Files
simpeg/SimPEG/Examples/Mesh_QuadTree_HangingNodes.py
T
2016-07-16 14:17:02 -05:00

39 lines
1.1 KiB
Python

from __future__ import unicode_literals
from __future__ import print_function
from __future__ import division
from __future__ import absolute_import
from future import standard_library
standard_library.install_aliases()
from SimPEG import *
def run(plotIt=True):
"""
Mesh: QuadTree: Hanging Nodes
=============================
You can give the refine method a function, which is evaluated on every cell
of the TreeMesh.
Occasionally it is useful to initially refine to a constant level
(e.g. 3 in this 32x32 mesh). This means the function is first evaluated
on an 8x8 mesh (2^3).
"""
M = Mesh.TreeMesh([8,8])
def function(cell):
xyz = cell.center
dist = ((xyz - [0.25,0.25])**2).sum()**0.5
if dist < 0.25:
return 3
return 2
M.refine(function);
M.number()
if plotIt:
import matplotlib.pyplot as plt
M.plotGrid(nodes=True, cells=True, facesX=True)
plt.legend(('Grid', 'Cell Centers', 'Nodes', 'Hanging Nodes', 'X faces', 'Hanging X faces'))
plt.show()
if __name__ == '__main__':
run()