Files
sloth/annotationscene.py
T
2010-12-07 18:15:14 +01:00

332 lines
11 KiB
Python

from PyQt4.QtGui import *
from PyQt4.QtCore import *
from sceneitems import *
from annotationmodel import ImageRole
import math
import okapy
from okapy.guiqt.utilities import toQImage
class ItemInserter:
def __init__(self, scene, model=None):
self.scene_ = scene
self.model_ = model
self.mode_ = None
def setModel(self, model):
self.model_ = model
def model(self):
return self.model_
def setScene(self, scene):
self.scene_ = scene
def scene(self):
return self.scene_
def setMode(self, mode):
self.mode_ = mode
def mode(self):
return self.mode
def mousePressEvent(self, event, index):
event.accept()
def mouseReleaseEvent(self, event, index):
event.accept()
def mouseMoveEvent(self, event, index):
event.accept()
class PointItemInserter(ItemInserter):
def mousePressEvent(self, event, index):
pos = event.scenePos()
# TODO create it in the model instead
item = QGraphicsEllipseItem(QRectF(pos.x()-1, pos.y()-1, 2, 2))
self.scene().addItem(item)
event.accept()
class RectItemInserter(ItemInserter):
def __init__(self, scene, model=None):
ItemInserter.__init__(self, scene, model)
self.current_item_ = None
self.init_pos_ = None
def mousePressEvent(self, event, index):
pos = event.scenePos()
# TODO create it in the model instead
item = QGraphicsRectItem(QRectF(pos.x(), pos.y(), 0, 0))
self.current_item_ = item
self.init_pos_ = pos
self.scene().addItem(item)
event.accept()
def mouseMoveEvent(self, event, index):
if self.current_item_ is not None:
assert self.init_pos_ is not None
pos = event.scenePos()
rect = QRectF(self.init_pos_.x(), self.init_pos_.y(),
pos.x() - self.init_pos_.x(), pos.y() - self.init_pos_.y())
self.current_item_.setRect(rect.normalized())
event.accept()
def mouseReleaseEvent(self, event, index):
if self.current_item_ is not None:
if self.current_item_.rect().width() > 1 and \
self.current_item_.rect().height() > 1:
# TODO commit to the model
print "added rect:", self.current_item_
self.current_item_ = None
self.init_pos_ = None
event.accept()
class PolygonItemInserter(ItemInserter):
def __init__(self, scene, model=None):
ItemInserter.__init__(self, scene, model)
self.current_item_ = None
def mousePressEvent(self, event, index):
pos = event.scenePos()
if self.current_item_ is None:
item = QGraphicsPolygonItem(QPolygonF([pos]))
self.current_item_ = item
self.scene().addItem(item)
else:
polygon = self.current_item_.polygon()
polygon.append(pos)
self.current_item_.setPolygon(polygon)
event.accept()
def mouseMoveEvent(self, event, index):
if self.current_item_ is not None:
pos = event.scenePos()
polygon = self.current_item_.polygon()
assert polygon.size() > 0
polygon[-1] = pos
self.current_item_.setPolygon(polygon)
event.accept()
class AnnotationScene(QGraphicsScene):
# TODO signal itemadded
def __init__(self, parent=None):
super(AnnotationScene, self).__init__(parent)
self.model_ = None
self.mode_ = None
self.inserters_ = {}
self.inserter_ = None
self.debug_ = True
self.message_ = ""
self.setBackgroundBrush(Qt.darkGray)
self.addItemInserter('point', PointItemInserter(self))
self.addItemInserter('rect', RectItemInserter(self))
self.addItemInserter('poly', PolygonItemInserter(self))
self.addItemInserter('polygon', PolygonItemInserter(self))
#self.setMode({'type': 'point'})
#self.setMode({'type': 'rect'})
self.setMode({'type': 'poly'})
self.reset()
self.setSceneRect(0,0, 640, 480)
self.addRect(QRectF(0, 0, 640, 480), brush=Qt.white)
#
# getters/setters
#______________________________________________________________________________________________________
def model(self):
return self.model_
def setModel(self, model):
if model == self.model_:
# same model as the current one
# reset caches anyway, invalidate root
self.reset()
return
# disconnect old signals
if self.model_ is not None:
self.disconnect(self.model_, SIGNAL('dataChanged(QModelIndex,QModelIndex)'), self.dataChanged)
self.disconnect(self.model_, SIGNAL('rowsInserted(QModelIndex,int,int)'), self.rowsInserted)
self.disconnect(self.model_, SIGNAL('rowsAboutToBeRemoved(QModelIndex,int,int)'), self.rowsAboutToBeRemoved)
self.disconnect(self.model_, SIGNAL('rowsRemoved(QModelIndex,int,int)'), self.rowsRemoved)
self.disconnect(self.model_, SIGNAL('modelReset()'), self.reset)
self.model_ = model
# connect new signals
if self.model_ is not None:
self.connect(self.model_, SIGNAL('dataChanged(QModelIndex,QModelIndex)'), self.dataChanged)
self.connect(self.model_, SIGNAL('rowsInserted(QModelIndex,int,int)'), self.rowsInserted)
self.connect(self.model_, SIGNAL('rowsAboutToBeRemoved(QModelIndex,int,int)'), self.rowsAboutToBeRemoved)
self.connect(self.model_, SIGNAL('rowsRemoved(QModelIndex,int,int)'), self.rowsRemoved)
self.connect(self.model_, SIGNAL('modelReset()'), self.reset)
# reset caches, invalidate root
self.reset()
def root(self):
return self.root_
def setRoot(self, root):
"""
Set the index of the model which denotes the current image to be
displayed by the scene. This can be either the index to a frame in a
video, or to an image.
"""
self.root_ = root
self.clear()
if not root.isValid():
return
assert self.root_.model() == self.model_
self.image_ = self.root_.data(ImageRole).toPyObject()
self.setSceneRect(0, 0, self.image_.shape[0], self.image_.shape[1])
self.pixmap_ = QPixmap(okapy.guiqt.toQImage(self.image_))
self.addPixmap(self.pixmap_)
num_items = self.model_.rowCount(self.root_)
self.insertItems(0, num_items)
def insertItems(self, first, last):
assert self.model_ is not None
assert self.root_.isValid()
for row in range(first, last+1):
child = self.root_.child(row, 0)
item = AnnotationGraphicsItem.createItem(child)
if item is not None:
#checked = (child.data(Qt.CheckStateRole).toInt()[0] == Qt.Checked)
#item.setVisible(checked)
self.addItem(item)
def mode(self):
return self.mode_
def setMode(self, mode):
print "setMode :", mode
self.mode_ = mode
if self.mode_ == None:
self.inserter_ = None
return
if not self.mode_['type'] in self.inserters_:
raise InvalidArgumentException("Invalid mode")
self.inserter_ = self.inserters_[self.mode_['type']]
self.inserter_.setMode(self.mode_)
#
# common methods
#______________________________________________________________________________________________________
def reset(self):
self.clear()
self.setRoot(QModelIndex())
self.clearMessage()
def addItem(self, item):
QGraphicsScene.addItem(self, item)
# TODO emit signal itemAdded
def addItemInserter(self, type, inserter, replace=False):
type = type.lower()
if type in self.inserters_ and not replace:
raise Exception("Type %s already has an inserter" % type)
self.inserters_[type] = inserter
def removeItemInserter(self, type):
type = type.lower()
if type in self.inserters_:
del self.inserters_[type]
#
# slots for signals from the model
# this is the implemenation of the scene as a view of the model
#______________________________________________________________________________________________________
def dataChanged(self, indexFrom, indexTo):
if self.root_ != indexFrom.parent() or self.root_ != indexTo.parent():
return
for row in range(indexFrom.row(), indexTo.row()+1):
item = self.itemFromIndex(indexFrom.sibling(row, 0))
if item is not None:
item.dataChanged()
def rowsInserted(self, index, first, last):
if self.root_ != index:
return
self.insertItems(first, last)
def rowsAboutToBeRemoved(self, index, first, last):
if self.root_ != index:
return
for row in range(first, last+1):
item = self.itemFromIndex(index.child(row, 0))
if item is not None:
self.removeItem(item)
def rowsRemoved(self, index, first, last):
pass
def itemFromIndex(self, index):
index = index.model().mapToSource(index) # TODO: solve this somehow else
for item in self.items():
# some graphics items will not have an index method,
# we just skip these
if hasattr(item, 'index') and item.index() == index:
return item
return None
#
# message handling and displaying
#______________________________________________________________________________________________________
def setMessage(self, message):
if self.message_ is not None:
self.clearMessage()
if message is None or message == "":
return
# TODO don't use text item at all, just draw the text in drawForeground
self.message_ = message
self.message_text_item_ = QGraphicsSimpleTextItem(message)
self.message_text_item_.setPos(20, 20)
self.invalidate(QRectF(), QGraphicsScene.ForegroundLayer)
def clearMessage(self):
if self.message_ is not None:
self.message_text_item_ = None
self.message_ = None
self.invalidate(QRectF(), QGraphicsScene.ForegroundLayer)
def drawForeground(self, painter, rect):
QGraphicsScene.drawForeground(self, painter, rect)
if self.message_ is not None:
assert self.message_text_item_ is not None
painter.setTransform(QTransform())
painter.setBrush(QColor('lightGray'))
painter.setPen(QPen(QBrush(QColor('black')), 2))
br = self.message_text_item_.boundingRect()
painter.drawRoundedRect(QRectF(10, 10, br.width()+20, br.height()+20), 10.0, 10.0)
painter.setTransform(QTransform.fromTranslate(20, 20))
painter.setPen(QPen(QColor('black'), 1))
self.message_text_item_.paint(painter, QStyleOptionGraphicsItem(), None)