From 87541b661d913198de73b72574ea056d0aa12536 Mon Sep 17 00:00:00 2001 From: Evgeni Burovski Date: Wed, 3 Feb 2016 00:26:16 +0000 Subject: [PATCH] BLD: skel3d: eradicate stray unicode symbols from source files --- skimage/morphology/_skeletonize_3d.py | 2 +- skimage/morphology/_skeletonize_3d_cy.pyx.in | 4 ++-- 2 files changed, 3 insertions(+), 3 deletions(-) diff --git a/skimage/morphology/_skeletonize_3d.py b/skimage/morphology/_skeletonize_3d.py index fe0bf86a..cd63c372 100644 --- a/skimage/morphology/_skeletonize_3d.py +++ b/skimage/morphology/_skeletonize_3d.py @@ -29,7 +29,7 @@ def skeletonize_3d(img_in): ---------- .. [Lee94] Lee et al, Building skeleton models via 3-D medial surface/axis thinning algorithms. Computer Vision, Graphics, and Image Processing, - 56(6):462–478, 1994. + 56(6):462-478, 1994. """ # make sure the image is 3D or 2D (if it is, temporarily upcast to 3D) diff --git a/skimage/morphology/_skeletonize_3d_cy.pyx.in b/skimage/morphology/_skeletonize_3d_cy.pyx.in index 56e6abda..92705d38 100644 --- a/skimage/morphology/_skeletonize_3d_cy.pyx.in +++ b/skimage/morphology/_skeletonize_3d_cy.pyx.in @@ -7,7 +7,7 @@ The original Java code [IAC15]_ carries the following message: * This work is an implementation by Ignacio Arganda-Carreras of the * 3D thinning algorithm from Lee et al. "Building skeleton models via 3-D * medial surface/axis thinning algorithms. Computer Vision, Graphics, and - * Image Processing, 56(6):462–478, 1994." Based on the ITK version from + * Image Processing, 56(6):462-478, 1994." Based on the ITK version from * Hanno Homann http://hdl.handle.net/1926/1292 *

* More information at Skeletonize3D homepage: @@ -23,7 +23,7 @@ References .. [Lee94] Lee et al, Building skeleton models via 3-D medial surface/axis thinning algorithms. Computer Vision, Graphics, and Image Processing, - 56(6):462–478, 1994 + 56(6):462-478, 1994 .. [IAC15] Ignacio Arganda-Carreras, 2015. Skeletonize3D plugin for ImageJ(C). http://fiji.sc/Skeletonize3D