
|
|
to the same actor handle IDs.
|
|
|
|
Args:
|
|
actor_id: The actor ID.
|
|
actor_handle_id: The original actor handle ID.
|
|
num_forks: The number of times the original actor handle has been
|
|
forked so far.
|
|
|
|
Returns:
|
|
An ID for the new actor handle.
|
|
"""
|
|
handle_id_hash = hashlib.sha1()
|
|
handle_id_hash.update(actor_id.id())
|
|
handle_id_hash.update(actor_handle_id.id())
|
|
handle_id_hash.update(current_task_id.id())
|
|
handle_id = handle_id_hash.digest()
|
|
assert len(handle_id) == ray_constants.ID_SIZE
|
|
return ray.ObjectID(handle_id)
|
|
|
|
|
|
def compute_actor_creation_function_id(class_id):
|
|
"""Compute the function ID for an actor creation task.
|
|
|
|
Args:
|
|
class_id: The ID of the actor class.
|
|
|
|
Returns:
|
|
The function ID of the actor creation event.
|
|
"""
|
|
return ray.ObjectID(class_id)
|
|
|
|
|
|
def set_actor_checkpoint(worker, actor_id, checkpoint_index, checkpoint,
|
|
frontier):
|
|
"""Set the most recent checkpoint associated with a given actor ID.
|
|
|
|
Args:
|
|
worker: The worker to use to get the checkpoint.
|
|
actor_id: The actor ID of the actor to get the checkpoint for.
|
|
checkpoint_index: The number of tasks included in the checkpoint.
|
|
checkpoint: The state object to save.
|
|
frontier: The task frontier at the time of the checkpoint.
|
|
"""
|
|
actor_key = b"Actor:" + actor_id
|
|
worker.redis_client.hmset(
|
|
actor_key, {
|
|
"checkpoint_index": checkpoint_index,
|
|
"checkpoint": checkpoint,
|
|
"frontier": frontier,
|
|
})
|
|
|
|
|
|
def save_and_log_checkpoint(worker, actor):
|
|
"""Save a checkpoint on the actor and log any errors.
|
|
|
|
Args:
|
|
worker: The worker to use to log errors.
|
|
actor: The actor to checkpoint.
|
|
checkpoint_index: The number of tasks that have executed so far.
|
|
"""
|
|
try:
|
|
actor.__ray_checkpoint__()
|
|
except Exception:
|
|
traceback_str = ray.utils.format_error_message(traceback.format_exc())
|
|
# Log the error message.
|
|
ray.utils.push_error_to_driver(
|
|
worker,
|
|
ray_constants.CHECKPOINT_PUSH_ERROR,
|
|
traceback_str,
|
|
driver_id=worker.task_driver_id.id(),
|
|
data={
|
|
"actor_class": actor.__class__.__name__,
|
|
"function_name": actor.__ray_checkpoint__.__name__
|
|
})
|
|
|
|
|
|
def restore_and_log_checkpoint(worker, actor):
|
|
"""Restore an actor from a checkpoint and log any errors.
|
|
|
|
Args:
|
|
worker: The worker to use to log errors.
|
|
actor: The actor to restore.
|
|
"""
|
|
checkpoint_resumed = False
|
|
try:
|
|
checkpoint_resumed = actor.__ray_checkpoint_restore__()
|
|
except Exception:
|
|
traceback_str = ray.utils.format_error_message(traceback.format_exc())
|
|
# Log the error message.
|
|
ray.utils.push_error_to_driver(
|
|
worker,
|
|
ray_constants.CHECKPOINT_PUSH_ERROR,
|
|
traceback_str,
|
|
driver_id=worker.task_driver_id.id(),
|
|
data={
|
|
"actor_class": actor.__class__.__name__,
|
|
"function_name": actor.__ray_checkpoint_restore__.__name__
|
|
})
|
|
return checkpoint_resumed
|
|
|
|
|
|
def get_actor_checkpoint(worker, actor_id):
|
|
"""Get the most recent checkpoint associated with a given actor ID.
|
|
|
|
Args:
|
|
worker: The worker to use to get the checkpoint.
|
|
actor_id: The actor ID of the actor to get the checkpoint for.
|
|
|
|
Returns:
|
|
If a checkpoint exists, this returns a tuple of the number of tasks
|
|
included in the checkpoint, the saved checkpoint state, and the
|
|
task frontier at the time of the checkpoint. If no checkpoint
|
|
exists, all objects are set to None. The checkpoint index is the .
|
|
executed on the actor before the checkpoint was made.
|
|
"""
|
|
actor_key = b"Actor:" + actor_id
|
|
checkpoint_index, checkpoint, frontier = worker.redis_client.hmget(
|
|
actor_key, ["checkpoint_index", "checkpoint", "frontier"])
|
|
if checkpoint_index is not None:
|
|
checkpoint_index = int(checkpoint_index)
|
|
return checkpoint_index, checkpoint, frontier
|
|
|
|
|
|
def method(*args, **kwargs):
|
|
"""Annotate an actor method.
|
|
|
|
.. code-block:: python
|
|
|
|
@ray.remote
|
|
class Foo(object):
|
|
@ray.method(num_return_vals=2)
|
|
def bar(self):
|
|
return 1, 2
|
|
|
|
f = Foo.remote()
|
|
|
|
_, _ = f.bar.remote()
|
|
|
|
Args:
|
|
num_return_vals: The number of object IDs that should be returned by
|
|
invocations of this actor method.
|
|
"""
|
|
assert len(args) == 0
|
|
assert len(kwargs) == 1
|
|
assert "num_return_vals" in kwargs
|
|
num_return_vals = kwargs["num_return_vals"]
|
|
|
|
def annotate_method(method):
|
|
method.__ray_num_return_vals__ = num_return_vals
|
|
return method
|
|
|
|
return annotate_method
|
|
|
|
|
|
# Create objects to wrap method invocations. This is done so that we can
|
|
# invoke methods with actor.method.remote() instead of actor.method().
|
|
class ActorMethod(object):
|
|
def __init__(self, actor, method_name, num_return_vals):
|
|
self._actor = actor
|
|
self._method_name = method_name
|
|
self._num_return_vals = num_return_vals
|
|
|
|
def __call__(self, *args, **kwargs):
|
|
raise Exception("Actor methods cannot be called directly. Instead "
|
|
"of running 'object.{}()', try "
|
|
"'object.{}.remote()'.".format(self._method_name,
|
|
self._method_name))
|
|
|
|
def remote(self, *args, **kwargs):
|
|
return self._submit(args, kwargs)
|
|
|
|
def _submit(self, args, kwargs, num_return_vals=None):
|
|
if num_return_vals is None:
|
|
num_return_vals = self._num_return_vals
|
|
|
|
return self._actor._actor_method_call(
|
|
self._method_name,
|
|
args=args,
|
|
kwargs=kwargs,
|
|
num_return_vals=num_return_vals,
|
|
dependency=self._actor._ray_actor_cursor)
|
|
|
|
|
|
class ActorClass(object):
|
|
"""An actor class.
|
|
|
|
This is a decorated class. It can be used to create actors.
|
|
|
|
Attributes:
|
|
_modified_class: The original class that was decorated (with some
|
|
additional methods added like __ray_terminate__).
|
|
_class_id: The ID of this actor class.
|
|
_class_name: The name of this class.
|
|
_checkpoint_interval: The interval at which to checkpoint actor state.
|
|
_num_cpus: The default number of CPUs required by the actor creation
|
|
task.
|
|
_num_gpus: The default number of GPUs required by the actor creation
|
|
task.
|
|
_resources: The default resources required by the actor creation task.
|
|
_actor_method_cpus: The number of CPUs required by actor method tasks.
|
|
_exported: True if the actor class has been exported and false
|
|
otherwise.
|
|
_actor_methods: The actor methods.
|
|
_method_signatures: The signatures of the methods.
|
|
_actor_method_names: The names of the actor methods.
|
|
_actor_method_num_return_vals: The default number of return values for
|
|
each actor method.
|
|
"""
|
|
|
|
def __init__(self, modified_class, class_id, checkpoint_interval, num_cpus,
|
|
num_gpus, resources, actor_method_cpus):
|
|
self._modified_class = modified_class
|
|
self._class_id = class_id
|
|
self._class_name = modified_class.__name__
|
|
self._checkpoint_interval = checkpoint_interval
|
|
self._num_cpus = num_cpus
|
|
self._num_gpus = num_gpus
|
|
self._resources = resources
|
|
self._actor_method_cpus = actor_method_cpus
|
|
self._exported = False
|
|
|
|
self._actor_methods = inspect.getmembers(
|
|
self._modified_class, ray.utils.is_function_or_method)
|
|
# Extract the signatures of each of the methods. This will be used
|
|
# to catch some errors if the methods are called with inappropriate
|
|
# arguments.
|
|
self._method_signatures = {}
|
|
self._actor_method_num_return_vals = {}
|
|
for method_name, method in self._actor_methods:
|
|
# Print a warning message if the method signature is not
|
|
# supported. We don't raise an exception because if the actor
|
|
# inherits from a class that has a method whose signature we
|
|
# don't support, there may not be much the user can do about it.
|
|
signature.check_signature_supported(method, warn=True)
|
|
self._method_signatures[method_name] = signature.extract_signature(
|
|
method, ignore_first=not ray.utils.is_class_method(method))
|
|
|
|
# Set the default number of return values for this method.
|
|
if hasattr(method, "__ray_num_return_vals__"):
|
|
self._actor_method_num_return_vals[method_name] = (
|
|
method.__ray_num_return_vals__)
|
|
else:
|
|
self._actor_method_num_return_vals[method_name] = (
|
|
DEFAULT_ACTOR_METHOD_NUM_RETURN_VALS)
|
|
|
|
self._actor_method_names = [
|
|
method_name for method_name, _ in self._actor_methods
|
|
]
|
|
|
|
def __call__(self, *args, **kwargs):
|
|
raise Exception("Actors methods cannot be instantiated directly. "
|
|
"Instead of running '{}()', try '{}.remote()'.".format(
|
|
self._class_name, self._class_name))
|
|
|
|
def remote(self, *args, **kwargs):
|
|
"""Create an actor.
|
|
|
|
Args:
|
|
args: These arguments are forwarded directly to the actor
|
|
constructor.
|
|
kwargs: These arguments are forwarded directly to the actor
|
|
constructor.
|
|
|
|
Returns:
|
|
A handle to the newly created actor.
|
|
"""
|
|
return self._submit(args=args, kwargs=kwargs)
|
|
|
|
def _submit(self,
|
|
args,
|
|
kwargs,
|
|
num_cpus=None,
|
|
num_gpus=None,
|
|
resources=None):
|
|
"""Create an actor.
|
|
|
|
This method allows more flexibility than the remote method because
|
|
resource requirements can be specified and override the defaults in the
|
|
decorator.
|
|
|
|
Args:
|
|
args: The arguments to forward to the actor constructor.
|
|
kwargs: The keyword arguments to forward to the actor constructor.
|
|
num_cpus: The number of CPUs required by the actor creation task.
|
|
num_gpus: The number of GPUs required by the actor creation task.
|
|
resources: The custom resources required by the actor creation
|
|
task.
|
|
|
|
Returns:
|
|
A handle to the newly created actor.
|
|
"""
|
|
worker = ray.worker.get_global_worker()
|
|
if worker.mode is None:
|
|
raise Exception("Actors cannot be created before ray.init() "
|
|
"has been called.")
|
|
|
|
actor_id = ray.ObjectID(_random_string())
|
|
# The actor cursor is a dummy object representing the most recent
|
|
# actor method invocation. For each subsequent method invocation,
|
|
# the current cursor should be added as a dependency, and then
|
|
# updated to reflect the new invocation.
|
|
actor_cursor = None
|
|
|
|
# Do not export the actor class or the actor if run in LOCAL_MODE
|
|
# Instead, instantiate the actor locally and add it to the worker's
|
|
# dictionary
|
|
if worker.mode == ray.LOCAL_MODE:
|
|
worker.actors[actor_id] = self._modified_class.__new__(
|
|
self._modified_class)
|
|
else:
|
|
# Export the actor.
|
|
if not self._exported:
|
|
worker.function_actor_manager.export_actor_class(
|
|
self._class_id, self._modified_class,
|
|
self._actor_method_names, self._checkpoint_interval)
|
|
self._exported = True
|
|
|
|
resources = ray.utils.resources_from_resource_arguments(
|
|
self._num_cpus, self._num_gpus, self._resources, num_cpus,
|
|
num_gpus, resources)
|
|
|
|
# If the actor methods require CPU resources, then set the required
|
|
# placement resources. If actor_placement_resources is empty, then
|
|
# the required placement resources will be the same as resources.
|
|
actor_placement_resources = {}
|
|
assert self._actor_method_cpus in [0, 1]
|
|
if self._actor_method_cpus == 1:
|
|
actor_placement_resources = resources.copy()
|
|
actor_placement_resources["CPU"] += 1
|
|
|
|
creation_args = [self._class_id]
|
|
function_id = compute_actor_creation_function_id(self._class_id)
|
|
[actor_cursor] = worker.submit_task(
|
|
function_id,
|
|
creation_args,
|
|
actor_creation_id=actor_id,
|
|
num_return_vals=1,
|
|
resources=resources,
|
|
placement_resources=actor_placement_resources)
|
|
|
|
# We initialize the actor counter at 1 to account for the actor
|
|
# creation task.
|
|
actor_counter = 1
|
|
actor_handle = ActorHandle(
|
|
actor_id, self._class_name, actor_cursor, actor_counter,
|
|
self._actor_method_names, self._method_signatures,
|
|
self._actor_method_num_return_vals, actor_cursor,
|
|
self._actor_method_cpus, worker.task_driver_id)
|
|
|
|
# Call __init__ as a remote function.
|
|
if "__init__" in actor_handle._ray_actor_method_names:
|
|
actor_handle.__init__.remote(*args, **kwargs)
|
|
else:
|
|
if len(args) != 0 or len(kwargs) != 0:
|
|
raise Exception("Arguments cannot be passed to the actor "
|
|
"constructor because this actor class has no "
|
|
"__init__ method.")
|
|
|
|
return actor_handle
|
|
|
|
@property
|
|
def class_id(self):
|
|
return self._class_id
|
|
|
|
|
|
class ActorHandle(object):
|
|
"""A handle to an actor.
|
|
|
|
The fields in this class are prefixed with _ray_ to hide them from the user
|
|
and to avoid collision with actor method names.
|
|
|
|
An ActorHandle can be created in three ways. First, by calling .remote() on
|
|
an ActorClass. Second, by passing an actor handle into a task (forking the
|
|
ActorHandle). Third, by directly serializing the ActorHandle (e.g., with
|
|
cloudpickle).
|
|
|
|
Attributes:
|
|
_ray_actor_id: The ID of the corresponding actor.
|
|
_ray_actor_handle_id: The ID of this handle. If this is the "original"
|
|
handle for an actor (as opposed to one created by passing another
|
|
handle into a task), then this ID must be NIL_ID. If this
|
|
ActorHandle was created by forking an existing ActorHandle, then
|
|
this ID must be computed deterministically via
|
|
compute_actor_handle_id. If this ActorHandle was created by an
|
|
out-of-band mechanism (e.g., pickling), then this must be None (in
|
|
this case, a new actor handle ID will be generated on the fly every
|
|
time a method is invoked).
|
|
_ray_actor_cursor: The actor cursor is a dummy object representing the
|
|
most recent actor method invocation. For each subsequent method
|
|
invocation, the current cursor should be added as a dependency, and
|
|
then updated to reflect the new invocation.
|
|
_ray_actor_counter: The number of actor method invocations that we've
|
|
called so far.
|
|
_ray_actor_method_names: The names of the actor methods.
|
|
_ray_method_signatures: The signatures of the actor methods.
|
|
_ray_method_num_return_vals: The default number of return values for
|
|
each method.
|
|
_ray_class_name: The name of the actor class.
|
|
_ray_actor_forks: The number of times this handle has been forked.
|
|
_ray_actor_creation_dummy_object_id: The dummy object ID from the actor
|
|
creation task.
|
|
_ray_actor_method_cpus: The number of CPUs required by actor methods.
|
|
_ray_original_handle: True if this is the original actor handle for a
|
|
given actor. If this is true, then the actor will be destroyed when
|
|
this handle goes out of scope.
|
|
_ray_actor_driver_id: The driver ID of the job that created the actor
|
|
(it is possible that this ActorHandle exists on a driver with a
|
|
different driver ID).
|
|
_ray_previous_actor_handle_id: If this actor handle is not an original
|
|
handle, (e.g., it was created by forking or pickling), then
|
|
this is the ID of the handle that this handle was created from.
|
|
Otherwise, this is None.
|
|
"""
|
|
|
|
def __init__(self,
|
|
actor_id,
|
|
class_name,
|
|
actor_cursor,
|
|
actor_counter,
|
|
actor_method_names,
|
|
method_signatures,
|
|
method_num_return_vals,
|
|
actor_creation_dummy_object_id,
|
|
actor_method_cpus,
|
|
actor_driver_id,
|
|
actor_handle_id=None,
|
|
previous_actor_handle_id=None):
|
|
# False if this actor handle was created by forking or pickling. True
|
|
# if it was created by the _serialization_helper function.
|
|
self._ray_original_handle = previous_actor_handle_id is None
|
|
|
|
self._ray_actor_id = actor_id
|
|
if self._ray_original_handle:
|
|
self._ray_actor_handle_id = ray.ObjectID(
|
|
ray.worker.NIL_ACTOR_HANDLE_ID)
|
|
else:
|
|
self._ray_actor_handle_id = actor_handle_id
|
|
self._ray_actor_cursor = actor_cursor
|
|
self._ray_actor_counter = actor_counter
|
|
self._ray_actor_method_names = actor_method_names
|
|
self._ray_method_signatures = method_signatures
|
|
self._ray_method_num_return_vals = method_num_return_vals
|
|
self._ray_class_name = class_name
|
|
self._ray_actor_forks = 0
|
|
self._ray_actor_creation_dummy_object_id = (
|
|
actor_creation_dummy_object_id)
|
|
self._ray_actor_method_cpus = actor_method_cpus
|
|
self._ray_actor_driver_id = actor_driver_id
|
|
self._ray_previous_actor_handle_id = previous_actor_handle_id
|
|
|
|
def _actor_method_call(self,
|
|
method_name,
|
|
args=None,
|
|
kwargs=None,
|
|
num_return_vals=None,
|
|
dependency=None):
|
|
"""Method execution stub for an actor handle.
|
|
|
|
This is the function that executes when
|
|
`actor.method_name.remote(*args, **kwargs)` is called. Instead of
|
|
executing locally, the method is packaged as a task and scheduled
|
|
to the remote actor instance.
|
|
|
|
Args:
|
|
method_name: The name of the actor method to execute.
|
|
args: A list of arguments for the actor method.
|
|
kwargs: A dictionary of keyword arguments for the actor method.
|
|
dependency: The object ID that this method is dependent on.
|
|
Defaults to None, for no dependencies. Most tasks should
|
|
pass in the dummy object returned by the preceding task.
|
|
Some tasks, such as checkpoint and terminate methods, have
|
|
no dependencies.
|
|
|
|
Returns:
|
|
object_ids: A list of object IDs returned by the remote actor
|
|
method.
|
|
"""
|
|
worker = ray.worker.get_global_worker()
|
|
|
|
worker.check_connected()
|
|
|
|
function_signature = self._ray_method_signatures[method_name]
|
|
if args is None:
|
|
args = []
|
|
if kwargs is None:
|
|
kwargs = {}
|
|
args = signature.extend_args(function_signature, args, kwargs)
|
|
|
|
# Execute functions locally if Ray is run in LOCAL_MODE
|
|
# Copy args to prevent the function from mutating them.
|
|
if worker.mode == ray.LOCAL_MODE:
|
|
return getattr(worker.actors[self._ray_actor_id],
|
|
method_name)(*copy.deepcopy(args))
|
|
|
|
# Add the execution dependency.
|
|
if dependency is None:
|
|
execution_dependencies = []
|
|
else:
|
|
execution_dependencies = [dependency]
|
|
|
|
is_actor_checkpoint_method = (method_name == "__ray_checkpoint__")
|
|
|
|
if self._ray_actor_handle_id is None:
|
|
actor_handle_id = compute_actor_handle_id_non_forked(
|
|
self._ray_actor_id, self._ray_previous_actor_handle_id,
|
|
worker.current_task_id)
|
|
else:
|
|
actor_handle_id = self._ray_actor_handle_id
|
|
|
|
function_id = FunctionActorManager.compute_actor_method_function_id(
|
|
self._ray_class_name, method_name)
|
|
object_ids = worker.submit_task(
|
|
function_id,
|
|
args,
|
|
actor_id=self._ray_actor_id,
|
|
actor_handle_id=actor_handle_id,
|
|
actor_counter=self._ray_actor_counter,
|
|
is_actor_checkpoint_method=is_actor_checkpoint_method,
|
|
actor_creation_dummy_object_id=(
|
|
self._ray_actor_creation_dummy_object_id),
|
|
execution_dependencies=execution_dependencies,
|
|
# We add one for the dummy return ID.
|
|
num_return_vals=num_return_vals + 1,
|
|
resources={"CPU": self._ray_actor_method_cpus},
|
|
placement_resources={},
|
|
driver_id=self._ray_actor_driver_id)
|
|
# Update the actor counter and cursor to reflect the most recent
|
|
# invocation.
|
|
self._ray_actor_counter += 1
|
|
# The last object returned is the dummy object that should be
|
|
# passed in to the next actor method. Do not return it to the user.
|
|
self._ray_actor_cursor = object_ids.pop()
|
|
|
|
if len(object_ids) == 1:
|
|
object_ids = object_ids[0]
|
|
elif len(object_ids) == 0:
|
|
object_ids = None
|
|
|
|
return object_ids
|
|
|
|
# Make tab completion work.
|
|
def __dir__(self):
|
|
return self._ray_actor_method_names
|
|
|
|
def __getattribute__(self, attr):
|
|
try:
|
|
# Check whether this is an actor method.
|
|
actor_method_names = object.__getattribute__(
|
|
self, "_ray_actor_method_names")
|
|
if attr in actor_method_names:
|
|
# We create the ActorMethod on the fly here so that the
|
|
# ActorHandle doesn't need a reference to the ActorMethod.
|
|
# The ActorMethod has a reference to the ActorHandle and
|
|
# this was causing cyclic references which were prevent
|
|
# object deallocation from behaving in a predictable
|
|
# manner.
|
|
return ActorMethod(self, attr,
|
|
self._ray_method_num_return_vals[attr])
|
|
except AttributeError:
|
|
pass
|
|
|
|
# If the requested attribute is not a registered method, fall back
|
|
# to default __getattribute__.
|
|
return object.__getattribute__(self, attr)
|
|
|
|
def __repr__(self):
|
|
return "Actor({}, {})".format(self._ray_class_name,
|
|
self._ray_actor_id.hex())
|
|
|
|
def __del__(self):
|
|
"""Kill the worker that is running this actor."""
|
|
# TODO(swang): Also clean up forked actor handles.
|
|
# Kill the worker if this is the original actor handle, created
|
|
# with Class.remote(). TODO(rkn): Even without passing handles around,
|
|
# this is not the right policy. the actor should be alive as long as
|
|
# there are ANY handles in scope in the process that created the actor,
|
|
# not just the first one.
|
|
worker = ray.worker.get_global_worker()
|
|
if worker.connected and self._ray_original_handle:
|
|
# TODO(rkn): Should we be passing in the actor cursor as a
|
|
# dependency here?
|
|
self.__ray_terminate__.remote()
|
|
|
|
@property
|
|
def _actor_id(self):
|
|
return self._ray_actor_id
|
|
|
|
@property
|
|
def _actor_handle_id(self):
|
|
return self._ray_actor_handle_id
|
|
|
|
def _serialization_helper(self, ray_forking):
|
|
"""This is defined in order to make pickling work.
|
|
|
|
Args:
|
|
ray_forking: True if this is being called because Ray is forking
|
|
the actor handle and false if it is being called by pickling.
|
|
|
|
Returns:
|
|
A dictionary of the information needed to reconstruct the object.
|
|
"""
|
|
state = {
|
|
"actor_id": self._ray_actor_id.id(),
|
|
"class_name": self._ray_class_name,
|
|
"actor_forks": self._ray_actor_forks,
|
|
"actor_cursor": self._ray_actor_cursor.id()
|
|
if self._ray_actor_cursor is not None else None,
|
|
"actor_counter": 0, # Reset the actor counter.
|
|
"actor_method_names": self._ray_actor_method_names,
|
|
"method_signatures": self._ray_method_signatures,
|
|
"method_num_return_vals": self._ray_method_num_return_vals,
|
|
"actor_creation_dummy_object_id": self.
|
|
_ray_actor_creation_dummy_object_id.id()
|
|
if self._ray_actor_creation_dummy_object_id is not None else None,
|
|
"actor_method_cpus": self._ray_actor_method_cpus,
|
|
"actor_driver_id": self._ray_actor_driver_id.id(),
|
|
"previous_actor_handle_id": self._ray_actor_handle_id.id()
|
|
if self._ray_actor_handle_id else None,
|
|
"ray_forking": ray_forking
|
|
}
|
|
|
|
if ray_forking:
|
|
self._ray_actor_forks += 1
|
|
|
|
return state
|
|
|
|
def _deserialization_helper(self, state, ray_forking):
|
|
"""This is defined in order to make pickling work.
|
|
|
|
Args:
|
|
state: The serialized state of the actor handle.
|
|
ray_forking: True if this is being called because Ray is forking
|
|
the actor handle and false if it is being called by pickling.
|
|
"""
|
|
worker = ray.worker.get_global_worker()
|
|
worker.check_connected()
|
|
|
|
if state["ray_forking"]:
|
|
actor_handle_id = compute_actor_handle_id(
|
|
ray.ObjectID(state["previous_actor_handle_id"]),
|
|
state["actor_forks"])
|
|
else:
|
|
actor_handle_id = None
|
|
|
|
# This is the driver ID of the driver that owns the actor, not
|
|
# necessarily the driver that owns this actor handle.
|
|
actor_driver_id = ray.ObjectID(state["actor_driver_id"])
|
|
|
|
self.__init__(
|
|
ray.ObjectID(state["actor_id"]),
|
|
state["class_name"],
|
|
ray.ObjectID(state["actor_cursor"])
|
|
if state["actor_cursor"] is not None else None,
|
|
state["actor_counter"],
|
|
state["actor_method_names"],
|
|
state["method_signatures"],
|
|
state["method_num_return_vals"],
|
|
ray.ObjectID(state["actor_creation_dummy_object_id"])
|
|
if state["actor_creation_dummy_object_id"] is not None else None,
|
|
state["actor_method_cpus"],
|
|
actor_driver_id,
|
|
actor_handle_id=actor_handle_id,
|
|
previous_actor_handle_id=ray.ObjectID(
|
|
state["previous_actor_handle_id"]))
|
|
|
|
def __getstate__(self):
|
|
"""This code path is used by pickling but not by Ray forking."""
|
|
return self._serialization_helper(False)
|
|
|
|
def __setstate__(self, state):
|
|
"""This code path is used by pickling but not by Ray forking."""
|
|
return self._deserialization_helper(state, False)
|
|
|
|
|
|
def make_actor(cls, num_cpus, num_gpus, resources, actor_method_cpus,
|
|
checkpoint_interval):
|
|
if checkpoint_interval is None:
|
|
checkpoint_interval = -1
|
|
|
|
if checkpoint_interval == 0:
|
|
raise Exception("checkpoint_interval must be greater than 0.")
|
|
|
|
# Modify the class to have an additional method that will be used for
|
|
# terminating the worker.
|
|
class Class(cls):
|
|
def __ray_terminate__(self):
|
|
worker = ray.worker.get_global_worker()
|
|
if worker.mode != ray.LOCAL_MODE:
|
|
# Disconnect the worker from the local scheduler. The point of
|
|
# this is so that when the worker kills itself below, the local
|
|
# scheduler won't push an error message to the driver.
|
|
worker.local_scheduler_client.disconnect()
|
|
import os
|
|
os._exit(0)
|
|
|
|
def __ray_save_checkpoint__(self):
|
|
if hasattr(self, "__ray_save__"):
|
|
object_to_serialize = self.__ray_save__()
|
|
else:
|
|
object_to_serialize = self
|
|
return pickle.dumps(object_to_serialize)
|
|
|
|
@classmethod
|
|
def __ray_restore_from_checkpoint__(cls, pickled_checkpoint):
|
|
checkpoint = pickle.loads(pickled_checkpoint)
|
|
if hasattr(cls, "__ray_restore__"):
|
|
actor_object = cls.__new__(cls)
|
|
actor_object.__ray_restore__(checkpoint)
|
|
else:
|
|
# TODO(rkn): It's possible that this will cause problems. When
|
|
# you unpickle the same object twice, the two objects will not
|
|
# have the same class.
|
|
actor_object = checkpoint
|
|
return actor_object
|
|
|
|
def __ray_checkpoint__(self):
|
|
"""Save a checkpoint.
|
|
|
|
This task saves the current state of the actor, the current task
|
|
frontier according to the local scheduler, and the checkpoint index
|
|
(number of tasks executed so far).
|
|
"""
|
|
worker = ray.worker.global_worker
|
|
checkpoint_index = worker.actor_task_counter
|
|
# Get the state to save.
|
|
checkpoint = self.__ray_save_checkpoint__()
|
|
# Get the current task frontier, per actor handle.
|
|
# NOTE(swang): This only includes actor handles that the local
|
|
# scheduler has seen. Handle IDs for which no task has yet reached
|
|
# the local scheduler will not be included, and may not be runnable
|
|
# on checkpoint resumption.
|
|
actor_id = ray.ObjectID(worker.actor_id)
|
|
frontier = worker.local_scheduler_client.get_actor_frontier(
|
|
actor_id)
|
|
# Save the checkpoint in Redis. TODO(rkn): Checkpoints
|
|
# should not be stored in Redis. Fix this.
|
|
set_actor_checkpoint(worker, worker.actor_id, checkpoint_index,
|
|
checkpoint, frontier)
|
|
|
|
def __ray_checkpoint_restore__(self):
|
|
"""Restore a checkpoint.
|
|
|
|
This task looks for a saved checkpoint and if found, restores the
|
|
state of the actor, the task frontier in the local scheduler, and
|
|
the checkpoint index (number of tasks executed so far).
|
|
|
|
Returns:
|
|
A bool indicating whether a checkpoint was resumed.
|
|
"""
|
|
worker = ray.worker.global_worker
|
|
# Get the most recent checkpoint stored, if any.
|
|
checkpoint_index, checkpoint, frontier = get_actor_checkpoint(
|
|
worker, worker.actor_id)
|
|
# Try to resume from the checkpoint.
|
|
checkpoint_resumed = False
|
|
if checkpoint_index is not None:
|
|
# Load the actor state from the checkpoint.
|
|
worker.actors[worker.actor_id] = (
|
|
worker.actor_class.__ray_restore_from_checkpoint__(
|
|
checkpoint))
|
|
# Set the number of tasks executed so far.
|
|
worker.actor_task_counter = checkpoint_index
|
|
# Set the actor frontier in the local scheduler.
|
|
worker.local_scheduler_client.set_actor_frontier(frontier)
|
|
checkpoint_resumed = True
|
|
|
|
return checkpoint_resumed
|
|
|
|
Class.__module__ = cls.__module__
|
|
Class.__name__ = cls.__name__
|
|
|
|
class_id = _random_string()
|
|
|
|
return ActorClass(Class, class_id, checkpoint_interval, num_cpus, num_gpus,
|
|
resources, actor_method_cpus)
|
|
|
|
|
|
ray.worker.global_worker.make_actor = make_actor
|