diff --git a/SimPEG/mesh/QuadTreeMesh.py b/SimPEG/mesh/QuadTreeMesh.py index 934147d9..5615f7a7 100644 --- a/SimPEG/mesh/QuadTreeMesh.py +++ b/SimPEG/mesh/QuadTreeMesh.py @@ -139,25 +139,6 @@ class TreeNode(object): self.mesh.cells.remove(self) - - def countCell(self, COUNTER, column, maxColumns): - if self.isleaf: - if self.numCell is None: - self.numCell = COUNTER - return COUNTER + 1 - else: - return COUNTER - if column < maxColumns/2: - COUNTER = self.children[0,0].countCell(COUNTER, column, maxColumns/2) - COUNTER = self.children[1,0].countCell(COUNTER, column, maxColumns/2) - return COUNTER - else: - column = column - maxColumns/2 - COUNTER = self.children[0,1].countCell(COUNTER, column, maxColumns/2) - COUNTER = self.children[1,1].countCell(COUNTER, column, maxColumns/2) - return COUNTER - - @property def isleaf(self): return self.children is None @@ -200,14 +181,6 @@ class QuadTreeMesh(object): def number(self): - # COUNTER = 0 - # for col in range(self.children.shape[1]): - # coldepth = np.max([node.branchdepth for node in self.children[:,col]]) - # maxColumns = 2**coldepth - # for COL in range(maxColumns): - # for row in range(self.children.shape[0]): - # COUNTER = self.children[row,col].countCell(COUNTER, COL, maxColumns) - sortCells = sorted(M.cells,key=SortByX0()) sortFaceX = sorted(M.faceX,key=SortByX0()) sortFaceY = sorted(M.faceY,key=SortByX0())