Files
sloth/sloth/gui/annotationscene.py
T
2011-06-24 10:23:03 +02:00

345 lines
12 KiB
Python

"""Dies ist das AnnotationScene module"""
from PyQt4.QtGui import *
from PyQt4.QtCore import *
from sloth.items import *
from sloth.annotations.model import TypeRole
from sloth.core.exceptions import InvalidArgumentException
import okapy
import logging
LOG = logging.getLogger(__name__)
class AnnotationScene(QGraphicsScene):
"""Dies ist ein Test"""
# TODO signal itemadded
def __init__(self, labeltool, items=None, inserters=None, parent=None):
super(AnnotationScene, self).__init__(parent)
self.model_ = None
self.mode_ = None
self.inserter_ = None
self.debug_ = True
self.message_ = ""
self.last_key_ = None
self.labeltool_ = labeltool
self.itemfactory_ = Factory(items)
self.inserterfactory_ = Factory(inserters)
self.setBackgroundBrush(Qt.darkGray)
self.setMode(None)
self.reset()
#
# getters/setters
#______________________________________________________________________________________________________
def model(self):
return self.model_
def setModel(self, model):
if model == self.model_:
# same model as the current one
# reset caches anyway, invalidate root
self.reset()
return
# disconnect old signals
if self.model_ is not None:
self.disconnect(self.model_, SIGNAL('dataChanged(QModelIndex,QModelIndex)'), self.dataChanged)
self.disconnect(self.model_, SIGNAL('rowsInserted(QModelIndex,int,int)'), self.rowsInserted)
self.disconnect(self.model_, SIGNAL('rowsAboutToBeRemoved(QModelIndex,int,int)'), self.rowsAboutToBeRemoved)
self.disconnect(self.model_, SIGNAL('rowsRemoved(QModelIndex,int,int)'), self.rowsRemoved)
self.disconnect(self.model_, SIGNAL('modelReset()'), self.reset)
self.model_ = model
# connect new signals
if self.model_ is not None:
self.connect(self.model_, SIGNAL('dataChanged(QModelIndex,QModelIndex)'), self.dataChanged)
self.connect(self.model_, SIGNAL('rowsInserted(QModelIndex,int,int)'), self.rowsInserted)
self.connect(self.model_, SIGNAL('rowsAboutToBeRemoved(QModelIndex,int,int)'), self.rowsAboutToBeRemoved)
self.connect(self.model_, SIGNAL('rowsRemoved(QModelIndex,int,int)'), self.rowsRemoved)
self.connect(self.model_, SIGNAL('modelReset()'), self.reset)
# reset caches, invalidate root
self.reset()
def root(self):
return self.root_
def setRoot(self, root):
"""
Set the index of the model which denotes the current image to be
displayed by the scene. This can be either the index to a frame in a
video, or to an image.
"""
self.image_item_ = None
self.image_ = None
self.pixmap_ = None
self.root_ = root
self.clear()
if not root.isValid():
return
assert self.root_.model() == self.model_
self.image_item_ = self.model_.itemFromIndex(root)
self.image_ = self.labeltool_.getImage(self.image_item_)
self.pixmap_ = QPixmap(okapy.guiqt.toQImage(self.image_))
item = QGraphicsPixmapItem(self.pixmap_)
item.setZValue(-1)
self.setSceneRect(0, 0, self.pixmap_.width(), self.pixmap_.height())
self.addItem(item)
num_items = self.model_.rowCount(self.root_)
self.insertItems(0, num_items)
self.update()
def insertItems(self, first, last):
if not self.root_.isValid():
return
assert self.model_ is not None
# create a graphics item for each model index
for row in range(first, last+1):
child = self.root_.child(row, 0) # get index
_type = str(child.data(TypeRole).toPyObject()) # get type from index
item = self.itemfactory_.create(_type, self.model_.itemFromIndex(child)) # create graphics item from factory
if item is not None:
self.addItem(item)
def onInserterFinished(self):
self.sender().inserterFinished.disconnect(self.onInserterFinished)
self.inserter_ = None
def setMode(self, mode):
LOG.debug("setMode : %s" % mode)
# Abort current inserter
if self.inserter_ is not None:
self.inserter_.abort()
# Add new inserter
if mode is not None:
inserter = self.inserterfactory_.create(mode['type'], self.labeltool_, self, mode)
if inserter is None:
raise InvalidArgumentException("Invalid mode")
inserter.inserterFinished.connect(self.onInserterFinished)
self.inserter_ = inserter
#
# common methods
#______________________________________________________________________________________________________
def reset(self):
self.clear()
self.setRoot(QModelIndex())
self.clearMessage()
def addItem(self, item):
QGraphicsScene.addItem(self, item)
# TODO emit signal itemAdded
#
# mouse event handlers
#______________________________________________________________________________________________________
def mousePressEvent(self, event):
if self.debug_:
LOG.debug("mousePressEvent %s %s" % (self.sceneRect().contains(event.scenePos()), event.scenePos()))
if self.inserter_ is not None:
if not self.sceneRect().contains(event.scenePos()) and \
not self.inserter_.allowOutOfSceneEvents():
# ignore events outside the scene rect
return
# insert mode
self.inserter_.mousePressEvent(event, self.image_item_)
else:
# selection mode
QGraphicsScene.mousePressEvent(self, event)
def mouseReleaseEvent(self, event):
if self.debug_:
LOG.debug("mouseReleaseEvent %s %s" % (self.sceneRect().contains(event.scenePos()), event.scenePos()))
if self.inserter_ is not None:
# insert mode
self.inserter_.mouseReleaseEvent(event, self.image_item_)
else:
# selection mode
QGraphicsScene.mouseReleaseEvent(self, event)
def mouseMoveEvent(self, event):
#if self.debug_:
# print "mouseMoveEvent", self.sceneRect().contains(event.scenePos()), event.scenePos()
if self.inserter_ is not None:
# insert mode
self.inserter_.mouseMoveEvent(event, self.image_item_)
else:
# selection mode
QGraphicsScene.mouseMoveEvent(self, event)
def onSelectionChanged(self):
model_items = [item.modelItem() for item in self.selectedItems()]
self.labeltool_.treeview().setSelectedItems(model_items)
def onSelectionChangedInTreeView(self, items):
block = self.blockSignals(True)
items = [self.itemFromIndex(item.index()) for item in items]
for item in self.items():
item.setSelected(False)
for item in items:
if item is not None:
item.setSelected(True)
self.blockSignals(block)
#
# key event handlers
#______________________________________________________________________________________________________
def selectNextItem(self, reverse=False):
# disable inserting
# TODO: forward this to the ButtonArea
self.inserter_ = None
# set focus to the view, so that subsequent keyboard events are forwarded to the scene
if len(self.views()) > 0:
self.views()[0].setFocus(True)
# get the current selected item if there is any
selected_item = None
found = True
if len(self.selectedItems()) > 0:
selected_item = self.selectedItems()[0]
selected_item.setSelected(False)
found = False
items = [item for item in self.items()
if item.flags() & QGraphicsItem.ItemIsSelectable] * 2
if reverse:
items.reverse()
for item in items:
if item is selected_item:
found = True
continue
if found and item is not selected_item:
item.setSelected(True)
break
def keyPressEvent(self, event):
if self.debug_:
LOG.debug("keyPressEvent %s" % event)
if self.model_ is None or not self.root_.isValid():
event.ignore()
return
if self.inserter_ is not None:
# insert mode
self.inserter_.keyPressEvent(event, self.image_item_)
else:
# selection mode
if event.key() == Qt.Key_Delete:
for item in self.selectedItems():
item.modelItem().delete()
event.accept()
elif event.key() == Qt.Key_Escape:
# deselect all selected items
for item in self.selectedItems():
item.setSelected(False)
elif len(self.selectedItems()) > 0:
for item in self.selectedItems():
item.keyPressEvent(event)
QGraphicsScene.keyPressEvent(self, event)
#event.ignore()
#
# slots for signals from the model
# this is the implemenation of the scene as a view of the model
#______________________________________________________________________________________________________
def dataChanged(self, indexFrom, indexTo):
if not self.root_.isValid():
return
annotation_item_index= indexFrom.parent()
if self.root_ != annotation_item_index.parent():
return
item = self.itemFromIndex(annotation_item_index)
if item is not None:
item.dataChanged()
def rowsInserted(self, index, first, last):
if self.root_ != index:
return
self.insertItems(first, last)
def rowsAboutToBeRemoved(self, index, first, last):
if self.root_ != index:
return
for row in range(first, last+1):
item = self.itemFromIndex(index.child(row, 0))
if item is not None:
self.removeItem(item)
def rowsRemoved(self, index, first, last):
pass
def itemFromIndex(self, index):
for item in self.items():
# some graphics items will not have an index method,
# we just skip these
if hasattr(item, 'index') and item.index() == index:
return item
return None
#
# message handling and displaying
#______________________________________________________________________________________________________
def setMessage(self, message):
if self.message_ is not None:
self.clearMessage()
if message is None or message == "":
return
# TODO don't use text item at all, just draw the text in drawForeground
self.message_ = message
self.message_text_item_ = QGraphicsSimpleTextItem(message)
self.message_text_item_.setPos(20, 20)
self.invalidate(QRectF(), QGraphicsScene.ForegroundLayer)
def clearMessage(self):
if self.message_ is not None:
self.message_text_item_ = None
self.message_ = None
self.invalidate(QRectF(), QGraphicsScene.ForegroundLayer)
def drawForeground(self, painter, rect):
QGraphicsScene.drawForeground(self, painter, rect)
if self.message_ is not None:
assert self.message_text_item_ is not None
painter.setTransform(QTransform())
painter.setBrush(QColor('lightGray'))
painter.setPen(QPen(QBrush(QColor('black')), 2))
br = self.message_text_item_.boundingRect()
painter.drawRoundedRect(QRectF(10, 10, br.width()+20, br.height()+20), 10.0, 10.0)
painter.setTransform(QTransform.fromTranslate(20, 20))
painter.setPen(QPen(QColor('black'), 1))
self.message_text_item_.paint(painter, QStyleOptionGraphicsItem(), None)