removes final lines with "you say" or "you ask" adds back death checking allows reverting actions
This commit is contained in:
Nick Walton
2019-11-28 12:26:31 -07:00
committed by GitHub
parent 4e63628924
commit cdc9b63644
5 changed files with 47 additions and 7 deletions
Submodule generator/ctrl/model/fastBPE added at 1fd33189c1
+1 -1
View File
@@ -86,7 +86,7 @@ class GPT2Generator:
def generate(self, prompt, options=None, seed=1):
debug_print = False
debug_print = True
prefix = self.prompt_replace(prompt)
if debug_print:
+27 -4
View File
@@ -24,7 +24,7 @@ def select_game():
if choice == len(settings):
console_print("Enter a sentence or two that describes the context of who your character is. Ex. ' " +
"You are a knight living in the king of Larion. You have a sword and shield. '")
"You are a knight living in the king of Larion. You have a sword and shield.'")
context = input("Context: ")
console_print("Enter the first couple sentences to start your adventure off. Ex. " +
"'You enter the forest searching for the dragon and see' ")
@@ -53,7 +53,8 @@ def select_game():
def instructions():
text = "\nAI Dungeon 2 Instructions:"
text += '\n* Enter actions starting with a verb ex. "go to the tavern" or "attack the orc."'
text += '\n* If you want to say something then enter \'say "(thing you want to say)"\''
text += '\n* To speak enter \'say "(thing you want to say)"\' or just "(thing you want to say)" '
text += '\n* Enter "revert" for any action if you want to undo the last action and result.'
text += '\n* Finally if you want to end your game and start a new one just enter "restart" for any action. '
return text
@@ -94,9 +95,27 @@ def play_aidungeon_2():
break
elif action == "quit":
exit()
elif action == "revert":
if action != "":
if len(story_manager.story.actions) is 0:
console_print("You can't go back any farther. ")
continue
story_manager.story.actions = story_manager.story.actions[:-1]
story_manager.story.results = story_manager.story.results[:-1]
console_print("Last action reverted. ")
if len(story_manager.story.results) > 0:
console_print(story_manager.story.results[-1])
else:
console_print(story_manager.story.story_start)
continue
elif action == "":
action = ""
elif action[0] == '"':
action = "You say " + action
else:
action = action.strip()
action = action[0].lower() + action[1:]
@@ -115,6 +134,10 @@ def play_aidungeon_2():
if player_won(result):
console_print(result + "\n CONGRATS YOU WIN")
break
elif player_died(result):
console_print(result)
console_print("YOU DIED. GAME OVER")
break
else:
console_print(result)
+18 -2
View File
@@ -37,8 +37,16 @@ def get_num_options(num):
def player_died(text):
reg_phrases = ["You[a-zA-Z ]* die.", "you[a-zA-Z ]* die.", "You[a-zA-Z ]* die ", "you[a-zA-Z ]* die ",]
for phrase in reg_phrases:
reg_expr = re.compile(phrase)
matches = re.findall(reg_expr, text)
if len(matches) > 0:
return True
dead_phrases = ["you die", "You die", "you died", "you are dead", "You died", "You are dead", "You're dead",
"you're dead", "you have died", "You have died"]
"you're dead", "you have died", "You have died", "finish you off", "Your death", "your death"]
for phrase in dead_phrases:
if phrase in text:
return True
@@ -78,6 +86,12 @@ def split_first_sentence(text):
return text[0:split_point], text[split_point:]
def cut_trailing_action(text):
lines = text.split("\n")
last_line = lines[-1]
if "you ask." in last_line or "You ask." in last_line or "you say." in last_line or "You say." in last_line:
text = "\n".join(lines[0:-1])
return text
def cut_trailing_sentence(text):
text = standardize_punctuation(text)
@@ -94,7 +108,9 @@ def cut_trailing_sentence(text):
if last_punc > 0:
text = text[0:last_punc+1]
return cut_trailing_quotes(text)
text = cut_trailing_quotes(text)
text = cut_trailing_action(text)
return text
def replace_outside_quotes(text, current_word, repl_word):