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scikit-image/skimage/morphology/_skeletonize_cy.pyx
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Cython

'''
Originally part of CellProfiler, code licensed under both GPL and BSD licenses.
Website: http://www.cellprofiler.org
Copyright (c) 2003-2009 Massachusetts Institute of Technology
Copyright (c) 2009-2011 Broad Institute
All rights reserved.
Original author: Lee Kamentsky
'''
import numpy as np
cimport numpy as np
cimport cython
@cython.boundscheck(False)
def _skeletonize_loop(np.ndarray[dtype=np.uint8_t, ndim=2,
negative_indices=False, mode='c'] result,
np.ndarray[dtype=np.int32_t, ndim=1,
negative_indices=False, mode='c'] i,
np.ndarray[dtype=np.int32_t, ndim=1,
negative_indices=False, mode='c'] j,
np.ndarray[dtype=np.int32_t, ndim=1,
negative_indices=False, mode='c'] order,
np.ndarray[dtype=np.uint8_t, ndim=1,
negative_indices=False, mode='c'] table):
"""
Inner loop of skeletonize function
Parameters
----------
result : ndarray of uint8
On input, the image to be skeletonized, on output the skeletonized
image.
i, j : ndarrays
The coordinates of each foreground pixel in the image
order : ndarray
The index of each pixel, in the order of processing (order[0] is
the first pixel to process, etc.)
table : ndarray
The 512-element lookup table of values after transformation
(whether to keep or not each configuration in a binary 3x3 array)
Notes
-----
The loop determines whether each pixel in the image can be removed without
changing the Euler number of the image. The pixels are ordered by
increasing distance from the background which means a point nearer to
the quench-line of the brushfire will be evaluated later than a
point closer to the edge.
Note that the neighbourhood of a pixel may evolve before the loop
arrives at this pixel. This is why it is possible to compute the
skeleton in only one pass, thanks to an adapted ordering of the
pixels.
"""
cdef:
np.int32_t accumulator
np.int32_t index, order_index
np.int32_t ii, jj
for index in range(order.shape[0]):
accumulator = 16
order_index = order[index]
ii = i[order_index]
jj = j[order_index]
# Compute the configuration around the pixel
if ii > 0:
if jj > 0 and result[ii - 1, jj - 1]:
accumulator += 1
if result[ii - 1, jj]:
accumulator += 2
if jj < result.shape[1] - 1 and result[ii - 1, jj + 1]:
accumulator += 4
if jj > 0 and result[ii, jj - 1]:
accumulator += 8
if jj < result.shape[1] - 1 and result[ii, jj + 1]:
accumulator += 32
if ii < result.shape[0]-1:
if jj > 0 and result[ii + 1, jj - 1]:
accumulator += 64
if result[ii + 1, jj]:
accumulator += 128
if jj < result.shape[1] - 1 and result[ii + 1, jj + 1]:
accumulator += 256
# Assign the value of table corresponding to the configuration
result[ii, jj] = table[accumulator]
@cython.boundscheck(False)
def _table_lookup_index(np.ndarray[dtype=np.uint8_t, ndim=2,
negative_indices=False, mode='c'] image):
"""
Return an index into a table per pixel of a binary image
Take the sum of true neighborhood pixel values where the neighborhood
looks like this::
1 2 4
8 16 32
64 128 256
This code could be replaced by a convolution with the kernel::
256 128 64
32 16 8
4 2 1
but this runs about twice as fast because of inlining and the
hardwired kernel.
"""
cdef:
np.ndarray[dtype=np.int32_t, ndim=2,
negative_indices=False, mode='c'] indexer
np.int32_t *p_indexer
np.uint8_t *p_image
np.int32_t i_stride
np.int32_t i_shape
np.int32_t j_shape
np.int32_t i
np.int32_t j
np.int32_t offset
i_shape = image.shape[0]
j_shape = image.shape[1]
indexer = np.zeros((i_shape, j_shape), np.int32)
p_indexer = <np.int32_t *>indexer.data
p_image = <np.uint8_t *>image.data
i_stride = image.strides[0]
assert i_shape >= 3 and j_shape >= 3, \
"Please use the slow method for arrays < 3x3"
for i in range(1, i_shape-1):
offset = i_stride* i + 1
for j in range(1, j_shape - 1):
if p_image[offset]:
p_indexer[offset + i_stride + 1] += 1
p_indexer[offset + i_stride] += 2
p_indexer[offset + i_stride - 1] += 4
p_indexer[offset + 1] += 8
p_indexer[offset] += 16
p_indexer[offset - 1] += 32
p_indexer[offset - i_stride + 1] += 64
p_indexer[offset - i_stride] += 128
p_indexer[offset - i_stride - 1] += 256
offset += 1
#
# Do the corner cases (literally)
#
if image[0, 0]:
indexer[0, 0] += 16
indexer[0, 1] += 8
indexer[1, 0] += 2
indexer[1, 1] += 1
if image[0, j_shape - 1]:
indexer[0, j_shape - 2] += 32
indexer[0, j_shape - 1] += 16
indexer[1, j_shape - 2] += 4
indexer[1, j_shape - 1] += 2
if image[i_shape - 1, 0]:
indexer[i_shape - 2, 0] += 128
indexer[i_shape - 2, 1] += 64
indexer[i_shape - 1, 0] += 16
indexer[i_shape - 1, 1] += 8
if image[i_shape - 1, j_shape - 1]:
indexer[i_shape - 2, j_shape - 2] += 256
indexer[i_shape - 2, j_shape - 1] += 128
indexer[i_shape - 1, j_shape - 2] += 32
indexer[i_shape - 1, j_shape - 1] += 16
#
# Do the edges
#
for j in range(1, j_shape - 1):
if image[0, j]:
indexer[0, j - 1] += 32
indexer[0, j] += 16
indexer[0, j + 1] += 8
indexer[1, j - 1] += 4
indexer[1, j] += 2
indexer[1, j + 1] += 1
if image[i_shape - 1, j]:
indexer[i_shape - 2, j - 1] += 256
indexer[i_shape - 2, j] += 128
indexer[i_shape - 2, j + 1] += 64
indexer[i_shape - 1, j - 1] += 32
indexer[i_shape - 1, j] += 16
indexer[i_shape - 1, j + 1] += 8
for i in range(1, i_shape - 1):
if image[i, 0]:
indexer[i - 1, 0] += 128
indexer[i, 0] += 16
indexer[i + 1, 0] += 2
indexer[i - 1, 1] += 64
indexer[i, 1] += 8
indexer[i + 1, 1] += 1
if image[i, j_shape - 1]:
indexer[i - 1, j_shape - 2] += 256
indexer[i, j_shape - 2] += 32
indexer[i + 1, j_shape - 2] += 4
indexer[i - 1, j_shape - 1] += 128
indexer[i, j_shape - 1] += 16
indexer[i + 1, j_shape - 1] += 2
return indexer