Files
rl_2d_walker.js/js/game.js
T
2018-11-26 06:42:48 +08:00

209 lines
5.7 KiB
JavaScript

config = {
time_step: 60,
simulation_fps: 60,
draw_fps: 60,
velocity_iterations: 8,
position_iterations: 3,
max_zoom_factor: 130,
min_motor_speed: -2,
max_motor_speed: 2,
population_size: 4,
mutation_chance: 0.1,
mutation_amount: 0.5,
walker_health: 300,
fitness_criterium: 'score',
check_health: true,
elite_clones: 2,
max_floor_tiles: 50,
round_length: 1200,
min_body_delta: 0,
min_leg_delta: 0.4,
instadeath_delta: 0.4
};
globals = {};
gameInit = function() {
var joints = 12
var bodyParts = 14
var sensors = 14
var state = sensors * 2
var actions = joints
var input = 2 * state + 1 * actions
globals.brains = {
actor: new window.neurojs.Network.Model([
{ type: 'input', size: input },
{ type: 'fc', size: 60, activation: 'relu' },
{ type: 'fc', size: 40, activation: 'relu' },
{ type: 'fc', size: 40, activation: 'relu', dropout: 0.30 },
{ type: 'fc', size: actions, activation: 'tanh' },
{ type: 'regression' }
]),
critic: new window.neurojs.Network.Model([
{ type: 'input', size: input + actions },
{ type: 'fc', size: 80, activation: 'relu' },
{ type: 'fc', size: 70, activation: 'relu' },
{ type: 'fc', size: 60, activation: 'relu' },
{ type: 'fc', size: 50, activation: 'relu' },
{ type: 'fc', size: 1 },
{ type: 'regression' }
])
}
globals.brains.shared = new window.neurojs.Shared.ConfigPool()
// this.brains.shared.set('actor', this.brains.actor.newConfiguration())
globals.brains.shared.set('critic', globals.brains.critic.newConfiguration())
globals.world = new b2.World(new b2.Vec2(0, -10));
[globals.agents, globals.walkers] = createPopulation();
globals.floor = createFloor();
drawInit();
globals.step_counter = 0;
globals.simulation_interval = setInterval(simulationStep, Math.round(1000/config.simulation_fps));
globals.draw_interval = setInterval(drawFrame, Math.round(1000 / config.draw_fps));
globals.draw_interval = setInterval(resetSimulation, Math.round(8000 * 1000 / config.draw_fps));
}
resetSimulation = function () {
console.log('resetting walkers')
for(var k = 0; k < config.population_size; k++) {
globals.agents[k].walker = globals.walkers[k] = new Walker(globals.world)
}
}
simulationStep = function() {
globals.world.Step(1/config.time_step, config.velocity_iterations, config.position_iterations);
globals.world.ClearForces();
populationSimulationStep();
if(typeof globals.step_counter == 'undefined') {
globals.step_counter = 0;
} else {
globals.step_counter++;
}
// document.getElementById("generation_timer_bar").style.width = (100*globals.step_counter/config.round_length)+"%";
// if(globals.step_counter > config.round_length) {
// nextGeneration();
// }
}
setSimulationFps = function(fps) {
config.simulation_fps = fps;
clearInterval(globals.simulation_interval);
if(fps > 0) {
globals.simulation_interval = setInterval(simulationStep, Math.round(1000/config.simulation_fps));
if(globals.paused) {
globals.paused = false;
if(config.draw_fps > 0) {
globals.draw_interval = setInterval(drawFrame, Math.round(1000/config.draw_fps));
}
}
} else {
// pause the drawing as well
clearInterval(globals.draw_interval);
globals.paused = true;
}
}
createPopulation = function(genomes) {
// setQuote();
// if(typeof globals.generation_count == 'undefined') {
// globals.generation_count = 0;
// } else {
// globals.generation_count++;
// }
// updateGeneration(globals.generation_count);
var walkers = [];
var agents = []
for(var k = 0; k < config.population_size; k++) {
// walkers.push(new Walker(globals.world));
var agent = new Agent({}, globals)
agents.push(agent);
walkers.push(agent.walker)
}
return [agents, walkers];
}
randAction= function(){
var action = []
for (let i = 0; i < 12; i++) {
action.push(Math.randf(-1,1))
}
return action
}
populationSimulationStep = function() {
for(var k = 0; k < config.population_size; k++) {
// var action = randAction()
// globals.walkers[k].simulationStep(action);
globals.agents[k].step()
// console.log(globals.walkers[k].walker.getState())
}
}
function saveAs(dv, name) {
var a;
if (typeof window.downloadAnchor == 'undefined') {
a = window.downloadAnchor = document.createElement("a");
a.style = "display: none";
document.body.appendChild(a);
} else {
a = window.downloadAnchor
}
var blob = new Blob([dv], { type: 'application/octet-binary' }),
tmpURL = window.URL.createObjectURL(blob);
a.href = tmpURL;
a.download = name;
a.click();
window.URL.revokeObjectURL(tmpURL);
a.href = "";
}
downloadBrain = function (n) {
var ts = (new Date()).toISOString().replace(':','_')
var buf = globals.agents[n].brain.export()
saveAs(new DataView(buf), 'walker_brain'+ts+'.bin')
};
readBrain = function (buf) {
var input = event.target;
var reader = new FileReader();
reader.onload = function(){
var buffer = reader.result
var imported = window.neurojs.NetOnDisk.readMultiPart(buffer)
for (var i = 0; i < globals.agents.length; i++) {
globals.agents[i].brain.algorithm.actor.set(imported.actor.clone())
globals.agents[i].brain.algorithm.critic.set(imported.critic)
// window.gcd.world.agents[i].car.brain.learning = false
}
};
reader.readAsArrayBuffer(input.files[0]);
};
updateIfLearning = function (value) {
for (var i = 0; i < globals.world.agents.length; i++) {
globals.world.agents[i].brain.learning = value
}
globals.world.plotRewardOnly = !value
};