mirror of
https://github.com/wassname/Clover-Edition.git
synced 2026-09-11 11:51:53 +08:00
refactor
This commit is contained in:
+2
-2
@@ -1,8 +1,8 @@
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#!/bin/bash
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START=0
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END=15
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END=25
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for ((I=START;I<END;I++));
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do
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python3 main.py "$(($I * 1))" "$(( ($I + 1) * 1 ))" &
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python3 main.py "$(($I * 2))" "$(( ($I + 1) * 2 ))" &
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done
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@@ -32,6 +32,7 @@ import gpt2.src.encoder as encoder
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# App Info
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phrases = [" You attack", " You use", " You tell", " You go"]
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prompts = ["You enter a dungeon with your trusty sword and shield. You are searching for the evil necromancer who killed your family. You've heard that he resides at the bottom of the dungeon, guarded by legions of the undead. You enter the first door and see"]
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continuing_prompts = ["You are in a dungeon with your sword and shield. You are on a quest to defeat the necromancer. This dungeon is full of zombie and skeletons."]
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app = Flask(__name__)
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# Encoder Info
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@@ -124,7 +125,7 @@ def about():
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def cache_file(seed, prompt_num, choices, response, tag):
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blob_file_name = "fixed-prompt" + str(prompt_num) + "/seed" + str(seed) + "/" + tag
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blob_file_name = "prompt" + str(prompt_num) + "/seed" + str(seed) + "/" + tag
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for action in choices:
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blob_file_name = blob_file_name + str(action)
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blob = bucket.blob(blob_file_name)
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@@ -135,7 +136,7 @@ def cache_file(seed, prompt_num, choices, response, tag):
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def retrieve_from_cache(seed, prompt_num, choices, tag):
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blob_file_name = "fixed-prompt" + str(prompt_num) + "/seed" + str(seed) + "/" + tag
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blob_file_name = "prompt" + str(prompt_num) + "/seed" + str(seed) + "/" + tag
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for action in choices:
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blob_file_name = blob_file_name + str(action)
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@@ -165,15 +166,18 @@ def story_request():
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if gen_actions == "true":
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prompt = request.form["prompt"]
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#prompt = request.form["prompt"]
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choices = json.loads(request.form["choices"])
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print("Getting response for seed ", seed, " prompt_num ", prompt_num, " and choices ", choices)
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action_results = retrieve_from_cache(seed, prompt_num, choices, "choices")
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if action_results is not None:
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response = action_results
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else:
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last_action_result = request.form["last_action_result"]
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prompt = continuing_prompts[prompt_num] + last_action_result
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print("\n\nAction prompt is \n ", prompt)
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action_results = [generate_action_result(prompt, phrase) for phrase in phrases]
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response = json.dumps(action_results)
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cache_file(seed, prompt_num, choices, response, "choices")
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@@ -185,7 +189,8 @@ def story_request():
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if result is not None:
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response = result
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else:
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response = generate_story_block(prompts[prompt_num])
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prompt = prompts[prompt_num]
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response = generate_story_block(prompt)
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cache_file(seed, prompt_num, [], response, "story")
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print("\nGenerated response is: \n", response)
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@@ -199,6 +204,7 @@ def generate_cache():
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start_seed = int(sys.argv[1])
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end_seed = int(sys.argv[2])
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if len(sys.argv)
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# Generate story sections
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prompt_num = 0
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@@ -210,10 +216,12 @@ def generate_cache():
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response = result
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else:
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prompt = prompts[prompt_num]
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#print("\n Story prompt is ", prompt)
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response = generate_story_block(prompt)
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#print("\n Story response is ", response)
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cache_file(seed, prompt_num, [], response, "story")
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action_queue.append([seed,0,[],prompt+response, ""])
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action_queue.append([seed,0,[],response])
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while(True):
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@@ -221,8 +229,7 @@ def generate_cache():
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seed = next_gen[0]
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prompt_num = next_gen[1]
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choices = next_gen[2]
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initial_prompt = next_gen[3]
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last_action_result = next_gen[4]
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last_action_result = next_gen[3]
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action_results = retrieve_from_cache(seed, prompt_num, choices, "choices")
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@@ -230,16 +237,22 @@ def generate_cache():
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response = action_results
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else:
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prompt = initial_prompt + last_action_result
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if len(choices) is 0:
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prompt = prompts[prompt_num] + last_action_result
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else:
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prompt = continuing_prompts[prompt_num] + last_action_result
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#print("\n\n Action prompt is \n ", prompt)
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action_results = [generate_action_result(prompt, phrase) for phrase in phrases]
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response = json.dumps(action_results)
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#print("\n\n Action
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cache_file(seed, prompt_num, choices, response, "choices")
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un_jsoned = json.loads(response)
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for j in range(4):
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new_choices = choices[:]
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new_choices.append(j)
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action_queue.append([seed, 0, new_choices, initial_prompt, un_jsoned[j][1]])
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action_queue.append([seed, 0, new_choices, un_jsoned[j][1]])
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if __name__ == '__main__':
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if(len(sys.argv) > 1):
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+36
-48
@@ -1,10 +1,5 @@
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var prompts = ["You enter a dungeon with your trusty sword and shield. You are searching for the evil necromancer who killed your family and have heard that he resides at the bottom of the dungeon, guarded by legions of the undead. You enter the first door and see"]
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start_text = "<span id='a'>Adventurer@AIDungeon</span>:<span id='b'>~</span><span id='c'>$</span> ./EnterDungeon \n <br/><!-- laglaglaglaglaglaglaglaglaglaglag-->"
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input_form = '<form><input type="text" choice="your_choice"></form>'
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var acceptInput=false
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var action_waiting = false
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var inputStr = ""
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@@ -15,6 +10,7 @@ var action_list = ["You attack", "You tell", "You use", "You go"]
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var prompt_num = 0
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var seed_max = 100
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var seed_min = 0;
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prompts = ["You enter a dungeon with your trusty sword and shield. You are searching for the evil necromancer who killed your family. You've heard that he resides at the bottom of the dungeon, guarded by legions of the undead. You enter the first door and see"]
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if(seed == -1){
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var seed = Math.floor(Math.random() * (+seed_max - +seed_min)) + +seed_min;
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@@ -39,34 +35,26 @@ function buttonCheck(){
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}
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var StoryTracker = {
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firstStory: null,
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lastStory: null,
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lastAction: null,
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lastActionResult: "",
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actions: [],
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results: [],
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choices: [],
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action_int: 0,
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startPrompt: prompts[prompt_num],
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// Requests the first story
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getFirstStory:function(){
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console.log("Requesting first story")
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Typer.appendToText(StoryTracker.startPrompt)
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StoryTracker.requestFirstStory(StoryTracker.startPrompt)
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Typer.appendToText(prompts[prompt_num])
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StoryTracker.requestFirstStory()
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},
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addNextStory:function(story){
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StoryTracker.lastStory = story
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if (StoryTracker.firstStory == null){
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StoryTracker.firstStory = StoryTracker.startPrompt + story
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}
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StoryTracker.makeActionRequests(StoryTracker.firstStory + StoryTracker.lastStory)
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addFirstStory:function(story){
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StoryTracker.lastActionResult = story
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StoryTracker.makeActionRequests()
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Typer.appendToText(story)
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action_waiting = true
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setTimeout(StoryTracker.actionWait, 10000);
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},
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// Called after requesting options, prints generating msg if waits too lng
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actionWait:function(){
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if(action_waiting == true){
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@@ -80,12 +68,17 @@ var StoryTracker = {
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},
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// Callback for action request
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addNextAction:function(action_result){
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action_waiting = false
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// Response receieved no longer waiting
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var action_results = JSON.parse(action_result)
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Typer.appendToText("\n\nOptions:")
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action_waiting = false
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StoryTracker.actions = []
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StoryTracker.results = []
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for (i = 0; i < 4; i++){
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action_result = action_results[i]
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@@ -93,57 +86,52 @@ var StoryTracker = {
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action = action_result[0]
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result = action_result[1]
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StoryTracker.actions.push(action)
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StoryTracker.results.push(result)
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var print_action = "\n" + String(StoryTracker.action_int) + ") " + action
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StoryTracker.action_int += 1
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var print_action = "\n" + String(i) + ") " + action
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Typer.appendToText(print_action)
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if (StoryTracker.action_int > 3){
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if (i == 3){
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Typer.appendToText("\nWhich action do you choose? ")
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StoryTracker.action_int = 0
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// Now we wait for the user to give input to us.
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acceptInput = true
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if(isMobileDevice()){
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setTimeout(buttonCheck, 500);
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}
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}
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}
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}
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},
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makeActionRequests:function(prompt){
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StoryTracker.actions = []
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StoryTracker.results = []
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StoryTracker.requestActions(prompt, JSON.stringify(StoryTracker.choices))
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// Make a request to the server for result actions
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makeActionRequests:function(){
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action_waiting = true
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setTimeout(StoryTracker.actionWait, 10000);
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StoryTracker.requestActions(StoryTracker.lastActionResult, JSON.stringify(StoryTracker.choices))
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},
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requestFirstStory:function(prompt){
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requestFirstStory:function(){
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$.post("/generate", {actions: false, seed, prompt_num},
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StoryTracker.addNextStory)
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StoryTracker.addFirstStory)
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},
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requestActions:function(prompt, choices){
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$.post("/generate", {actions: true, seed, prompt_num, prompt, choices},
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requestActions:function(last_action_result, choices){
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$.post("/generate", {actions: true, seed, prompt_num, last_action_result, choices},
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StoryTracker.addNextAction)
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},
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// Called once a choice has been made by button or entering.
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processInput:function(){
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var choice_int = parseInt(inputStr, 10)
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if(choice_int >= 0 && choice_int <= 3){
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console.log("choice_int is %d", choice_int)
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StoryTracker.choices.push(choice_int)
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StoryTracker.lastAction = StoryTracker.actions[choice_int]
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StoryTracker.lastStory = StoryTracker.results[choice_int]
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StoryTracker.lastActionResult = StoryTracker.results[choice_int]
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StoryTracker.makeActionRequests(StoryTracker.firstStory + StoryTracker.lastStory)
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action_waiting = true
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setTimeout(StoryTracker.actionWait, 10000);
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Typer.appendToText("\n")
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Typer.appendToText(StoryTracker.lastStory)
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Typer.appendToText(StoryTracker.lastActionResult)
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}
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else{
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@@ -164,13 +152,14 @@ var StoryTracker = {
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}
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}
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// Used to control the terminal like screen typing
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var Typer={
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text: null,
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accessCountimer:null,
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accessBlinktimer:null,
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index:0,
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speed:2,
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startBlinker: function(){
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accessCountimer=setInterval(function(){Typer.blinkCursor()},500)
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accessBlinktimer=setInterval(function(){Typer.blinkCursor()},500)
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},
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content:function(){
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@@ -237,7 +226,6 @@ function writeAppend(str){
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function startTyping(){
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addTextTimer = setInterval("typeWords()", 25)
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}
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