import numpy as np, scipy.sparse as sp from SimPEG.Utils import ndgrid, mkvc, sdiag from BaseMesh import BaseMesh NUM, ACTIVE, NX, NY, NZ = range(5) # Do not put anything after NZ NUM, ACTIVE, PARENT, EDIR, ENODE0, ENODE1 = range(6) NUM, ACTIVE, PARENT, FDIR, FEDGE0, FEDGE1, FEDGE2, FEDGE3 = range(8) NUM, ACTIVE, PARENT, CFACE0, CFACE1, CFACE2, CFACE3, CFACE4, CFACE5 = range(9) # The following classes are wrappers to make indexing easier class TreeIndexer(object): def __init__(self, treeMesh, index=slice(None)): self.M = treeMesh if index == 'active': array = getattr(self.M, self._pointer) index = array[:,ACTIVE] == 1 self.index = index @property def C(self): return getattr(self.M, '_cells', None) @property def F(self): return getattr(self.M, '_faces', None) @property def E(self): return getattr(self.M, '_edges', None) @property def N(self): return getattr(self.M, '_nodes', None) def sort(self, vec): self.M.number() P = np.argsort(self.num) if len(vec.shape) == 1: return vec[P] return vec[P,:] def _ind(self, column): array = getattr(self.M, self._pointer) ind = np.atleast_2d(array[self.index,:])[:,column] return self._SubTree(self.M, ind) def at(self, index=slice(None)): self.index = index return self class TreeNode(TreeIndexer): _SubTree = None _pointer = '_nodes' @property def num(self): return self.N[self.index, NUM] @property def vec(self): return self.N[self.index,:][:,NX:] @property def x(self): return self.N[self.index,:][:,NX] @property def y(self): return self.N[self.index,:][:,NY] @property def z(self): return self.N[self.index,:][:,NZ] class TreeEdge(TreeIndexer): _SubTree = TreeNode _pointer = '_edges' @property def num(self):return self.E[self.index, NUM] @property def dir(self):return self.E[self.index, EDIR] @property def n0(self): return self._ind(ENODE0) @property def n1(self): return self._ind(ENODE1) @property def nodes(self): return [self.n0, self.n1] @property def length(self): return np.sum((self.n1.vec - self.n0.vec)**2,axis=1)**0.5 @property def center(self): return (self.n0.vec + self.n1.vec)/2.0 class TreeFace(TreeIndexer): _SubTree = TreeEdge _pointer = '_faces' @property def num(self):return self.F[self.index, NUM] @property def dir(self):return self.F[self.index, FDIR] # fX fY fZ # n2___________n3 n2___________n3 n2___________n3 # | e1 | | e1 | | e1 | # | | | | | | # e2 | x | e3 z e2 | x | e3 z e2 | x | e3 y # | | ^ | | ^ | | ^ # |___________| |___> y |___________| |___> x |___________| |___> x # n0 e0 n1 n0 e0 n1 n0 e0 n1 @property def e0(self): return self._ind(FEDGE0) @property def e1(self): return self._ind(FEDGE1) @property def e2(self): return self._ind(FEDGE2) @property def e3(self): return self._ind(FEDGE3) @property def n0(self): return self.e0.n0 @property def n1(self): return self.e0.n1 @property def n2(self): return self.e1.n0 @property def n3(self): return self.e1.n1 @property def nodes(self): return [self.n0, self.n1, self.n2, self.n3] @property def center(self): return (self.n0.vec + self.n1.vec + self.n2.vec + self.n3.vec)/4.0 @property def area(self): n0 = self.n0.vec # 2------3 3------2 n1 = self.n1.vec # | | ---> | | n2 = self.n3.vec # | | | | n3 = self.n2.vec # 0------1 0------1 a = np.sum((n1 - n0)**2,axis=1)**0.5 b = np.sum((n2 - n1)**2,axis=1)**0.5 c = np.sum((n3 - n2)**2,axis=1)**0.5 d = np.sum((n0 - n3)**2,axis=1)**0.5 p = np.sum((n2 - n0)**2,axis=1)**0.5 q = np.sum((n3 - n1)**2,axis=1)**0.5 # Area of an arbitrary quadrilateral (in a plane) V = 0.25 * (4.0*(p**2)*(q**2) - (a**2 + c**2 - b**2 - d**2)**2)**0.5 return V class TreeCell(TreeIndexer): _SubTree = TreeFace _pointer = '_cells' @property def num(self):return self.C[self.index, NUM] @property def fXm(self): return self._ind(CFACE0) @property def fXp(self): return self._ind(CFACE1) @property def fYm(self): return self._ind(CFACE2) @property def fYp(self): return self._ind(CFACE3) @property def fZm(self): return self._ind(CFACE4) @property def fZp(self): return self._ind(CFACE5) # fZp # | # 6 ------eX3------ 7 # /| | / | # /eZ2 . / eZ3 # eY2 | fYp eY3 | # / | / fXp| # 4 ------eX2----- 5 | # |fXm 2 -----eX1--|---- 3 z # eZ0 / | eY1 ^ y # | eY0 . fYm eZ1 / | / # | / | | / | / # 0 ------eX0------1 o----> x # | # fZm # # # fX fY fZ # 2___________3 2___________3 2___________3 # | e1 | | e1 | | e1 | # | | | | | | # e2 | x | e3 z e2 | x | e3 z e2 | x | e3 y # | | ^ | | ^ | | ^ # |___________| |___> y |___________| |___> x |___________| |___> x # 0 e0 1 0 e0 1 0 e0 1 # # Mapping Nodes: numOnFace > numOnCell # # fXm 0>0, 1>2, 2>4, 3>6 fYm 0>0, 1>1, 2>4, 3>5 fZm 0>0, 1>1, 2>2, 3>3 # fXp 0>1, 1>3, 2>5, 3>7 fYp 0>2, 1>3, 2>6, 3>7 fZp 0>4, 1>5, 2>6, 3>7 @property def eX0(self): return self.fZm.e0 @property def eX1(self): return self.fZm.e1 @property def eX2(self): return self.fZp.e0 @property def eX3(self): return self.fZp.e1 @property def eY0(self): return self.fZm.e2 @property def eY1(self): return self.fZm.e3 @property def eY2(self): return self.fZp.e2 @property def eY3(self): return self.fZp.e3 @property def eZ0(self): return self.fXm.e2 @property def eZ1(self): return self.fXp.e2 @property def eZ2(self): return self.fXm.e3 @property def eZ3(self): return self.fXp.e3 @property def n0(self): return self.fZm.n0 @property def n1(self): return self.fZm.n1 @property def n2(self): return self.fZm.n2 @property def n3(self): return self.fZm.n3 @property def n4(self): return self.fZp.n0 @property def n5(self): return self.fZp.n1 @property def n6(self): return self.fZp.n2 @property def n7(self): return self.fZp.n3 class TreeMesh(BaseMesh): def __init__(self, h_in, x0=None): assert type(h_in) in [list, tuple], 'h_in must be a list' assert len(h_in) > 1, "len(h_in) must be greater than 1" h = range(len(h_in)) for i, h_i in enumerate(h_in): if type(h_i) in [int, long, float]: # This gives you something over the unit cube. h_i = np.ones(int(h_i))/int(h_i) assert isinstance(h_i, np.ndarray), ("h[%i] is not a numpy array." % i) assert len(h_i.shape) == 1, ("h[%i] must be a 1D numpy array." % i) h[i] = h_i[:] # make a copy. self.h = h if x0 is None: x0 = np.zeros(len(h)) else: assert type(x0) in [list, tuple, np.ndarray], 'x0 must be an array' x0 = np.array(x0, dtype=float) assert len(x0) == self.dim, 'x0 must have the same dimensions as the mesh' BaseMesh.__init__(self, np.array([x.size for x in h]), x0) if self.dim == 2: self._init2D() else: self._init3D() self.isNumbered = False def _init2D(self): XY = ndgrid(*[np.r_[0, h.cumsum()] for h in self.h]) nCx, nCy = [len(h) for h in self.h] vnC = [nCx , nCy ] vnN = [nCx+1, nCy+1] vnEx = [nCx , nCy+1] vnEy = [nCx+1, nCy ] vnFx = [nCx+1, nCy ] vnFy = [nCx , nCy+1] nC = np.prod(vnC) nN = np.prod(vnN) nFx = np.prod(vnFx) nFy = np.prod(vnFy) nF = nFx + nFy nEx = np.prod(vnEx) nEy = np.prod(vnEy) nE = nEx + nEy N = np.c_[np.arange(nN), np.ones(nN), XY] iN = np.arange(nN, dtype=int).reshape(vnN, order='F') # Pointers to the nodes for the edges pnEx = np.c_[mkvc(iN[:-1,:]), mkvc(iN[1:,:])] pnEy = np.c_[mkvc(iN[:,:-1]), mkvc(iN[:,1:])] iEx = np.arange(nEx, dtype=int).reshape(*vnEx, order='F') iEy = np.arange(nEy, dtype=int).reshape(*vnEy, order='F') + nEx zEx = np.zeros(nEx, dtype=int) zEy = np.zeros(nEy, dtype=int) Ex = np.c_[mkvc(iEx), zEx+1, zEx-1, zEx+0, pnEx] Ey = np.c_[mkvc(iEy), zEy+1, zEy-1, zEy+1, pnEy] # Pointers to the edges for the faces vFz = np.c_[mkvc(iEx[:,:-1]), mkvc(iEx[:,1:]), mkvc(iEy[:-1,:]), mkvc(iEy[1:,:])] iC = np.arange(nC, dtype=int) zC = np.zeros(nC, dtype=int) C = np.c_[iC, zC+1, zC-1, zC+2, vFz] self._nodes = N self._edges = np.r_[Ex, Ey] self._faces = C def _init3D(self): XYZ = ndgrid(*[np.r_[0, h.cumsum()] for h in self.h]) nCx, nCy, nCz = [len(h) for h in self.h] vnC = [nCx , nCy , nCz ] vnN = [nCx+1, nCy+1, nCz+1] vnEx = [nCx , nCy+1, nCz+1] vnEy = [nCx+1, nCy , nCz+1] vnEz = [nCx+1, nCy+1, nCz ] vnFx = [nCx+1, nCy , nCz ] vnFy = [nCx , nCy+1, nCz ] vnFz = [nCx , nCy , nCz+1] nC = np.prod(vnC) nN = np.prod(vnN) nFx = np.prod(vnFx) nFy = np.prod(vnFy) nFz = np.prod(vnFz) nF = nFx + nFy + nFz nEx = np.prod(vnEx) nEy = np.prod(vnEy) nEz = np.prod(vnEz) nE = nEx + nEy + nEz N = np.c_[np.arange(XYZ.shape[0]), np.ones(XYZ.shape[0]), XYZ] iN = np.arange(nN, dtype=int).reshape(vnN, order='F') # Pointers to the nodes for the edges pnEx = np.c_[mkvc(iN[:-1,:,:]), mkvc(iN[1:,:,:])] pnEy = np.c_[mkvc(iN[:,:-1,:]), mkvc(iN[:,1:,:])] pnEz = np.c_[mkvc(iN[:,:,:-1]), mkvc(iN[:,:,1:])] iEx = np.arange(nEx, dtype=int).reshape(*vnEx, order='F') iEy = np.arange(nEy, dtype=int).reshape(*vnEy, order='F') + nEx iEz = np.arange(nEz, dtype=int).reshape(*vnEz, order='F') + nEx + nEy zEx = np.zeros(nEx, dtype=int) zEy = np.zeros(nEy, dtype=int) zEz = np.zeros(nEz, dtype=int) Ex = np.c_[mkvc(iEx), zEx+1, zEx-1, zEx+0, pnEx] Ey = np.c_[mkvc(iEy), zEy+1, zEy-1, zEy+1, pnEy] Ez = np.c_[mkvc(iEz), zEz+1, zEz-1, zEz+2, pnEz] # Pointers to the edges for the faces peFx = np.c_[ mkvc(iEy[:,:,:-1]), mkvc(iEy[:,:,1:]), mkvc(iEz[:,:-1,:]), mkvc(iEz[:,1:,:])] peFy = np.c_[mkvc(iEx[:,:,:-1]), mkvc(iEx[:,:,1:]), mkvc(iEz[:-1,:,:]), mkvc(iEz[1:,:,:])] peFz = np.c_[mkvc(iEx[:,:-1,:]), mkvc(iEx[:,1:,:]), mkvc(iEy[:-1,:,:]), mkvc(iEy[1:,:,:]) ] iFx = np.arange(nFx, dtype=int).reshape(*vnFx, order='F') iFy = np.arange(nFy, dtype=int).reshape(*vnFy, order='F') + nFx iFz = np.arange(nFz, dtype=int).reshape(*vnFz, order='F') + nFx + nFy zFx = np.zeros(nFx, dtype=int) zFy = np.zeros(nFy, dtype=int) zFz = np.zeros(nFz, dtype=int) Fx = np.c_[mkvc(iFx), zFx+1, zFx-1, zFx+0, peFx] Fy = np.c_[mkvc(iFy), zFy+1, zFy-1, zFy+1, peFy] Fz = np.c_[mkvc(iFz), zFz+1, zFz-1, zFz+2, peFz] # Pointers to the faces for the cells pfCx = np.c_[mkvc(iFx[:-1,:,:]), mkvc(iFx[1:,:,:])] pfCy = np.c_[mkvc(iFy[:,:-1,:]), mkvc(iFy[:,1:,:])] pfCz = np.c_[mkvc(iFz[:,:,:-1]), mkvc(iFz[:,:,1:])] iC = np.arange(nC, dtype=int) zC = np.zeros(nC, dtype=int) C = np.c_[iC, zC+1, zC-1, pfCx, pfCy, pfCz] self._nodes = N self._edges = np.r_[Ex, Ey, Ez] self._faces = np.r_[Fx, Fy, Fz] self._cells = C @property def isNumbered(self): return self._numbered @isNumbered.setter def isNumbered(self, value): assert value is False, 'Can only set to False.' self._numbered = False for name in ['vol', 'area', 'edge', 'gridCC', 'gridN', 'gridEx', 'gridEy', 'gridEz', 'gridFx', 'gridFy', 'gridFz']: if hasattr(self, '_'+name): delattr(self, '_'+name) def number(self): if self._numbered: return dtypeN = [('x',float),('y',float)] if self.dim == 3: dtypeN += [('z',float)] dtypeV = [('v', int)] N = TreeNode(self, 'active') E = TreeEdge(self, 'active') F = TreeFace(self, 'active') self._nodes[:,NUM] = -1 self._edges[:,NUM] = -1 self._faces[:,NUM] = -1 if self.dim == 3: C = TreeCell(self, 'active') self._cells[:,NUM] = -1 def doNumbering(indexer, nodes, dtype): grid = np.zeros(np.sum(indexer.index), dtype=dtype) grid['x'][:] = nodes.x grid['y'][:] = nodes.y if self.dim == 3: grid['z'][:] = nodes.z if 'v' in [d[0] for d in dtype]: grid['v'][:] = indexer.dir P = np.argsort(grid, order=[d[0] for d in reversed(dtype)]) cnt = np.zeros(P.size, dtype=int) cnt[P] = np.arange(P.size) return cnt self._nodes[N.index, NUM] = doNumbering(N, N, dtypeN) self._edges[E.index, NUM] = doNumbering(E, E.n0, dtypeN + dtypeV) dtype = dtypeN if self.dim == 2 else (dtypeN + dtypeV) self._faces[F.index, NUM] = doNumbering(F, F.n0, dtype) if self.dim == 3: self._cells[C.index, NUM] = doNumbering(C, C.n0, dtypeN) self._numbered = True @property def nC(self): if self.dim == 2: return np.sum(self._faces[:,ACTIVE] == 1) return np.sum(self._cells[:,ACTIVE] == 1) @property def nN(self): return np.sum(self._nodes[:,ACTIVE] == 1) @property def nE(self): if self.dim == 2: return self.nEx + self.nEy return self.nEx + self.nEy + self.nEz @property def nF(self): if self.dim == 2: return self.nFx + self.nFy return self.nFx + self.nFy + self.nFz @property def nEx(self): return np.sum((self._edges[:,ACTIVE] == 1) & (self._edges[:,EDIR] == 0)) @property def nEy(self): return np.sum((self._edges[:,ACTIVE] == 1) & (self._edges[:,EDIR] == 1)) @property def nEz(self): if self.dim == 2: return None return np.sum((self._edges[:,ACTIVE] == 1) & (self._edges[:,EDIR] == 2)) @property def nFx(self): if self.dim == 2: return self.nEy return np.sum((self._faces[:,ACTIVE] == 1) & (self._faces[:,FDIR] == 0)) @property def nFy(self): if self.dim == 2: return self.nEx return np.sum((self._faces[:,ACTIVE] == 1) & (self._faces[:,FDIR] == 1)) @property def nFz(self): if self.dim == 2: return None return np.sum((self._faces[:,ACTIVE] == 1) & (self._faces[:,FDIR] == 2)) @property def edge(self): if getattr(self, '_edge', None) is None: E = TreeEdge(self, 'active') self._edge = E.sort(E.length) return self._edge @property def area(self): if getattr(self, '_area', None) is None: if self.dim == 2: self._area = np.r_[self.edge[self.nEx:], self.edge[:self.nEx]] return self._area @property def vol(self): if getattr(self, '_vol', None) is None: F = TreeFace(self, 'active') self._vol = F.sort(F.area) return self._vol @property def gridN(self): N = TreeNode(self, 'active') return N.sort(N.vec) @property def gridCC(self): F = TreeFace(self, 'active') return F.sort(F.center) @property def gridEx(self): E = TreeEdge(self, (self._edges[:,ACTIVE] == 1) & (self._edges[:,EDIR] == 0)) return E.sort(E.center) @property def gridEy(self): E = TreeEdge(self, (self._edges[:,ACTIVE] == 1) & (self._edges[:,EDIR] == 1)) return E.sort(E.center) @property def gridEz(self): if self.dim == 2: return None E = TreeEdge(self, (self._edges[:,ACTIVE] == 1) & (self._edges[:,EDIR] == 2)) return E.sort(E.center) @property def gridFx(self): if self.dim == 2: return self.gridEy else: F = TreeFace(self, (self._faces[:,ACTIVE] == 1) & (self._faces[:,FDIR] == 0)) return F.sort(F.center) @property def gridFy(self): if self.dim == 2: return self.gridEx else: F = TreeFace(self, (self._faces[:,ACTIVE] == 1) & (self._faces[:,FDIR] == 1)) return F.sort(F.center) @property def gridFz(self): if self.dim == 2: return None F = TreeFace(self, (self._faces[:,ACTIVE] == 1) & (self._faces[:,FDIR] == 2)) return F.sort(F.center) def _push(self, attr, rows): self.isNumbered = False rows = np.atleast_2d(rows) X = getattr(self, attr) offset = X.shape[0] rowNumer = np.arange(rows.shape[0], dtype=int) + offset rows[:,0] = rowNumer*0-1 setattr(self, attr, np.vstack((X, rows)).astype(X.dtype)) if rows.shape[0] == 1: return offset, rows.flatten() return rowNumer, rows def addNode(self, between): """Add a node between the node in list between""" between = np.array(between).flatten() nodes = self._nodes[between.astype(int), :] newNode = np.mean(nodes, axis=0) newNode[ACTIVE] = 1 return self._push('_nodes', newNode) def refineEdge(self, index): e = self._edges[index,:] if e[ACTIVE] == 0: # search for the children up to one level deep subInds = np.argwhere(self._edges[:,PARENT] == index).flatten() return subInds, self._edges[subInds,:] self._edges[index, ACTIVE] = 0 newNode, node = self.addNode(e[[ENODE0, ENODE1]]) Es = np.zeros((2, 6)) Es[:, ACTIVE] = 1 Es[:, PARENT] = index Es[:, EDIR] = e[EDIR] Es[0, ENODE0] = e[ENODE0] Es[0, ENODE1] = newNode Es[1, ENODE0] = newNode Es[1, ENODE1] = e[ENODE1] return self._push('_edges', Es) def refineFace(self, index): f = self._faces[index,:] if f[ACTIVE] == 0: # search for the children up to one level deep subInds = np.argwhere(self._faces[:,PARENT] == index).flatten() return subInds, self._faces[subInds,:] self._faces[index, ACTIVE] = 0 # Refine the outer edges E0i, E0 = self.refineEdge(f[FEDGE0]) E1i, E1 = self.refineEdge(f[FEDGE1]) E2i, E2 = self.refineEdge(f[FEDGE2]) E3i, E3 = self.refineEdge(f[FEDGE3]) nodeNums = self._edges[f[[FEDGE0, FEDGE1]],:][:,[ENODE0, ENODE1]] newNode, node = self.addNode(nodeNums) # Refine the inner edges # new faces and edges # 2_______________3 _______________ # | e1--> | | | | # ^ | | ^ | 2 3 3 | y z z # | | | | | | | ^ ^ ^ # | | + | | ---> |---0---+---1---| | | | # e2 | | e3 | | | | | | # | | | 0 2 1 | z-----> x y-----> x x-----> y # |_______________| |_______|_______| # 0 e0--> 1 nE = np.zeros((4,6)) nE[:, ACTIVE] = 1 nE[:, PARENT] = -1 nE[:, EDIR] = [0,0,1,1] if f[FDIR] == 2 else [0,0,2,2] if f[FDIR] == 1 else [1,1,2,2] nE[0, ENODE0] = E2[0, ENODE1] nE[0, ENODE1] = newNode nE[1, ENODE0] = newNode nE[1, ENODE1] = E3[0, ENODE1] nE[2, ENODE0] = E0[0, ENODE1] nE[2, ENODE1] = newNode nE[3, ENODE0] = newNode nE[3, ENODE1] = E1[0, ENODE1] nEi, nE = self._push('_edges', nE) # Add four new faces Fs = np.zeros((4,8)) Fs[:, ACTIVE] = 1 Fs[:, PARENT] = index Fs[:, FDIR] = f[FDIR] fInds = [FEDGE0,FEDGE1,FEDGE2,FEDGE3] Fs[0, fInds] = [E0i[0], nEi[0], E2i[0], nEi[2]] Fs[1, fInds] = [E0i[1], nEi[1], nEi[2], E3i[0]] Fs[2, fInds] = [nEi[0], E1i[0], E2i[1], nEi[3]] Fs[3, fInds] = [nEi[1], E1i[1], nEi[3], E3i[1]] return self._push('_faces', Fs) def refineCell(self, index): c = self._cells[index,:] if f[ACTIVE] == 0: # search for the children up to one level deep subInds = np.argwhere(self._cells[:,PARENT] == index).flatten() return subInds, self._cells[subInds,:] self._cells[index, ACTIVE] = 0 # Refine the outer faces F0i, F0 = self.refineFace(c[CFACE0]) F1i, F1 = self.refineFace(c[CFACE1]) F2i, F2 = self.refineFace(c[CFACE2]) F3i, F3 = self.refineFace(c[CFACE3]) F4i, F4 = self.refineFace(c[CFACE4]) F5i, F5 = self.refineFace(c[CFACE5]) nodeNums = self._edges[f[[FEDGE0, FEDGE1]],:][:,[ENODE0, ENODE1]] newNode, node = self.addNode(nodeNums) def _index(self, attr, index): index = [index] if np.isscalar(index) else list(index) C = getattr(self, attr) cSub = [] iSub = [] for I in index: if C[I, ACTIVE] == 1: iSub += [I] cSub += [C[I, :]] else: subInds = np.argwhere(C[:,PARENT] == I).flatten() i, c = self._index(attr, subInds) iSub += i cSub += [c] return iSub, np.vstack(cSub) @property def faceDiv(self): if getattr(self, '_faceDiv', None) is None: self.number() # TODO: Preallocate! I, J, V = [], [], [] offset = np.r_[self.nFx, -self.nEx] # this switches from edge to face numbering C = self._faces activeCells = C[:,ACTIVE] == 1 for cell in C[activeCells]: for sign, face in zip([-1,1,-1,1],[FEDGE0, FEDGE1, FEDGE2, FEDGE3]): ij, jrow = self._index('_edges', cell[face]) I += [cell[NUM]]*len(ij) J += list(jrow[:,0] + offset[jrow[:,EDIR]]) V += [sign]*len(ij) VOL = self.vol D = sp.csr_matrix((V,(I,J)), shape=(self.nC, self.nF)) S = self.area self._faceDiv = sdiag(1/VOL)*D*sdiag(S) return self._faceDiv def plotGrid(self, ax=None, text=True, showIt=False): import matplotlib.pyplot as plt axOpts = {'projection':'3d'} if self.dim == 3 else {} if ax is None: ax = plt.subplot(111, **axOpts) N = self._nodes E = self._edges C = self._faces plt.plot(N[:,1], N[:,2], 'b.') activeCells = C[:,ACTIVE] == 1 for FEDGE in [FEDGE0, FEDGE1, FEDGE2, FEDGE3]: nInds = E[C[activeCells,FEDGE],:][:,[ENODE0,ENODE1]] eX = np.c_[N[nInds[:,0],NX], N[nInds[:,1],NX], [np.nan]*nInds.shape[0]] eY = np.c_[N[nInds[:,0],NY], N[nInds[:,1],NY], [np.nan]*nInds.shape[0]] plt.plot(eX.flatten(), eY.flatten(), 'b-') gridCC = self.gridCC if text: [ax.text(cc[0], cc[1],i) for i, cc in enumerate(gridCC)] plt.plot(gridCC[:,0], gridCC[:,1], 'r.') gridFx = self.gridFx gridFy = self.gridFy if text: [ax.text(cc[0], cc[1],i) for i, cc in enumerate(np.vstack((gridFx,gridFy)))] gridEx = self.gridEx gridEy = self.gridEy # if text: # [ax.text(cc[0], cc[1],i) for i, cc in enumerate(np.vstack((gridEx,gridEy)))] # for E in self._edges: # if E[ACTIVE] == 0: continue # ex = N[E[[ENODE0,ENODE1]],NX] # ey = N[E[[ENODE0,ENODE1]],NY] # ax.plot(ex, ey, 'b-') # ax.text(ex.mean(), ey.mean(), E[NUM]) if showIt: plt.show() if __name__ == '__main__': from SimPEG import Mesh, Utils import matplotlib.pyplot as plt tM = TreeMesh([np.ones(3),np.ones(2)]) tM.refineFace(0) tM.refineFace(1) tM.refineFace(3) tM.refineFace(9) print tM._nodes[:,NUM] tM.number() print tM._nodes[:,NUM] print tM._edges[:,NUM] print TreeFace(tM,[0]).e2.n0.x # print tM._faces # print tM._edges[0,:] # print tM.vol # tM.number() # print tM._index('_edges',3)[1] # print tM._edges[:,[0,1,3, 4,5 ]] plt.subplot(211) plt.spy(tM.faceDiv) tM.plotGrid(ax=plt.subplot(212)) # plt.figure(2) # plt.plot(SortByX0(tM.gridCC),'b.') plt.show()