Files
sloth/sloth/gui/buttonarea.py
T

212 lines
7.1 KiB
Python

import sys
from PyQt4.QtGui import *
from PyQt4.QtCore import *
from sloth.gui.floatinglayout import FloatingLayout
import logging
LOG = logging.getLogger(__name__)
def unique_list(seq):
seen = {}
result = []
for item in seq:
if item in seen: continue
seen[item] = 1
result.append(item)
return result
class ButtonListWidget(QGroupBox):
selectionChanged = pyqtSignal(object)
def __init__(self, name, parent=None):
QGroupBox.__init__(self, name, parent)
self.setLayout(FloatingLayout())
self.name = name
self.button_group = QButtonGroup()
self.button_group.setExclusive(False)
self.buttons = {}
def create_button(self, button_name):
button = QPushButton(button_name)
button.setFlat(True)
button.setCheckable(True)
button.clicked.connect(self.clickedButton)
return button
def add_button(self, button_name):
button = self.create_button(button_name)
self.buttons[button_name] = button
self.layout().addWidget(button)
self.button_group.addButton(button)
return button
def get_button(self, button_name):
return self.buttons[button_name]
def toggleChecked(self, button_name, apply=True):
selection = None
for button in self.button_group.buttons():
if button.text() != button_name:
button.setChecked(False)
else:
if apply:
button.setChecked(not button.isChecked())
if button.isChecked():
selection = button_name
self.selectionChanged.emit(selection)
def clickedButton(self):
button_name = str(self.sender().text())
self.toggleChecked(button_name, False)
#for button in self.button_group.buttons():
#if button is not self.sender():
#button.setChecked(False)
#print "sender:", label_name
def get_checked_button(self):
return self.button_group.checkedButton()
class ButtonArea(QWidget):
stateChanged = pyqtSignal(object)
def __init__(self, labels=None, parent=None):
QWidget.__init__(self, parent)
self.label_names = []
self.label_properties = {}
self.properties = {}
self.property_buttons = []
self.label_button_list = ButtonListWidget("Labels")
self.property_button_lists = {}
self.hotkeys = []
self.vlayout = QVBoxLayout()
self.vlayout.setAlignment(Qt.AlignTop)
self.vlayout.addWidget(self.label_button_list)
self.stateChanged.connect(self.stateHasChanged)
if labels is not None:
for label in labels:
# Description is given in key 'text'.
# If empty, use the type attribute.
name = label.get('name', '') or label.get('attributes', {}).get('type', '')
self.add_label(name, label.get('attributes', {}))
self.init_button_lists()
self.vlayout.addStretch(1)
self.setLayout(self.vlayout)
def stateHasChanged(self, state):
LOG.debug("stateChanged(object) %s", state)
def init_button_lists(self):
for label_name in self.label_names:
button = self.label_button_list.add_button(label_name)
self.label_button_list.selectionChanged.connect(self.clickedLabelButton)
for key, property_values in self.properties.items():
if key in ["type", "class"]:
continue
button_list = ButtonListWidget(key)
for value in property_values:
button = button_list.add_button(value)
#button.clicked.connect(self.clickedButton)
button_list.selectionChanged.connect(self.clickedButton)
button_list.hide()
LOG.debug(key)
self.property_button_lists[key] = button_list
self.vlayout.addWidget(button_list)
for choice, name, hotkey in self.hotkeys:
if choice == "" or choice is None:
button = self.label_button_list.get_button(name)
shortcut = QShortcut(QKeySequence(hotkey), button, button.click)
else:
button = self.property_button_lists[choice].get_button(name)
shortcut = QShortcut(QKeySequence(hotkey), button, button.click)
button.setToolTip("[" + str(hotkey) + "]")
def show_only_label_properties(self, label_name):
for name, button_list in self.property_button_lists.items():
if label_name in self.label_properties and name in self.label_properties[label_name].keys():
button_list.show()
else:
button_list.hide()
def add_label(self, label_name, properties = {}):
self.label_names.append(label_name)
self.label_properties[label_name] = properties
for key, value in properties.items():
if key in self.properties:
self.properties[key] = unique_list(self.properties[key] + value)
else:
self.properties[key] = value
def get_checked_label_button(self):
return self.label_button_list.get_checked_button()
def add_hotkey(self, choice, name, hotkey):
self.hotkeys.append((choice, name, hotkey))
def get_current_state(self):
label_button = self.get_checked_label_button()
if label_button != None:
result = {}
label = str(label_button.text())
if label in self.label_properties:
if "type" in self.label_properties[label]:
result["type"] = self.label_properties[label]["type"]
if "class" in self.label_properties[label]:
result["class"] = self.label_properties[label]["class"]
for name, button_list in self.property_button_lists.items():
if button_list.isVisible():
checked_button = button_list.get_checked_button()
if checked_button != None:
result[button_list.name] = str(checked_button.text())
return result
return None
def clickedButton(self, newselection):
LOG.debug("selectionChanged: %s" % newselection)
self.stateChanged.emit(self.get_current_state())
def clickedLabelButton(self, label_name):
#button = self.get_checked_label_button()
#print button
if label_name != None:
LOG.debug("ButtonArea: %s" % label_name)
self.show_only_label_properties(label_name)
else:
LOG.debug("Selection Mode")
self.show_only_label_properties("")
self.stateChanged.emit(self.get_current_state())
def exitInsertMode(self):
button = self.label_button_list.get_checked_button()
if button is not None:
self.label_button_list.toggleChecked(button)
def main():
from conf import config
config.update("example_config")
app = QApplication(sys.argv)
ba = ButtonArea(config.LABELS, config.HOTKEYS)
ba.show()
return app.exec_()
if __name__ == '__main__':
sys.exit(main())