From 6cb42ad20e65bf7777f8a153f9e500096a9c8f6d Mon Sep 17 00:00:00 2001 From: rowanc1 Date: Tue, 1 Oct 2013 00:23:18 +0000 Subject: [PATCH] LogicallyOrthogonalMesh.py edited online with Bitbucket --- SimPEG/LogicallyOrthogonalMesh.py | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/SimPEG/LogicallyOrthogonalMesh.py b/SimPEG/LogicallyOrthogonalMesh.py index b9516a6d..07c37255 100644 --- a/SimPEG/LogicallyOrthogonalMesh.py +++ b/SimPEG/LogicallyOrthogonalMesh.py @@ -264,9 +264,9 @@ class LogicallyOrthogonalMesh(BaseMesh, DiffOperators, InnerProducts, LomView): 3D, as there are up to 4 different normals for each face that will be different. - To reshape the normals into a matrix and get the y component: + To reshape the normals into a matrix and get the y component:: - NyX, NyY, NyZ = M.r(M.normals, 'F', 'Fy', 'M') + NyX, NyY, NyZ = M.r(M.normals, 'F', 'Fy', 'M') """ def fget(self):