From 219bc2557b1ad36414e6a70cfcdd878f6d0ea150 Mon Sep 17 00:00:00 2001 From: Mika Fischer Date: Fri, 27 Jan 2012 13:32:53 +0100 Subject: [PATCH] Fix selection in scene view when one model item has multiple scene items --- sloth/gui/annotationscene.py | 9 ++++++--- 1 file changed, 6 insertions(+), 3 deletions(-) diff --git a/sloth/gui/annotationscene.py b/sloth/gui/annotationscene.py index e78fd22..e9a56bb 100644 --- a/sloth/gui/annotationscene.py +++ b/sloth/gui/annotationscene.py @@ -206,12 +206,15 @@ class AnnotationScene(QGraphicsScene): self._labeltool.treeview().setSelectedItems(model_items) self.editSelectedItems() - def onSelectionChangedInTreeView(self, items): + def onSelectionChangedInTreeView(self, model_items): block = self.blockSignals(True) - items = [self.itemFromIndex(item.index()) for item in items] + selected_items = set() + for model_item in model_items: + for item in self.itemsFromIndex(model_item.index()): + selected_items.add(item) for item in self.items(): item.setSelected(False) - for item in items: + for item in selected_items: if item is not None: item.setSelected(True) self.blockSignals(block)