Files
sloth/sloth/gui/annotationscene.py
T
2014-04-10 23:26:52 +02:00

408 lines
15 KiB
Python

"""This is the AnnotationScene module"""
from PyQt4.QtGui import *
from PyQt4.QtCore import *
from sloth.items import *
from sloth.core.exceptions import InvalidArgumentException
from sloth.annotations.model import AnnotationModelItem
from sloth.utils import toQImage
from sloth.conf import config
import logging
LOG = logging.getLogger(__name__)
class AnnotationScene(QGraphicsScene):
mousePositionChanged = pyqtSignal(float, float)
def __init__(self, labeltool, items=None, inserters=None, parent=None):
super(AnnotationScene, self).__init__(parent)
self._model = None
self._image_item = None
self._inserter = None
self._scene_item = None
self._message = ""
self._labeltool = labeltool
self._itemfactory = Factory(items)
self._inserterfactory = Factory(inserters)
try:
self.setBackgroundBrush(config.SCENE_BACKGROUND)
except:
self.setBackgroundBrush(Qt.darkGray)
self.reset()
#
# getters/setters
#______________________________________________________________________________________________________
def setModel(self, model):
if model == self._model:
# same model as the current one
# reset caches anyway, invalidate root
self.reset()
return
# disconnect old signals
if self._model is not None:
self._model.dataChanged.disconnect(self.dataChanged)
self._model.rowsInserted.disconnect(self.rowsInserted)
self._model.rowsAboutToBeRemoved.disconnect(self.rowsAboutToBeRemoved)
self._model.rowsRemoved.disconnect(self.rowsRemoved)
self._model.modelReset.disconnect(self.reset)
self._model = model
# connect new signals
if self._model is not None:
self._model.dataChanged.connect(self.dataChanged)
self._model.rowsInserted.connect(self.rowsInserted)
self._model.rowsAboutToBeRemoved.connect(self.rowsAboutToBeRemoved)
self._model.rowsRemoved.connect(self.rowsRemoved)
self._model.modelReset.connect(self.reset)
# reset caches, invalidate root
self.reset()
def sceneItem(self):
return self._scene_item
def setCurrentImage(self, current_image):
"""
Set the index of the model which denotes the current image to be
displayed by the scene. This can be either the index to a frame in a
video, or to an image.
"""
if current_image == self._image_item:
return
elif current_image is None:
self.clear()
self._image_item = None
self._image = None
self._pixmap = None
else:
self.clear()
self._image_item = current_image
assert self._image_item.model() == self._model
self._image = self._labeltool.getImage(self._image_item)
self._pixmap = QPixmap(toQImage(self._image))
self._scene_item = QGraphicsPixmapItem(self._pixmap)
self._scene_item.setZValue(-1)
self.setSceneRect(0, 0, self._pixmap.width(), self._pixmap.height())
self.addItem(self._scene_item)
self.insertItems(0, len(self._image_item.children())-1)
self.update()
def insertItems(self, first, last):
if self._image_item is None:
return
assert self._model is not None
# create a graphics item for each model index
for row in range(first, last+1):
child = self._image_item.childAt(row)
if not isinstance(child, AnnotationModelItem):
continue
try:
label_class = child['class']
except KeyError:
LOG.debug('Could not find key class in annotation item. Skipping this item. Please check your label file.')
continue
item = self._itemfactory.create(label_class, child)
if item is not None:
self.addItem(item)
else:
LOG.debug("Could not find item for annotation with class '%s'" % label_class)
def deleteSelectedItems(self):
# some (graphics) items may share the same model item
# therefore we need to determine the unique set of model items first
# must use a dict for hashing instead of a set, because objects are not hashable
modelitems_to_delete = dict((id(item.modelItem()), item.modelItem()) for item in self.selectedItems())
for item in modelitems_to_delete.values():
item.delete()
def onInserterFinished(self):
self.sender().inserterFinished.disconnect(self.onInserterFinished)
self._labeltool.currentImageChanged.disconnect(self.sender().imageChange)
self._labeltool.exitInsertMode()
self._inserter = None
def onInsertionModeStarted(self, label_class):
# Abort current inserter
if self._inserter is not None:
self._inserter.abort()
self.deselectAllItems()
# Add new inserter
default_properties = self._labeltool.propertyeditor().currentEditorProperties()
inserter = self._inserterfactory.create(label_class, self._labeltool, self, default_properties)
if inserter is None:
raise InvalidArgumentException("Could not find inserter for class '%s' with default properties '%s'" % (label_class, default_properties))
inserter.inserterFinished.connect(self.onInserterFinished)
self._labeltool.currentImageChanged.connect(inserter.imageChange)
self._inserter = inserter
LOG.debug("Created inserter for class '%s' with default properties '%s'" % (label_class, default_properties))
def onInsertionModeEnded(self):
if self._inserter is not None:
self._inserter.abort()
#
# common methods
#______________________________________________________________________________________________________
def reset(self):
self.clear()
self.setCurrentImage(None)
self.clearMessage()
def clear(self):
# do not use QGraphicsScene.clear(self) so that the underlying
# C++ objects are not deleted if there is still another python
# reference to the item somewhere else (e.g. in an inserter)
for item in self.items():
if item.parentItem() is None:
self.removeItem(item)
self._scene_item = None
def addItem(self, item):
QGraphicsScene.addItem(self, item)
# TODO emit signal itemAdded
#
# mouse event handlers
#______________________________________________________________________________________________________
def mousePressEvent(self, event):
LOG.debug("mousePressEvent %s %s" % (self.sceneRect().contains(event.scenePos()), event.scenePos()))
if self._inserter is not None:
if not self.sceneRect().contains(event.scenePos()) and \
not self._inserter.allowOutOfSceneEvents():
# ignore events outside the scene rect
return
# insert mode
self._inserter.mousePressEvent(event, self._image_item)
else:
# selection mode
QGraphicsScene.mousePressEvent(self, event)
def mouseDoubleClickEvent(self, event):
LOG.debug("mouseDoubleClickEvent %s %s" % (self.sceneRect().contains(event.scenePos()), event.scenePos()))
if self._inserter is not None:
if not self.sceneRect().contains(event.scenePos()) and \
not self._inserter.allowOutOfSceneEvents():
# ignore events outside the scene rect
return
# insert mode
self._inserter.mouseDoubleClickEvent(event, self._image_item)
else:
# selection mode
QGraphicsScene.mouseDoubleClickEvent(self, event)
def mouseReleaseEvent(self, event):
LOG.debug("mouseReleaseEvent %s %s" % (self.sceneRect().contains(event.scenePos()), event.scenePos()))
if self._inserter is not None:
# insert mode
self._inserter.mouseReleaseEvent(event, self._image_item)
else:
# selection mode
QGraphicsScene.mouseReleaseEvent(self, event)
def mouseMoveEvent(self, event):
sp = event.scenePos()
self.mousePositionChanged.emit(sp.x(), sp.y())
#LOG.debug("mouseMoveEvent %s %s" % (self.sceneRect().contains(event.scenePos()), event.scenePos()))
if self._inserter is not None:
# insert mode
self._inserter.mouseMoveEvent(event, self._image_item)
else:
# selection mode
QGraphicsScene.mouseMoveEvent(self, event)
def deselectAllItems(self):
for item in self.items():
item.setSelected(False)
def onSelectionChanged(self):
model_items = [item.modelItem() for item in self.selectedItems()]
self._labeltool.treeview().setSelectedItems(model_items)
self.editSelectedItems()
def onSelectionChangedInTreeView(self, model_items):
block = self.blockSignals(True)
selected_items = set()
for model_item in model_items:
for item in self.itemsFromIndex(model_item.index()):
selected_items.add(item)
for item in self.items():
item.setSelected(False)
for item in selected_items:
if item is not None:
item.setSelected(True)
self.blockSignals(block)
self.editSelectedItems()
def editSelectedItems(self):
scene_items = self.selectedItems()
if self._inserter is None or len(scene_items) > 0:
items = [item.modelItem() for item in scene_items]
self._labeltool.propertyeditor().startEditMode(items)
#
# key event handlers
#______________________________________________________________________________________________________
def selectNextItem(self, reverse=False):
# disable inserting
# TODO: forward this to the ButtonArea
self._inserter = None
# set focus to the view, so that subsequent keyboard events are forwarded to the scene
if len(self.views()) > 0:
self.views()[0].setFocus(True)
# get the current selected item if there is any
selected_item = None
found = True
if len(self.selectedItems()) > 0:
selected_item = self.selectedItems()[0]
selected_item.setSelected(False)
found = False
items = [item for item in self.items()
if item.flags() & QGraphicsItem.ItemIsSelectable] * 2
if reverse:
items.reverse()
for item in items:
if item is selected_item:
found = True
continue
if found and item is not selected_item:
item.setSelected(True)
break
def selectAllItems(self):
for item in self.items():
item.setSelected(True)
def keyPressEvent(self, event):
LOG.debug("keyPressEvent %s" % event)
if self._model is None or self._image_item is None:
event.ignore()
return
if self._inserter is not None:
# insert mode
self._inserter.keyPressEvent(event, self._image_item)
else:
# selection mode
if event.key() == Qt.Key_Delete:
self.deleteSelectedItems()
event.accept()
elif event.key() == Qt.Key_Escape:
# deselect all selected items
for item in self.selectedItems():
item.setSelected(False)
event.accept()
elif len(self.selectedItems()) > 0:
for item in self.selectedItems():
item.keyPressEvent(event)
QGraphicsScene.keyPressEvent(self, event)
#
# slots for signals from the model
# this is the implemenation of the scene as a view of the model
#______________________________________________________________________________________________________
def dataChanged(self, indexFrom, indexTo):
if self._image_item is None or self._image_item.index() != indexFrom.parent().parent():
return
item = self.itemFromIndex(indexFrom.parent())
if item is not None:
item.dataChanged()
def rowsInserted(self, index, first, last):
if self._image_item is None or self._image_item.index() != index:
return
self.insertItems(first, last)
def rowsAboutToBeRemoved(self, index, first, last):
if self._image_item is None or self._image_item.index() != index:
return
for row in range(first, last+1):
items = self.itemsFromIndex(index.child(row, 0))
for item in items:
# if the item has a parent item, do not delete it
# we assume, that the parent shares the same model index
# and thus removing the parent will also remove the child
if item.parentItem() is not None:
continue
self.removeItem(item)
def rowsRemoved(self, index, first, last):
pass
def itemFromIndex(self, index):
for item in self.items():
# some graphics items will not have an index method,
# we just skip these
if hasattr(item, 'index') and item.index() == index:
return item
return None
def itemsFromIndex(self, index):
items = []
for item in self.items():
# some graphics items will not have an index method,
# we just skip these
if hasattr(item, 'index') and item.index() == index:
items.append(item)
return items
#
# message handling and displaying
#______________________________________________________________________________________________________
def setMessage(self, message):
if self._message is not None:
self.clearMessage()
if message is None or message == "":
return
self._message = message.replace('\n', '<br />')
self._message_text_item = QGraphicsTextItem()
self._message_text_item.setHtml(self._message)
self._message_text_item.setPos(20, 20)
self.invalidate(QRectF(), QGraphicsScene.ForegroundLayer)
def clearMessage(self):
if self._message is not None:
self._message_text_item = None
self._message = None
self.invalidate(QRectF(), QGraphicsScene.ForegroundLayer)
def drawForeground(self, painter, rect):
QGraphicsScene.drawForeground(self, painter, rect)
if self._message is not None:
assert self._message_text_item is not None
painter.setTransform(QTransform())
painter.setBrush(QColor('lightGray'))
painter.setPen(QPen(QBrush(QColor('black')), 2))
br = self._message_text_item.boundingRect()
painter.drawRoundedRect(QRectF(10, 10, br.width()+20, br.height()+20), 10.0, 10.0)
painter.setTransform(QTransform.fromTranslate(20, 20))
painter.setPen(QPen(QColor('black'), 1))
self._message_text_item.paint(painter, QStyleOptionGraphicsItem(), None)