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Update README.md
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@@ -54,15 +54,15 @@ If you want to change the game in interesting ways you can change the context an
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> *You eat some of the food. It tastes horrible, like cardboard. Looking for something else to distract you, Ryan looks at his phone.*
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\> tell Ryan he's an idiot
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> \> tell Ryan he's an idiot
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> *You tell Ryan he's an idiot. He hands you back your wallet. Seeing that you're well stocked up, he gives up.*
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\> leave the store and go look for other survivors
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> \> leave the store and go look for other survivors
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> *You leave the store and go look for other survivors. There are plenty around, but they're all in different states of emergency.*
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\> ask someone if they need help
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> \> ask someone if they need help
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> *You ask someone if they need help. They say no, everyone else seems ok, so you sit here alone on a roof with nothing to do. Suddenly, from nowhere, two more sirens blow.*
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@@ -72,19 +72,19 @@ If you want to change the game in interesting ways you can change the context an
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> \> run away from the burning building
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>*You run away from the burning building. It was completely empty. No sounds reach your ears but for the distant barking of some stray that looks hungry.*
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> *You run away from the burning building. It was completely empty. No sounds reach your ears but for the distant barking of some stray that looks hungry.*
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>\> go give the stray some jerky
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> \> go give the stray some jerky
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> *You go give the stray some jerky. As soon as you're done eating, you hear a loud woof in the background.*
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> \> tell the dog you want to be friends and pet him
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>*You tell the dog you want to be friends and pet him. The pooch gives his approval with an enthusiastic yip.*
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> *You tell the dog you want to be friends and pet him. The pooch gives his approval with an enthusiastic yip.*
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> \> leave with your dog to a nearby town
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>* You leave with your dog to a nearby town. On your way, you try not to dwell on how much you've let yourself go.*
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> *You leave with your dog to a nearby town. On your way, you try not to dwell on how much you've let yourself go.*
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> \> keep walking to the town
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@@ -96,7 +96,7 @@ If you want to change the game in interesting ways you can change the context an
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>\> ask her name
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>* You ask her name. She's Julie. Julie told you about a man breaking into an RV she stopped at on the way here.*
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> *You ask her name. She's Julie. Julie told you about a man breaking into an RV she stopped at on the way here.*
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> \> ask Julie if she knows where I can stay the night
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