Files
simpeg/SimPEG/mesh/QuadTreeMesh.py
T
2013-12-18 18:36:49 -08:00

126 lines
4.0 KiB
Python

import numpy as np
import matplotlib.pyplot as plt
class TreeNode(object):
"""docstring for TreeNode"""
def __init__(self, mesh, x0=[0,0], dim=2, depth=0, sz=[1,1], parent=None):
self.mesh = mesh
self.x0 = np.array(x0,dtype=float)
self.dim = dim
self.depth = depth
self.sz = np.array(sz,dtype=float)
self.parent = parent
self.children = None
self.numCell = None
@property
def parent(self):
return self._parent
@parent.setter
def parent(self, value):
self._parent = value
@property
def branchdepth(self):
if self.isleaf:
return self.depth
else:
return np.max([node.branchdepth for node in self.children.flatten('F')])
def refine(self):
if self.isleaf:
x0, sz = self.x0, self.sz
corners = [np.r_[x0[0] , x0[1] ],
np.r_[x0[0]+sz[0]/2, x0[1] ],
np.r_[x0[0] , x0[1]+sz[1]/2],
np.r_[x0[0]+sz[0]/2, x0[1]+sz[1]/2]]
children = np.array([TreeNode(self.mesh, x0=corners[i],dim=self.dim, depth=self.depth+1, sz=sz/2, parent=self) for i in range(2*self.dim)])
self.children = children.reshape([2,2],order='F')
def countCell(self, COUNTER, column, maxColumns):
if self.isleaf:
if self.numCell is None:
self.numCell = COUNTER
return COUNTER + 1
else:
return COUNTER
if column < maxColumns/2:
COUNTER = self.children[0,0].countCell(COUNTER, column, maxColumns/2)
COUNTER = self.children[1,0].countCell(COUNTER, column, maxColumns/2)
return COUNTER
else:
column = column - maxColumns/2
COUNTER = self.children[0,1].countCell(COUNTER, column, maxColumns/2)
COUNTER = self.children[1,1].countCell(COUNTER, column, maxColumns/2)
return COUNTER
@property
def isleaf(self): return self.children is None
def viz(self, ax):
if self.isleaf:
x0, sz = self.x0, self.sz
corners = np.c_[np.r_[x0[0] , x0[1] ],
np.r_[x0[0]+sz[0], x0[1] ],
np.r_[x0[0]+sz[0], x0[1]+sz[1]],
np.r_[x0[0] , x0[1]+sz[1]],
np.r_[x0[0] , x0[1] ]].T
ax.plot(corners[:,1],corners[:,0], 'b')
if self.numCell is not None:
ax.text(x0[1]+sz[1]/2,x0[0]+sz[0]/2,'%d'%self.numCell)
else:
[node.viz(ax) for node in self.children.flatten('F')]
class QuadTreeMesh(object):
"""docstring for QuadTreeMesh"""
def __init__(self, cells, sz):
children = range(cells[0])
for i, row in enumerate(children):
children[i] = [TreeNode(self, x0=[i*sz[0],j*sz[1]], dim=2, depth=0, sz=sz) for j in range(cells[1])]
self.children = np.array(children,dtype=TreeNode)
@property
def branchdepth(self):
return np.max([node.branchdepth for node in self.children.flatten('F')])
def number(self):
COUNTER = 0
for col in range(self.children.shape[1]):
coldepth = np.max([node.branchdepth for node in self.children[:,col]])
maxColumns = 2**coldepth
for COL in range(maxColumns):
for row in range(self.children.shape[0]):
COUNTER = self.children[row,col].countCell(COUNTER, COL, maxColumns)
def viz(self):
ax = plt.subplot(111)
for row in self.children:
for node in row:
node.viz(ax)
if __name__ == '__main__':
M = QuadTreeMesh([2,3],[1,2])
M.children[0,0].refine()
M.children[1,1].refine()
M.children[0,0].children[0,0].refine()
M.children[0,0].children[0,0].children[0,1].refine()
M.number()
M.viz()
plt.gca().invert_yaxis()
plt.show()