Files
simpeg/SimPEG/Utils/lomutils.py
T
2014-01-16 13:22:46 -08:00

266 lines
7.4 KiB
Python

import numpy as np
from scipy import sparse as sp
from matutils import mkvc, ndgrid, sub2ind
from sputils import sdiag
def volTetra(xyz, A, B, C, D):
"""
Returns the volume for tetrahedras volume specified by the indexes A to D.
:param numpy.array xyz: X,Y,Z vertex vector
:param numpy.array A,B,C,D: vert index of the tetrahedra
:rtype: numpy.array
:return: V, volume of the tetrahedra
Algorithm http://en.wikipedia.org/wiki/Tetrahedron#Volume
.. math::
V = {1 \over 3} A h
V = {1 \over 6} | ( a - d ) \cdot ( ( b - d ) ( c - d ) ) |
"""
AD = xyz[A, :] - xyz[D, :]
BD = xyz[B, :] - xyz[D, :]
CD = xyz[C, :] - xyz[D, :]
V = (BD[:, 0]*CD[:, 1] - BD[:, 1]*CD[:, 0])*AD[:, 2] - (BD[:, 0]*CD[:, 2] - BD[:, 2]*CD[:, 0])*AD[:, 1] + (BD[:, 1]*CD[:, 2] - BD[:, 2]*CD[:, 1])*AD[:, 0]
return V/6
def indexCube(nodes, gridSize, n=None):
"""
Returns the index of nodes on the mesh.
Input:
nodes - string of which nodes to return. e.g. 'ABCD'
gridSize - size of the nodal grid
n - number of nodes each i,j,k direction: [ni,nj,nk]
Output:
index - index in the order asked e.g. 'ABCD' --> (A,B,C,D)
TWO DIMENSIONS::
node(i,j) node(i,j+1)
A -------------- B
| |
| cell(i,j) |
| I |
| |
D -------------- C
node(i+1,j) node(i+1,j+1)
THREE DIMENSIONS::
node(i,j,k+1) node(i,j+1,k+1)
E --------------- F
/| / |
/ | / |
/ | / |
node(i,j,k) node(i,j+1,k)
A -------------- B |
| H ----------|---- G
| /cell(i,j) | /
| / I | /
| / | /
D -------------- C
node(i+1,j,k) node(i+1,j+1,k)
"""
assert type(nodes) == str, "Nodes must be a str variable: e.g. 'ABCD'"
assert type(gridSize) == np.ndarray, "Number of nodes must be an ndarray"
nodes = nodes.upper()
# Make sure that we choose from the possible nodes.
possibleNodes = 'ABCD' if gridSize.size == 2 else 'ABCDEFGH'
for node in nodes:
assert node in possibleNodes, "Nodes must be chosen from: '%s'" % possibleNodes
dim = gridSize.size
if n is None:
n = gridSize - 1
if dim == 2:
ij = ndgrid(np.arange(n[0]), np.arange(n[1]))
i, j = ij[:, 0], ij[:, 1]
elif dim == 3:
ijk = ndgrid(np.arange(n[0]), np.arange(n[1]), np.arange(n[2]))
i, j, k = ijk[:, 0], ijk[:, 1], ijk[:, 2]
else:
raise Exception('Only 2 and 3 dimensions supported.')
nodeMap = {'A': [0, 0, 0], 'B': [0, 1, 0], 'C': [1, 1, 0], 'D': [1, 0, 0],
'E': [0, 0, 1], 'F': [0, 1, 1], 'G': [1, 1, 1], 'H': [1, 0, 1]}
out = ()
for node in nodes:
shift = nodeMap[node]
if dim == 2:
out += (sub2ind(gridSize, np.c_[i+shift[0], j+shift[1]]).flatten(), )
elif dim == 3:
out += (sub2ind(gridSize, np.c_[i+shift[0], j+shift[1], k+shift[2]]).flatten(), )
return out
def faceInfo(xyz, A, B, C, D, average=True, normalizeNormals=True):
"""
function [N] = faceInfo(y,A,B,C,D)
Returns the averaged normal, area, and edge lengths for a given set of faces.
If average option is FALSE then N is a cell array {nA,nB,nC,nD}
Input:
xyz - X,Y,Z vertex vector
A,B,C,D - vert index of the face (counter clockwize)
Options:
average - [true]/false, toggles returning all normals or the average
Output:
N - average face normal or {nA,nB,nC,nD} if average = false
area - average face area
edgeLengths - exact edge Lengths, 4 column vector [AB, BC, CD, DA]
see also testFaceNormal testFaceArea
@author Rowan Cockett
Last modified on: 2013/07/26
"""
assert type(average) is bool, 'average must be a boolean'
assert type(normalizeNormals) is bool, 'normalizeNormals must be a boolean'
# compute normal that is pointing away from you.
#
# A -------A-B------- B
# | |
# | |
# D-A (X) B-C
# | |
# | |
# D -------C-D------- C
AB = xyz[B, :] - xyz[A, :]
BC = xyz[C, :] - xyz[B, :]
CD = xyz[D, :] - xyz[C, :]
DA = xyz[A, :] - xyz[D, :]
def cross(X, Y):
return np.c_[X[:, 1]*Y[:, 2] - X[:, 2]*Y[:, 1],
X[:, 2]*Y[:, 0] - X[:, 0]*Y[:, 2],
X[:, 0]*Y[:, 1] - X[:, 1]*Y[:, 0]]
nA = cross(AB, DA)
nB = cross(BC, AB)
nC = cross(CD, BC)
nD = cross(DA, CD)
length = lambda x: np.sqrt(x[:, 0]**2 + x[:, 1]**2 + x[:, 2]**2)
normalize = lambda x: x/np.kron(np.ones((1, x.shape[1])), mkvc(length(x), 2))
if average:
# average the normals at each vertex.
N = (nA + nB + nC + nD)/4 # this is intrinsically weighted by area
# normalize
N = normalize(N)
else:
if normalizeNormals:
N = [normalize(nA), normalize(nB), normalize(nC), normalize(nD)]
else:
N = [nA, nB, nC, nD]
# Area calculation
#
# Approximate by 4 different triangles, and divide by 2.
# Each triangle is one half of the length of the cross product
#
# So also could be viewed as the average parallelogram.
#
# TODO: This does not compute correctly for concave quadrilaterals
area = (length(nA)+length(nB)+length(nC)+length(nD))/4
return N, area
def inv3X3BlockDiagonal(a11, a12, a13, a21, a22, a23, a31, a32, a33):
""" B = inv3X3BlockDiagonal(a11, a12, a13, a21, a22, a23, a31, a32, a33)
inverts a stack of 3x3 matrices
Input:
A - a11, a12, a13, a21, a22, a23, a31, a32, a33
Output:
B - inverse
"""
a11 = mkvc(a11)
a12 = mkvc(a12)
a13 = mkvc(a13)
a21 = mkvc(a21)
a22 = mkvc(a22)
a23 = mkvc(a23)
a31 = mkvc(a31)
a32 = mkvc(a32)
a33 = mkvc(a33)
detA = a31*a12*a23 - a31*a13*a22 - a21*a12*a33 + a21*a13*a32 + a11*a22*a33 - a11*a23*a32
b11 = +(a22*a33 - a23*a32)/detA
b12 = -(a12*a33 - a13*a32)/detA
b13 = +(a12*a23 - a13*a22)/detA
b21 = +(a31*a23 - a21*a33)/detA
b22 = -(a31*a13 - a11*a33)/detA
b23 = +(a21*a13 - a11*a23)/detA
b31 = -(a31*a22 - a21*a32)/detA
b32 = +(a31*a12 - a11*a32)/detA
b33 = -(a21*a12 - a11*a22)/detA
B = sp.vstack((sp.hstack((sdiag(b11), sdiag(b12), sdiag(b13))),
sp.hstack((sdiag(b21), sdiag(b22), sdiag(b23))),
sp.hstack((sdiag(b31), sdiag(b32), sdiag(b33)))))
return B
def inv2X2BlockDiagonal(a11, a12, a21, a22):
""" B = inv2X2BlockDiagonal(a11, a12, a21, a22)
Inverts a stack of 2x2 matrices by using the inversion formula
inv(A) = (1/det(A)) * cof(A)^T
Input:
A - a11, a12, a13, a21, a22, a23, a31, a32, a33
Output:
B - inverse
"""
a11 = mkvc(a11)
a12 = mkvc(a12)
a21 = mkvc(a21)
a22 = mkvc(a22)
# compute inverse of the determinant.
detAinv = 1./(a11*a22 - a21*a12)
b11 = +detAinv*a22
b12 = -detAinv*a12
b21 = -detAinv*a21
b22 = +detAinv*a11
B = sp.vstack((sp.hstack((sdiag(b11), sdiag(b12))),
sp.hstack((sdiag(b21), sdiag(b22)))))
return B