## Rules for the Effective Hero * Author: u/None * * URL: https://projectdxm.wordpress.com/2017/02/23/rules-for-the-effective-hero/ * Score: 26 * Created: 2017-02-23T14:17:04 ### Post: [Link to content](https://projectdxm.wordpress.com/2017/02/23/rules-for-the-effective-hero/) ### Comments: > **u/hoja_nasredin** [+17] *Dai-Gurren Brigade* (39 minutes later) > > But being rational you lose the plot armor. Are the benefits you gain are worth the power of the storyteller being on your side? I don't think so. Statistical evidence that in heroes adventures where the hero does stupid shit the end result (number of loved ones severly hurt) is much better. >> **u/DRMacIver** [+19] (55 minutes later) >> >> Alternatively, behaving sensibly increases the chances of you being in a rational!fic significantly, which tend to end up with the hero achieving some form of godhood, and thus a long run much more beneficial situation. >>> **u/Caliburn0** [+12] (3 hours later) >>> >>> Or, you know, actually achieving a positive result, which is much better than the normal 'return to norm' way most stories end. >>>> **u/thrawnca** [+5] *Carbon-based biped* (5 hours later) >>>> >>>> I'm reminded of The Sword of Good. >>> **u/None** [+2] (a day later) >>> >>> I love how you're basing this off anthropic reasoning. >> **u/Sparkwitch** [+15] (3 hours later) >> >> As I've mentioned before, this is because the stories which end "...and thus perished our hero" don't tend to get retold. Legends are evidence, yes, but they're too infected with [survivorship bias](https://en.wikipedia.org/wiki/Survivorship_bias) to be used as proper data. >> >> Plot armor is an artifact of poor sampling methodology, not a superpower. >>> **u/JackStargazer** [+8] *Primordial Apologist* (4 hours later) >>> >>> That [sounds familiar. ](http://lesswrong.com/lw/14h/the_hero_with_a_thousand_chances/) >>> **u/hoja_nasredin** [+4] *Dai-Gurren Brigade* (18 hours later) >>> >>> Good point >>> http://www.smbc-comics.com/comic/path-of-a-hero >> **u/LeifCarrotson** [+4] (3 hours later) >> >> >(number of ~~loved~~ ones severly hurt) >> >> The hero's loved ones aren't the important thing. Did Superman or Batman actually act the hero when civilians died off screen as the results of their actions or inactions? >> >> From the article: >> >> > 20 Collateral damage is bad PR. >> >> Collateral damage to people is tragic. Not bad PR, people *died*. Collateral damage to property - say, a skyscraper collapsing - is probably a more expensive than the income that your mild mannered alter ego will earn in their entire lifetime. >>> **u/None** [+2] (23 hours later) >>> >>> It is funny, because now that I think about it, a lot of heroic stories make more sense if the hero's goal isn't really to save people, but to defeat the enemy. >> **u/None** [+1] (11 hours later) >> >> Perhaps it's best to just become a mary-sue in the name of the greater good. > **u/Kylinger** [+15] (11 hours later) > > > Give weapons and combat training to the beautiful damsel as soon as possible. Give the same training to the cute kid. > > Only do this if you want to turn yourself into the tragic backstory of a YA fantasy novel. > **u/kaukamieli** [+3] (15 hours later) > > There is a hero list too. > > http://www.worldconquer.org/evil_overlord.html > **u/mack2028** [+3] (a day later) > > I disagree wholeheartedly with "why did you do it" being a useless question. If you know the why of something happening you can prevent it happening in the future. ---