mesh2mesh interpolation a bit slow and memory heavy right now -> might not want to return the mat, just perform the interpolation

This commit is contained in:
Lindsey Heagy
2016-03-29 18:31:55 -07:00
parent d11f5c736b
commit 7aa50047ac
3 changed files with 351 additions and 35 deletions
+52
View File
@@ -1,4 +1,5 @@
import numpy as np
import scipy.sparse as sp
from SimPEG import Utils
@@ -594,3 +595,54 @@ class BaseRectangularMesh(BaseMesh):
return out
else:
return switchKernal(x)
def getInterpolationMatMesh2Mesh(self, mesh2, locType='CC'):
"""
Interpolates variables from the current mesh to a new mesh (mesh2)
:param Mesh mesh2: SimPEG mesh which we interpolate values to
:param string locType: location of variables 'CC', 'E', 'F', 'N'
:rtype: scipy.sparse.csr_matrix
:return P: interpolation matrix
"""
# Error Checking
if self._meshType == 'Cyl':
assert self.isSymmetric, "Currently, we do not support non-symmetric cyl meshes"
if mesh2._meshType == 'Cyl':
assert self._meshType == 'Cyl', "Interpolation from 3D mesh to Cyl mesh is not supported"
# if Cyl to cart call
if self._meshType == 'Cyl' and mesh2._meshType != 'Cyl':
return self.getInterpolationMatCartMesh(mesh2, locType)
# Scalars
if locType in ['CC', 'N', 'Fx', 'Fy', 'Fz', 'Ex', 'Ey', 'Ez']:
grid = getattr(mesh2, 'grid%s'%locType)
return self.getInterpolationMat(grid, locType)
# Vectors
else:
if self._meshType == 'Cyl':
if locType == 'F':
X = self.getInterpolationMatMesh2Mesh(mesh2, locType='Fx')
Z = self.getInterpolationMatMesh2Mesh(mesh2, locType='Fz')
return sp.block_diag([X, Z])
elif locType == 'E':
return self.getInterpolationMatMesh2Mesh(mesh2, locType='Ey')
if self.dim == 1:
return self.getInterpolationMatMesh2Mesh(mesh2, locType='%sx'%locType)
elif self.dim == 2:
X = self.getInterpolationMatMesh2Mesh(mesh2, locType='%sx'%locType)
Y = self.getInterpolationMatMesh2Mesh(mesh2, locType='%sy'%locType)
return sp.block_diag([X, Y])
elif self.dim == 3:
X = self.getInterpolationMatMesh2Mesh(mesh2, locType='%sx'%locType)
Y = self.getInterpolationMatMesh2Mesh(mesh2, locType='%sy'%locType)
Z = self.getInterpolationMatMesh2Mesh(mesh2, locType='%sz'%locType)
return sp.block_diag([X, Y, Z])